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Re: How to connect sounds with tiles?[message #357975 is a reply to message #357973] Tue, 27 August 2019 16:11 Go to previous messageGo to previous message
townltu

 
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Registered:December 2017
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Looking at the \sounds folder of an r8517 install, and comparing the 1.05 exe to the 8517 exe,
there seem to have been new tile specific sound files added to the sounds folder, like soda machine, water tap, etc
(which are btw at a wasteful high quality of 32bit & 44.1kHz o: )
and also those files names as plain txt strings appear in the 8517 exe but not in the 1.05 exe,
which indicates to me that coding is required, but it also indicates that this is basically doable.


Perhaps it is possible to add additional "blank" options to the code,
for tile specific sounds, which modders can use for their terrain tiles?

There may also be some unused sound specific entries in the exe,
and the worst workaround to replace a sound triggering original element with a new sti,jsd and wav file.

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