Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Arulco Special Division
Re: New feature: Arulco Special Division[message #360323 is a reply to message #360320] Mon, 08 June 2020 11:02 Go to previous messageGo to previous message
silversurfer

 
Messages:2791
Registered:May 2009
I'm not sure how this is supposed to work anyway. We have ENEMYHELI_BASE_PARKPOSITION_1 and ENEMYHELI_BASE_PARKPOSITION_2 in Mod_Settings.ini. These are grid numbers as far as I understand, but these grid numbers are occupied by different things in different sectors. At Meduna airport the grid is unoccupied and a perfect spot to park a heli, but in another sector there might be a house at that grid or some storage container with loot. Also the heli is not at the same index in all tilesets. At Meduna airport it's at 348 "FIRSTCLIFFHANG" on WF maps. At Drassen airport it's at 399 "OSTRUCT1". Do we have to rewrite tilesets and modify all maps to get this feature working?


Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

Report message to a moderator

Lieutenant
 
Read Message bar10.png
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message thumbs26.png
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: New feature: Intel
Next Topic: New feature: militia resources
Goto Forum:
  


Current Time: Sun Dec 01 06:49:02 GMT+2 2024

Total time taken to generate the page: 0.01484 seconds