Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Intel
Re: New feature: Intel[message #360681 is a reply to message #360605] Fri, 24 July 2020 22:53 Go to previous message
Kitty

 
Messages:473
Registered:October 2017
Location: Germany
I don't know what caused this. I used a compiled exe and the matching GameDir from SVN. Overhead.lua is just looking fine, unchanged. I can reproduce this.

But, when I tried with a later version I couldn't reproduce.

My assumption is, that I may messed the compile (although it hasn't shown errors). Only other thing I could imagine, is that maybe the Fact "Chalice is stolen" didn't trigger. But since I also wasn't able to upload the picture taken of Carmen (it just doesn't show up in upload-opportunities) and I couldn't reproduce this with another another compile, I guess i somehow managed to mess the compile.
Later on this compile also resulted in all sti having blue outlines, not only items, also walls and bushes. Strange.

But, this seems to be something messed up on my side.



How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN

I need more details. (Didi Hallervorden)

Report message to a moderator

Master Sergeant
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: New Features?
Next Topic: New feature: Arulco Special Division
Goto Forum:
  


Current Time: Sun Dec 01 09:30:19 GMT+2 2024

Total time taken to generate the page: 0.01746 seconds