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Re: Quick Guide for Compiling and Debugging Source Code in Visual Studio[message #360403 is a reply to message #358705] Thu, 18 June 2020 10:27 Go to previous messageGo to previous message
Kitty

 
Messages:492
Registered:October 2017
Location: Germany
ok, finally managed to compile.

For building an MapEditor I used the same 113-source from SVN as for game-exe. Instead of "release", I've choosen "MapEditor" (VS2019). In quick tests this seems to be working, but is this the right way to do this? Or am I missing something?

And how am I building an UB-exe? Is there a different source for UB somewhere?



How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN

I need more details. (Didi Hallervorden)

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