Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 Time Capsule (How-to Library) » How to create face sti's [the basic tutorial]
Re: How to create face sti's [the basic tutorial][message #9473] Wed, 01 September 2004 17:56 Go to previous messageGo to previous message
Wodan is currently offline Wodan

 
Messages:538
Registered:December 2001
Location: Antwerp, Belgium
Well. How did you make your faces? Did you manage to create mouth and eye cutouts?
If you used Photoshop, you make sure the eye or mouth detail is in the correct spot,
and use the "info" tab to track your mouse pointers coordinates. I am sure several graphical programs
have that feature somewhere.
If yours doesn't, you can do it via Windows Paint, as I explained in the other thread.
I'll do it again here:
- copy paste your main face pic into paint
- copy and paste say, the eye detail into paint
- the detail will have a selection border around it. Now move the selection area so it fits on the face
(it's a bit tricky) and read the coordinates in the bottom bar. !Since the bottom bar displays the mouse cursor
position, make sure to select that eye detail in the most top left corner. With this method, you might be a pixel off, so check it ingame
and either tweak it using Proedit or as Khor mentioned via the x,y buttons in sti-edit. (the last method allows you to tweak while the game is running)

For your own convenience, you want the eye details to be the same image size, and same goes for the mouth details. If they are not, you will have to tweak them all seperately
via the x,y offsets in sti-edit. And beleive me, you don't want to be bothered with that if you're making 50+ characters.

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