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Re: How to create face sti's [the basic tutorial][message #9468] Thu, 26 August 2004 01:01 Go to previous messageGo to previous message
Khor1255 is currently offline Khor1255

 
Messages:1817
Registered:August 2003
Location: Pleasantville, NJ
Edit: I just found the Burst Bug Patch (I'm thinking that's the patcher you're referring to) but it will not read my 1.03.exe. This is one of the only utilities that doesn't work with the 1.03.

Also, I don't have a Myweapons.txt file I can find anywhere in my vanilla Ja2 folder I'm modding from. Some utilities won't read the UC.exe so I've been using the 1.03 for everything except mapping.
What I do have is an Untitled.txt that I'm thinking corresponds to the Myweapons.txt.
Should I be working with the 1.07? And if so where can I get a version that works? The ones I've downloaded are supposed to be 'cracked' but don't work. Do I need to use that Unsafedisc utility? I had problems with that already so I really hope not.

I've been able to change the weight in Ja2IE. Now a Garand weighs 4.4 kg just like it's supposed to.

What I haven't been able to figure out is how to assign a new ammo type in any utility. In the description and Proedit my changed names come up, yet in the drop down list (the one you see in the AIO when assigning ammo type to a weapon) and more importantly in the inventory BIGITEM view of the weapon the original ammo type appears. I tried in Bataman's desktop but all I get is a prompt saying 'invalid integer' or something like that. I also of cource don't know how to make any changes in his Desktop take effect in the game but I think you are explaining that.

One other thing I haven't been able to change is the number of clips you can fit into a small space. I'm writing Mauser chargers on top of 5.45 ammo for a WW2 mod I'm doing but since the 5.45 clips are only two to a small space this is highly unrealistic when compared to the size of an 8mm stripper.

Well, thanx for the response and if you're interested in having some of my work you're more than welcome. I'd be curious to see what you think.

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