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Re: AV v1.10[message #355637 is a reply to message #355504] Sun, 04 November 2018 10:34 Go to previous messageGo to previous message
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Messages:2656
Registered:December 2012
Location: Russian Federation
edmortimer wrote on Mon, 29 October 2018 20:41
I've been working on weapon balancing for v1.11 - I will look closely at the LMGs.

There's also a problem with laser sights - since they have <ProjectionFactor> tag set, they work as optics, for example:
AKM, iron sights, rifle lam at 300m
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Also there's a problem with scope balance, these settings in CTHConstants.ini work much better for me:

NORMAL_SHOOTING_DISTANCE = 200
SCOPE_RANGE_MULTIPLIER = 0.25
SCOPE_EFFECTIVENESS_MINIMUM = 100
AIM_TOO_CLOSE_SCOPE = -0.5

Also, setting DEGREES_MAXIMUM_APERTURE = 12.0 is dangerous because it usually breaks weapon balance on small maps, making ALL shots much more accurate, especially with autofire. Default DEGREES_MAXIMUM_APERTURE = 15.0 works much better on regular maps.

Muzzle break is cheating item, should be reduced to at least
<PercentRecoilModifier>-25</PercentRecoilModifier>
and
<PercentMaxCounterForce>0</PercentMaxCounterForce>
for all stances, or removed from the game.

For example, muzzle brake in SDO mod (which has the best NCTH balance for small maps):
<PercentAPReduction>5</PercentAPReduction>		
<RecoilModifierX>-1</RecoilModifierX>	
<PercentRecoilModifier>-10</PercentRecoilModifier>		
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<overheatCooldownModificator>-0.05</overheatCooldownModificator>
<STAND_MODIFIERS>
	<PercentHandling>5</PercentHandling>
</STAND_MODIFIERS>
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />


Recoil can be partially fixed in item_settings.ini
RECOILX_LMG_MODIFIER  = 4.0
RECOILY_LMG_MODIFIER  = 4.0
RECOILX_PISTOL_MODIFIER  = 2.0
RECOILY_PISTOL_MODIFIER  = 2.0
RECOILX_MP_MODIFIER   = 2.0

RECOILY_MP_MODIFIER   = 2.0
RECOILX_SMG_MODIFIER  = 2.0
RECOILY_SMG_MODIFIER  = 2.0
RECOILX_RIFLE_MODIFIER  = 2.0
RECOILY_RIFLE_MODIFIER  = 2.0
RECOILX_SNIPER_MODIFIER  = 2.0
RECOILY_SNIPER_MODIFIER  = 2.0
RECOILX_AR_MODIFIER   = 2.0

RECOILY_AR_MODIFIER   = 2.0
RECOILX_SHOTGUN_MODIFIER = 2.0
RECOILY_SHOTGUN_MODIFIER = 2.0

Currently it's completely unbalanced, especially for machineguns which have nearly no recoil.

Also, why reflex sights provide 20% vision bonus? They have no magnification in RL as far as I know.
Currently reflex sight is much more effective in OCTH than small scope, because in OCTH vision bonus defines scope effectivenes (as visual distance is reduced by that bonus, lowering per tile sight penalty in the result).

[Updated on: Sun, 04 November 2018 17:56]




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