Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » Vengeance 1.13 Reloaded » To Hawkeye, Permission to RIP
To Hawkeye, Permission to RIP[message #364712] Tue, 21 June 2022 01:41 Go to next message
Pr0ph3t is currently offline Pr0ph3t

 
Messages:9
Registered:June 2022
Hello !

Thank you for this wonderful mod, I'm making a new campaign from scratch that will basically combine tilesets and guns from Urban Chaos and Vengeance Reloaded.

I don't care about credit and stuff like that, I'm just making a cool campaign for myself and will be sharing it with anyone that wants it.

May I have your permission to rip certain aspects of your mod ? I'm not sure what yet, I'm just building a pallete of tilesets and weapons etc first

I saw you're using AIM though so not sure if that's where the additionnal weapons are coming from in which obviously I should just attach AIM.

If you're uncomfortable don't be shy, I'm grabbing what I can to setup a base and then going to figure out what I'm using. So you're not holding anything back if you say no.

In reality I'm just looking for a good urban tileset, although there will be a ghetto area for the muddy/mudhut tilesets I want something with buildings and pavement and the tilesets you're using seem to fit the bill.
Just trying to cut down staging time so I can jump into production.

Feel free to DM me, just didn't want to bug.

Thanks and see you around

[Updated on: Tue, 21 June 2022 04:31]

Report message to a moderator

Private
Re: To Hawkeye, Permission to RIP[message #364713 is a reply to message #364712] Tue, 21 June 2022 10:52 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
Messages:2433
Registered:October 2005
Location: Australia
Hello Prophet.

Good to see some life here on the modding scene, and thanks for the headsup.

I'd prefer to keep some tilesets specific to Vengeance otherwise it can dilute the experience a bit if every other mod uses the same tiles. Also some of Vengeance tilesets have some extra data with them, and wouldn't be recommended to use, especially if you're are new to the tileset system. I'll msg you.

In regard to items, Vengeance: Reloaded began from a base of an earlier AIMNAS build, which Smeagol gave after some convincing from Scheinworld, but we also added our own suite of weapons and items later on, most being drawn by Exurok, so I'd be inclined to ask him for permission or at least credit him. Vengeance items tend to begin from uiIndex>2001</uiIndex> onward, though Exurok also redid a few 1.13 items, especially some of the Load Bearing Equipment.

Hope that helps.


Report message to a moderator

Lieutenant

Re: To Hawkeye, Permission to RIP[message #364715 is a reply to message #364713] Tue, 21 June 2022 15:59 Go to previous message
Pr0ph3t is currently offline Pr0ph3t

 
Messages:9
Registered:June 2022
ah ok so it's more complex than it seems. In my mind I was thinking tileset packs and weapon packs like they do in other games I didn't realize how much stuff here was developed from scratch.

Report message to a moderator

Private
Previous Topic: CTH logic
Next Topic: Modding Vengeance: changing tileset generic 1
Goto Forum:
  


Current Time: Sat Nov 30 11:32:24 GMT+2 2024

Total time taken to generate the page: 0.00734 seconds