Home » MODDING HQ 1.13 » Flugente's Magika Workshop » Ongoing redesign: start options/ini/ingame options
Re: Ongoing redesign: start options/ini/ingame options[message #357936 is a reply to message #354656] Wed, 21 August 2019 22:35 Go to previous messageGo to previous message
RollinStoner is currently offline RollinStoner
Messages:2
Registered:August 2019
Hi, I'm trying to find the options for food and DROP_ALL and FOOD ini options talked about in the OP, but aside from the tactical food options I cant seem to find anything I opened the Ja2_Options.INI but found it to be exactly the same as the options offered in the ini editor. I am also having a problem with the Drassen counterattack being insanely overpowered, despite the the amount of enemies on the tactical screen being limited to 32, i have faced 40 and 50+ enemies attacking Drassen Mine, I love a heroic last stand as much as the next guy, but i'd like to move on now lol

Maybe someone could help me properly understand the differences between the sci and normal 1.13 versions? i'm fairly new to this and had to follow clues on steam while trying to get the game to first play, then, play at a speed that wouldn't bore a snail. So i followed some instructions that got me JA2_1.13_FullRelease_English_7435.exe installer, followed by 7609 update for that, Then i installed the 8684 SCI revision over the top of that, aside from the change to the start game options screen and the ability to chose your IMP mercs gear, i think the main thing i've noticed is the additional xml files that aren't present in the 1.13 mod, like difficultysettings, disease amongst others. I found these looking for away to turn off reinforcements after the first time i got pounded at drassen (though i now understand that this is largely due to the massive counterattack, but still seems to be bugging with me since it can have over 40 enemies on my screen).

So, in summary i guess:

Can someone...

1)Help find the options for enemies dropping all items and turning on food requirements
2)Help me figure out why i am getting more than the 32 enemy limit (I have checked it in the editor and the ini itself)
3)Take pity on me and explain the main differences between standard 1.13 and the current revision i am on? (8684)

It may also be worth noting that i have a JA_28689 zip folder in my downloads with no idea where i got it from, though i am sure it was somewhere on this site, it only contains .exes for the game, expansion and editor, as well as a changelog.

Anyway, any answers to these questions would be greatly appreciated, this was one of my favourite games growing up and it amazing to see it still alive, well and better than ever. You people truly do the work of the gods

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