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Re: How to create face sti's [the basic tutorial][message #9460] Tue, 24 August 2004 01:21 Go to previous messageGo to previous message
Khor1255 is currently offline Khor1255

 
Messages:1817
Registered:August 2003
Location: Pleasantville, NJ
Sorry about that.
Almost as soon as I posted that (my next time I looked at the animations) I realized what you were talking about. Seems pretty easy and I actually put a new face on Ira without the corresponding cutouts.
What I got (of course) was a face that every time it talked or blinked had Ira's eye section or mouth section bleed through. Ghastly buiseness that.
Why I'm even bringing that up is it showed me that the cutouts were really entire sections of the face approximately 1/4 of the animation. This was contrary to what I was working on (making the cutouts exactly the size of the mouth area or eye/eyebrow area) and really a revalation for me. I also accidentally stumbled upon how to find those sections in the Individual FACE file by hitting the arrows. I know that's probably a no brainer but not being familliar with STI Edit I really didn't know what those arrows were for.

I'm now working with modifying existing faces to make them look like they are opening their mouth, blinking eyes etc. I wanted to just sample real pictures of the chick I'm working on to get these expressions but finding the right photos isn't as easy as I though it would be.

I was wondering if you know where the helicopter drop (opening deployment scene) is in the vanilla Ja2 folder? I was looking in animations but can't seem to find it.
Anyway, thanx alot for answering even the stupid questions I throw at you. I have to agree that where computers are concerned I am more than a little slow. Be that as it may I've managed to crank out some pretty cool gun .stis (some with accompanying ammo) and if you'd like them drop me a line at Khor1966@yahoo.com. I changed isps this weekend and will probably change again very soon.
Thanx again Wodan.

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