Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Externalised Merchants
Re: New feature: Externalised Merchants[message #358797 is a reply to message #358673]
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Thu, 16 January 2020 02:37
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ZedJA2 |
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Messages:202
Registered:January 2018 |
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Don't forget that there is also an .ini file that needs to have the setting on for the Additional Merchants to be active. I believe the default is OFF so you will have to check your main .ini file to make sure it is on -- at least that was the way in the 8696 version EXE. Not certain if there were any changes to merchants since.
EDIT IN: The location is in JA2options.ini, around line 1019-1023. There are actually two lines that need to be set as TRUE, one pertains to Allow Extra Civilians, the other to Allow Extra Merchants:
<<
;----------------------------------------------------------------------------------------------------------------------- -------
; Default: FALSE
; Additional civilians can be placed in maps via Lua scripts, see Scripts/strategicmap.lua: HandleSectorTacticalEntry()
; It is also possible to place new merchants (that don't require a NPC profile) this way, see the same file
;----------------------------------------------------------------------------------------------------------------------- -------
ALLOW_EXTRA_CIVILIANS = TRUE
; Allow placing of new merchants
; Note: this requires ALLOW_EXTRA_CIVILIANS to be TRUE
ALLOW_EXTRA_MERCHANTS = TRUE
>>
The other possibility would be that the LUA file that needs to have the script for inserting the Additional Merchants was either changed or is not where it should be. However, that is a less likely scenario.
For example, whenever you upgrade, if you copy over the .ini file, it may overwrite your previous selection.
One of the horrors of updating, is that most options are reset, some options are moved from one file to another location, some are moved to being a new in-game selectable option, and additional files from the directories may be required, but those overwrite previous customizations unless you do everything by hand. If you do it by hand, though, the chance for errors and the need for hours of hand work, makes it a bit of a pain in the neck.
[Updated on: Thu, 16 January 2020 02:44] Report message to a moderator
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Sergeant 1st Class
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New feature: Externalised Merchants
By: Flugente on Thu, 20 December 2012 02:04
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Re: New feature: Externalised Merchants
By: Kitty on Tue, 04 June 2019 06:02
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: ZedJA2 on Thu, 16 January 2020 02:37
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Re: New feature: Externalised Merchants
By: Vritran on Mon, 15 June 2020 12:02
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: Vritran on Tue, 16 June 2020 00:14
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: Kitty on Tue, 16 June 2020 02:00
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: Vritran on Tue, 16 June 2020 16:54
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: Vritran on Wed, 17 June 2020 11:32
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: Vritran on Wed, 24 June 2020 20:17
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: Vritran on Thu, 25 June 2020 11:00
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Re: New feature: Externalised Merchants
By: Kitty on Mon, 29 June 2020 03:38
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Re: New feature: Externalised Merchants
By: Vritran on Mon, 29 June 2020 12:35
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: Kitty on Mon, 29 June 2020 23:33
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: kodamaqq on Mon, 08 August 2022 03:12
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: Kitty on Tue, 25 July 2023 01:27
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: smeagol on Thu, 20 December 2012 11:26
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: Wil473 on Thu, 20 December 2012 18:44
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Re: New feature: Externalised Merchants
By: Clarkew on Fri, 21 December 2012 03:59
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: Clarkew on Fri, 29 March 2013 07:41
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: navaroe on Thu, 27 August 2015 19:21
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Re: New feature: Externalised Merchants
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Re: New feature: Externalised Merchants
By: Flugente on Thu, 27 August 2015 20:22
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Re: New feature: Externalised Merchants
By: navaroe on Thu, 27 August 2015 21:59
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Re: New feature: Externalised Merchants
By: Flugente on Fri, 28 August 2015 02:22
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Re: New feature: Externalised Merchants
By: navaroe on Fri, 28 August 2015 16:38
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Re: New feature: Externalised Merchants
By: Flugente on Fri, 28 August 2015 22:22
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Re: New feature: Externalised Merchants
By: navaroe on Sat, 29 August 2015 01:33
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Re: New feature: Externalised Merchants
By: 88vs1984 on Sun, 31 December 2017 21:06
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Re: New feature: Externalised Merchants
By: todd0001 on Fri, 05 January 2018 05:00
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