Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New Feature: Disease
Re: New Feature: Disease[message #360410 is a reply to message #359634] Sat, 20 June 2020 18:56 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
https://i.imgur.com/AYUXQTl.png

As of r8826 and GameDir r2551, we can have multiple personalities at the same time (up to 32 to be precise). But how do we get them?

For this I added a new tag to Diseases.xml, <fSpecialFlagContractDisability>. Every time we are infected with a disease having this tag, a new disability we don't have yet is added.

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So if our merc has a colourful stay in Arulco, things might get interesting. Provided it is so colourful that they get PTSD several times, that is.



I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.

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