Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » JA2 Wildfire » install and run wildfire 6.07 mod (1.13) with latest JA2 1.13 mod?
Re: install and run wildfire 6.07 mod (1.13) with latest JA2 1.13 mod?[message #354061 is a reply to message #353985] Tue, 17 July 2018 00:54 Go to previous messageGo to previous message
Neitronus is currently offline Neitronus

 
Messages:34
Registered:October 2014
Here's what i was talking about:

First of all, missing items. Take a look and two following pictures.
Ingame:
https://i.imgur.com/NjNKFp7.png
As you can see, not a single item present on marked spots. Now let's take a look at the very same location (B13_A, south-east building with "Shipments" logo on it.) but trough editor:
https://i.imgur.com/EFKuP4d.png
Issue is that all of those items have "Hide" flag enabled. But they cannot be uncovered since they are placed not in a furniture which could be opened.

And about doors:
Here's ingame view of ACA metal door in Drassen Mine sector (D13). It could not be blown away via shaped charge, nor it can be shot using any weapon/ammo, and upon any attempt to unlock it game won't print any message regarding difficulty of the process. Related screenshot:
https://i.imgur.com/DJ8lLUb.png
And the very same door but from editor with its properties:
https://i.imgur.com/xrvtPlO.png
I looked up this lock ID and here's what came up:
	<LOCK>
		<ubLockID>5</ubLockID>
		<ubEditorName>Metal door</ubEditorName>
		<usKeyItem>4</usKeyItem>
		<ubLockType>0</ubLockType>
		<ubPickDifficulty>50</ubPickDifficulty>
		<ubSmashDifficulty>80</ubSmashDifficulty>
	</LOCK>

This is vanilla code, not 1.13-specific nor WF-specific. So my best guess that it should work as intended (Allowing to open door).
You could say that this door could be only opened via key... Fair enough, let's take a look into sector-specific items which are being dropped by killed enemies:
https://i.imgur.com/pE9lB8C.png
And take a look at Alma mine sector for example:
https://i.imgur.com/Rin8bkt.png
Those two issues are just the examples. There's a lot more of items with "Hide" flags on them across all the map. Same goes for doors: Almost every ACA building has this issue (Alma have keys for it, but not from armory door, which has the same issue. Drassen ACA armory door too.)

Almost forgot about ID mismatches:
First of all take a look at that item stack (Drassen ACA armory, D13):
https://i.imgur.com/XZzDuMv.png
It has AK-47 and 5 7.62 mags (AP/HP)
Now take a look at this:
https://i.imgur.com/8YwPK6G.png
This one has M1 grand and 5 .30-06 clips for it.
And now take a lok at the last one:
https://i.imgur.com/Mm7ix4g.png
This one has a box of 10mm ammo and... 8 9mm mags (AP/HP)... uh... for it? I suppose 10mm ammo box supposed to be some 9mm weapon, isn't it? And there's more of such mismatches and most of the time in those mismatches you'd see an ammo box (I've seen .357 and 10mm ones so far) along with an assorted stack of mags, which supposed to belong to some weapon which was mistaken for ammo box.

Am i missing something or this this not an intentional behavior of a game?

[Updated on: Tue, 17 July 2018 01:07]

Report message to a moderator

Private 1st Class
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: question to wildfire version
Next Topic: 6.07 with AFS
Goto Forum:
  


Current Time: Sun Dec 01 11:43:43 GMT+2 2024

Total time taken to generate the page: 0.03563 seconds