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Is it okay to just update JA2 1.13 and never upadating AIMNAS again?

I'm sorry these might be a newbie question. I really love the game, please help.; Thu, 20 July 2023 12:52

Recently there's a new version of JA2 1.13 and I don't want to erase my AIMNAS save game. Is it okay just to update The JA2 1.13 mod and not updating my AIMNAS submod?  Or should I update my AIMNAS submod again for my mods and submods to work properly?

AIMNAS | 0 comments

Sound issues.

Sparkling sounds.; Thu, 20 July 2023 00:47

Anyone having some sparkling sounds specially on the menu?
Anyone knows how to fix this?

JA3 Bugs & Tech Issues | 0 comments

Is it worth it?

Is JA3 worth buying?; Thu, 20 July 2023 00:44

I know we are in a world stage where everyone is a critic. But in general, is JA3 worth our money?

JA 3 General Talk | 29 comments

Small tips & tricks

Things I wish I knew; Wed, 19 July 2023 01:59

Let's start a list of small tips you wish you knew when you started:


- You can turn a firstaid/medkit into medicines via rclick "salvage" and and viceversa (vs refill on kits)
- You can turn a pipe bomb into gunpowder vs combine with a pair of wire cutters (useful for making ammo)

JA3 Solutions,Tips & Spoilers | 2 comments

Best Place To Attack mainland?

Attacking From Starter Island; Tue, 18 July 2023 09:59

Has anyone got a opinion on best place or even the easiest place to attack the mainland after capturing the island? Just wondering if there is a best way to fight and roll up the enemy on the mainland. Its my next step in the ongoing war.

JA3 Solutions,Tips & Spoilers | 4 comments

Without pause/tactical break it's impossible to be strategic

desperately need pause/tactical break; Tue, 18 July 2023 06:12

Impossible to be strategic with my squad without the ability to pause and give orders.

now I look with nostalgia at having Malice ready to slit a throat, Lynx on a roof ready to shoot the approaching guys, and my alter ego cleaning close quarters with bursts from the most silent FAMAS G2

JA 3 Wish List | 1 comment

Missing JA2 Mercs

List of JA2 (Vanilla) AIM and MERC mercs that weren't featured in the game; Mon, 17 July 2023 21:34



The list of vanilla JA2 mercs that weren't included in the new game.

The ones I've noticed so far:

AIM : Buzz, Stephen, Lynx, Cliff, Static, Nails, Danny, Spider, Trevor, Bull, Malice

MERC: Other than Tex, none of them are in the game, only Biff and Larry has been mentioned by name so far but I haven't seen them yet.

Weird that they placed Mouse from JA and Tex from MERC into AIM merc list.

JA 3 General Talk | 10 comments

JA3 patch needed - urgent

Mon, 17 July 2023 18:23

in some moments poor optimization, sometimes it can lag, especially with zooms,
the graphic design is standard, it does not delight the eye,
no chance to hit in the official version, even as a choice,
no all JA JA2 JA2.5 mercenaries,
the faces of some of our heroes are quite different from the original,
the characters always have one outfit, you can't see any changes when we mix their wardrobe,
mercenaries always follow a marked path, even if there is a visible mine on it,
Shadow is not wearing such a strong and distinctive camouflage as in JA2,
no camouflage skill or camouflage kits,
stealth mode not working properly, enemies will see you anyway,
not very intuitive interface,
no possibility to change the camera angle while zooming,
inability to switch to turn-based mode at any time when the enemy is in the sector,
the ability to turn a mercenary standing still has not been implemented during combat,
grenade explosion does not knock down enemies, they take damage while standing still,
the game does not have simple mechanics, it is a bit complicated because the dependency system is large and you have to learn it and spend a good few hours on it,
small maps,
no minimap
no tactical break
no Bobby's Ray lack of ammunitions

JA 3 Wish List | 1 comment

Healing and wounds

Sun, 16 July 2023 16:45

Since I was a bit confused myself, I want to clarify this for new players.

During combat or exploration you can BANDAGE mercs if you have medkit/bandages. That restores a portion of total HP, but not all. And does not cure wounds/afflictions.
On the map/strategic view, if you're in a safe/own sector you can TREAT WOUNDS with your medics (JA2 classic stuff). Each wound equals -10 HP. "Unwounded" HP will be eventually be recovered by idle resting (or faster with paid RR).

Now the confusing part was that your medkit/bandages are useless for treating wounds. You need medicines (stored in squad inventory, they look like pill bottles). Different item. You get them by harvesting plants found on maps and they also can be used to refill medkits. Hope this helps.

JA3 Solutions,Tips & Spoilers | 3 comments

Holy fuck landmines!

Explosive expert is the new hot job in JA3; Sun, 16 July 2023 16:33

Basically as soon as you step out the noob island, there are a billion mines to disarm or you'll keep blowing yourself up. Barry Unger is a great addition to the team. Without great explosives skill mercs won't see the mines, nevermind disabling them.

JA 3 General Talk | 1 comment

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