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Re: Artwork, graphics, audio, video[message #127298]
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Sun, 20 August 2006 20:13 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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the scorpion |
![](/images/ranks/sergeant_major.png) |
Messages:1834
Registered:September 2004 Location: CH |
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the reason why nobody except myself has all the necessary mod files is that i'm extremely busy organising voice actor casting, writing emails, scripting, editing tabledata, tilesets, mapping
i'm also shipping around the voice files to a sounds expert who will filter and adjust the files to each other
you see, i'm using tons of unfinished (not definitive) content. I don't know how much az would like to have 500 megabyte non definitive stuff in his mail inbox.
when the time comes, i'll list features and status of the project in one of these threads. i'm not deliberately camouflaging stuff, i do it for means of simplicity
be sure that you'll be amongst the first to receive all files necessary to do the betatesting if you want to
khor
any help when it comes to those animations would be exrtemely appreciated. they're unfinished as you see. Plus, you can use them in your mod too, i think they are highly ww2 compatible
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127299]
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Tue, 22 August 2006 00:43 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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AZAZEL |
![](/images/ranks/first_sergeant.png) |
Messages:750
Registered:February 2004 |
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Khor,
You didn't have to say all that.
The reason we don't have a private forum is not that we can't have it.We could keep it only on those fat gmail accounts that we have too.
Our little laundry is done in public so that people that manifest a strong interest here, and vocation, can join the effort.And benefit from what is done here.
You know, swap ideas and (modding)experiences,and share knowledge.(plus it keeps us from getting a mod that only we appreciate)
You are more than welcomed to the team,I'm absolutely certain.Your mod could benefit from what The Scorpion an I have to offer(opinions, resources,etc)
Now, the difference between you and me is that I assembled a (pathetic) mod in a weekend(and tried to correct it in the following two), while you keep threatening JA2 players with that WW2 mod for more than a year now.(another extreme)
Your project seems very ambitious too, just as "Renegade Republic".I never aimed with "Reconquista" at more than an excuse to replay JA2 for a few players,and a middle way between original game and Wildfire
but these 2 projects of yours...
Scorp was more visible, and contagious with his enthousiasm and determination, plus he already had a good mod behind him.
While I tried to make him keep a perspective on this(hey, it's just a mod, not something that can be totally original, or something lucrative, waisting our time,I'm a working man,modding sucks-it's 1% inspiration-99% trans(pers?)piration,look at that 3D marvel called "Mass Effect" to get an idea on how things are done these days,and so on ),
I ended up being captivated by what a collective work can do.With all compromises that could derive from that.
In conclusion, what about a new
"mod squad",coming up with two 1.13 mods in the year to come?I'll let the two of you discuss priorities.
Looks like this week's going to be a killer at work.Won't be around too much.You think about it.
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Re: Artwork, graphics, audio, video[message #127302]
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Tue, 22 August 2006 04:43 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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borout |
![](/images/ranks/private_1stclass.png) |
Messages:38
Registered:November 2004 Location: Slovenia |
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scorpio, not to overdo the mutual back slapping society ), i see no reason for you to be banished. quite the opposite! mods like yours (and others) are what keeps this site, and the legacy of JA alive. what is better for JA tradition and this site survival? - people developing something along the tradition of JA, or people complaining that an open discussion hurt their inflated egos? banishing you makes as much sense as banishing pyramide buldiers, because they swear too much??? and yes, for my egoistical side, i cant wait to hear my small contribution in your mode...
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Private 1st Class
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Re: Artwork, graphics, audio, video[message #127304]
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Tue, 22 August 2006 19:01 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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the scorpion |
![](/images/ranks/sergeant_major.png) |
Messages:1834
Registered:September 2004 Location: CH |
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sure
i tried contacting my sounds guy so i can coordinate with him if you can do some of clean-up and adjusting of speech files. This is, you'd have to have similar results than him that's why i'd have to coordinate this
such things tend to go slowly
then we're trying to get your editor to work (other thread)
and i'll provide you a new script for recording. I think these 3 aspects are a respectable share of the workload once they are ready.
is that okay?
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127306]
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Wed, 23 August 2006 06:01 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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the scorpion |
![](/images/ranks/sergeant_major.png) |
Messages:1834
Registered:September 2004 Location: CH |
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borut
depends which of your characters is going to meet her character(s)
you can work together as well...
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Sergeant Major
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