Home » CHIT-CHAT » All About Gaming » Merc Tactics (indie squad based game looking for feedback)
Re: Merc Tactics[message #355856 is a reply to message #355852]
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Wed, 14 November 2018 18:58
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Lefty |
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Messages:33
Registered:November 2014 |
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sevenfm wrote on Wed, 14 November 2018 14:48The game plays well, reminds me of pistol period in Ja1.
Is it possible to turn on showing remaining APs at the end of moving? Or am I missing something?
The remaining APs is shown in the HUD.
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It still has much less basic features than even Ja1 (no grenades, no destructible environment, no suppression etc.), but definitely playable and enjoyable.
I wanted to release this game in a reasonable amount of time, so a lot of features are missing from version 1. Version 2 will have grenades - that's on the top of the list.
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The interrupt thing is still not clear for me. Why sometimes it is shown and sometimes not, even if I have enough APs? Why the interrupt cone disappears when the merc crouches?
The interrupt cone only shows when you are rotating the merc and it only shows in squares that are visible to the soldier. I don't leave it on permanently, because then you would have several interrupt cones overlapping and it's confusing. I'm still working on some ideas for that feature. It'll probably change in the next demo.
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Indication above enemies is hard to see, especially small text and when zoomed out.
No fullscreen mode.
Is there a hearing model in the game or enemy can only be detected by sight?
Yeah, I will try make the text bigger and I can add fullscreen.
The enemy can only be detected by sight.
The sound is attenuated depending how far from center of screen, so you could guess how far enemy is from the sound.
Anyway, thanks for the feedback. It's quite useful.
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Private 1st Class
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Merc Tactics
By: Lefty on Tue, 13 November 2018 12:41
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Re: Merc Tactics
By: Deleted. on Tue, 13 November 2018 13:55
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Re: Merc Tactics
By: Lefty on Tue, 13 November 2018 14:48
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Re: Merc Tactics
By: Deleted. on Tue, 13 November 2018 14:54
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Re: Merc Tactics
By: ZedJA2 on Tue, 13 November 2018 21:47
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Re: Merc Tactics
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Re: Merc Tactics
By: Lefty on Wed, 14 November 2018 12:20
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Re: Merc Tactics
By: Lefty on Wed, 14 November 2018 12:28
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Re: Merc Tactics
By: Deleted. on Wed, 14 November 2018 14:48
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Re: Merc Tactics
By: Lefty on Wed, 14 November 2018 18:58
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Re: Merc Tactics
By: Deleted. on Wed, 14 November 2018 20:02
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Re: Merc Tactics
By: ZedJA2 on Wed, 14 November 2018 20:40
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Re: Merc Tactics
By: Lefty on Wed, 14 November 2018 21:59
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Re: Merc Tactics
By: Lefty on Wed, 14 November 2018 21:22
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Re: Merc Tactics
By: Deleted. on Wed, 14 November 2018 21:36
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Re: Merc Tactics
By: Lefty on Wed, 14 November 2018 22:10
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Re: Merc Tactics
By: Deleted. on Wed, 14 November 2018 22:22
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Re: Merc Tactics
By: Lefty on Thu, 15 November 2018 00:36
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Re: Merc Tactics
By: Lefty on Thu, 15 November 2018 23:17
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Re: Merc Tactics
By: ratpaz on Wed, 14 November 2018 16:09
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Re: Merc Tactics
By: Lefty on Fri, 23 November 2018 23:44
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Re: Merc Tactics
By: Deleted. on Tue, 27 November 2018 21:30
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Re: Merc Tactics
By: Lefty on Wed, 28 November 2018 22:50
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Re: Merc Tactics
By: Deleted. on Wed, 28 November 2018 23:34
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Re: Merc Tactics
By: Lefty on Thu, 07 February 2019 17:22
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Version 1.0
By: Lefty on Fri, 08 May 2020 16:14
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Re: Version 1.0
By: Lefty on Thu, 21 May 2020 12:40
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Merc Tactics 1.1
By: Lefty on Fri, 13 November 2020 22:48
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Re: Merc Tactics 1.1
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Re: Merc Tactics 1.1
By: Lefty on Wed, 17 February 2021 00:37
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Merc Tactics 1.3
By: Lefty on Sat, 14 August 2021 18:17
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Re: Merc Tactics 1.3
By: Lefty on Sat, 16 July 2022 01:47
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Re: Merc Tactics
By: Lefty on Mon, 27 February 2023 18:21
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Re: Merc Tactics
By: Donovan2 on Tue, 01 August 2023 10:49
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Re: Merc Tactics
By: Lefty on Sat, 23 September 2023 19:02
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Merc Tactics Version 1.8
By: Lefty on Sat, 02 December 2023 22:57
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