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Self-enforced Errors

Loss of sound and Mine Income missing.; Thu, 16 February 2023 19:29

Hey, All,
(This is a praise file)

I am wrapping up a game of JA2-1.13, (7609 version), and ran into some issues.
First, the voices on the Mercs in the tactical/ sector maps dropped out; weird. Closing the game and restarting the computer didn't help.
(other sound files - music, MP3 files were unaffected)
Second, the mine income had plummeted and Town loyalty(ies) had fallen.

Conclusion (eventually) - I had a "VOLTAGE" event, which had the effect of corrupting several files in the JA2_1.13 game folder, ones related to sound.
If someone knows which files these are, that would be useful information - for damage-control or tinkering purposes.

I "parked" this whole folder and "pulled" a stored <copy> of the GAME FOLDER onto the target computer.
I resumed play, finding in the process (after several extremely HOT fire-fights, that I don't want to "re-fight") that the Mine income had dropped.

When I pulled the stored game folder from the external drive, had I "SAVED" all the changes to the INI, Reputation_Settings.INI, MercProfiles.xml in the old installation folder?
No, I didn't save any changes to the INI or INI-files in DATA-1.13 folder, nothing.

Over the last year I've made numerous and un-recorded changes to the INI; un-recorded because the corrupted files in the "parked" folder was deleted, permanently (not even in Recycle Bin).
I want to Praise the Forum, and those who created the "posted messages" file - very useful. You can look up your previous posts, and the responses.

To NEWBIES, spend some time finding out how to use the FORUM and the various categories.
Also, take seriously warning messages about how you modify the INI (main) or other .ini files, as well as .xml files.
The Forum listing and messages about new user information is well worth the time taken;
Home » PLAYER'S HQ 1.13 » v1.13 Solutions,Tips & Spoilers » New User Guide

there are others, but this is a good starting point.

My long-winding-road game is nearly done, just north of Meduna, so I'll just take my lumps and finish it.
When done with that, I'll take the good advice given to install a fresh new 1.13 install and save that with all my tweaks.
Now back to the grind.

JA2 Technical Department | 0 comments

Expert difficulty getting frustrating. Advice appreciated.

Sun, 12 February 2023 20:40

I am a Jagged Alliance fan from way back. Made my own Deadly Games campaign when I was just fourteen and consider JA2 to be the best game ever made. Haven't played the game in ages and decided to finally test the 1.13. I am playing on expert. Loved the beginning. Intense, challenging and immersive. I appreciate the work put in to the game by the modders very much. Incredible detail, old mercs, literally tons of weapons, new features, everything!

And now for the problem at hand... my immersion and desire to play is dying. There is only one reason for that and it may be an inherent flaw in the game itself, unfixable and unavoidable and just made worse by the increased difficulty.

First of all I know how to play this game despite not having played it in years and never as difficult as 1.13 on expert. I just killed 90 enemies in the Desert SAM half of which were blackshirts without taking a single hit in return and without save scumming. Illumination grenades, four spotters, fifteen snipers and Mike is all it took. I have a half a million in the bank account (in the game) and 32 mercs. Shitty mercs trained to be decent to good. I am not going to lose this game, but I am losing my desire to play.

Reason is this: enemy camps on the worst maps of Arulco and refuses to fight on the good ones. There are on average 8-12 guys defending the city sectors while there are hundreds on the roads. I could have conquered Cambria on autoresolve. I consoled myself by reminding myself that a big counter-attack was coming and it would give me the proper fight inside the city that I had always wanted to have. It came, it conquered the mine as I was forced to retreat and then it sat on that mine map never moving anywhere again. I know that it is a strategically important location, but it is also, aside from Grumm mine, one of the most boring maps to fight on. I tried to force the large group to fight me in Cambria, but they never would. No matter what I did. I went so far to get a city fight that I unassigned all the militia that I had trained and moved my mercs away, essentially letting them take the city and all they did was send eight red shirts to occupy a sector that was handed to them on a platter. Later on I killed them all in the Desert SAM and another group and another group and another group after them.

Cars are useless because pretty much every road sector is occupied by a patrol at all times. I killed five patrols on my way from Estoni to buy the hummer. I drove back and killed another five groups. It's not like they are a challenge. I had only three snipers driving the car and killing them all. 10-12 guys per sector aren't a challenge, they are a constant road bumb and that's all, but damn if it isn't getting tedious. I have a 20 merc group moving the roads autoresolving fights at all times while five medics follow them just to get anywhere. I also have some mobile militia, but they never seem to kill anyone for some reason. Obviously the autoresolve is stacked against me and I have to take a lot of load games not a lose a single merc, but I refuse to fight on the same plains roads over and over again.

Now I am at a point where there's a hundred guys attacking the Desert SAM again. It would be a lovely fight in any other city sector, but not on that map. Last time I made a semi-realistic ambush to kill them all, but this time I'll probably just put dozens of explosives and mines on the map edge that they are coming from and a shooting squad made of twenty veteran militia and 32 mercs in front of them, it'll probably kill them but it'll also kill the rest of immersion that I have, and there would be so much immersion in this game without the endless repetition of what is essentially the same fight on the same map over and over again.

So there it is. The game is too easy and too frustrating at the same time. I'd love to fight a hundred blackshirts in a city sector instead of a handful of redshirts, and I am tired of slaughtering endless easy patrols on the roads and fending off the only proper counter-attack that ever comes on the same desert SAM site map.

Is there any way to fix this problem midgame? I am open to every suggestion at this point, even editing the .ini (though I don't know what I'd change there), because unfortunately I am getting bored even though I really, really, love this game otherwise. I don't want to abandon a campaign I've already put countless hours in, but I feel like the game is at this point actively forcing me to play it in ways that I don't want to play it.

v1.13 General Gameplay Talk | 8 comments

Add pocket to radio set

Wed, 08 February 2023 18:24

I've been struggling with this: I want my radio operator/mechanic to have a large pouch in the radio set to carry around his tool kit more neatly, but I guess I'm misunderstanding the system because anything I've done to LoadBearingEquipment.xml has had no effect, and I've gotten nowhere trying to find it in other item types.

v1.13 XML Customization | 2 comments

Is it possible to remap rmb on v.19?

I need rmb ; Thu, 02 February 2023 00:49

v.19 is the only version that launches the game successfully on my Android device. It has no right mouse button functionality however. I have an external keyboard as my only accessory. Is there any way to remap the right mouse button to a particular key by editing game files or any other way?

Thanks for your assistance.

Stracciatella Project (Platform Independent JA2) | 1 comment

Drassen Sam Site taken and controlled, sky turned red again

Mon, 30 January 2023 12:05

as the title says.

i captured the drassen SAM site, sky turned green, trained militia to defend it.
move my main troops to cambria, and after im done there, the airspace around drassen is red again, although i still controle the SAM site.

is this a bug? or some sort of feature like mobile SAMs?

Ps: cant upload any screenshots, bc "Maximum File Size: 0KB"

v1.13 General Gameplay Talk | 0 comments

line 1702 in file queen command bug

Sat, 21 January 2023 22:50

Hi there friends,

So close yet so far.. I'm due to enter one of the last sectors (i'm assuming),but when entering the most southern durban sector i get a crash with the text above..
Any ideas? thank you

Vengeance 1.13 Reloaded | 1 comment

How To Recruit Miguel (and Carlos)?

Wed, 11 January 2023 04:44

I've read that others are able to recruit Miguel and Carlos not too long after the "Food To Drassen" mission. I am playing 1.13, have conquered Drassen (and supplied food), but Miguel and Carlos refuse to join (I have Dimitri and Ira). Is there an option I need to check (or uncheck) in order to enable the early recruitment of all the rebels? I know that in vanilla JA2 you need to control 5 or so cities before Miguel will join, but it seems like there are other possibilities. Help?

v1.13 Solutions,Tips & Spoilers | 1 comment

JA2-Stracciatella Continued Continued

The show must go on; Thu, 29 December 2022 14:33

What is the goal of JA2 Stracciatella?
The goal is to make Jagged Alliance 2 available to a wide range of platforms, improve its stability, fix bugs and provide a stable platform for mod development.

Why stracciatella?
The name is an allusion to calling an unmodded version the “vanilla” version. The goal of this project is to improve the game without changes that would feel out of place. The end result still looks like vanilla, with some improvements mixed in just like the pieces of chocolate in stracciatella.

Where does JA2 Stracciatella run?
It should run on all little endian platforms that support SDL2. This includes (but is not limited to) BSDs, Linuxes, Android, MacOs and Windows.

Where can I get it?
Detailed installation and compilation instructions are available on the website here. Release and nightly builds are available for several platforms.

What's with the "continued continued" stuff?
As with many open source projects, JA2 Stracciatella had periods of inactivity. Maintainers changed and to keep with tradition, the last revival in 2016 announced itself as a continuation of previous "continued" efforts. It's also a simple way to be able to differentiate entries in the Jagged Alliance History page.

Does it work with 1.13?
No and it's not planned, since it's out of scope.

Stracciatella Project (Platform Independent JA2) | 0 comments

installation problems

where can I download rev. 4870; Wed, 28 December 2022 18:29

tried to install arulco revisited. used ja2 113 ver. 7609en_r2037 for installation - game does not start, also when changing parameters with inieditor. seems I need rev.4870 - where can I download this ?

thks

femc

JA2 Arulco Revisited | 1 comment

2 problems with AV12

crash + problem with loyalty; Wed, 28 December 2022 11:59

I am using AV 12, installed on win10 fully update. strictly followed the instruction for installation and using ja2_7609en+AI_r2037.exe for starting. It is a great game and nice that I can hire so many NPCs . 2 problems :

problem1 : the system sometimes crashes, means the box needs a reboot. Before the crash a message 'civilian turn ' or similar appears. usually a non moving playing character who seems to encounter another person ( civilian or zombie ). I can prevent this from moving the non-active characters to a remote place. actually I can live with this problem

problem 2 : for no reason all of a sudden the morale goes within 12 hours in intervalls down to zero. THere is no warning from enrico on missing acitivities or some conflicts among the soldiers. in drassen it tooks several days - were able to train 40 militia, in citizena it took I guess a week or so, and in grumm I conquered one sector with loyalty level 17 - when I attacked another sector the loyalty level dropped to 0 , the zombies killed civilans - I observed. when I stayed 3 days in the ome sector in grumm - within 24 hours the loyalty dropped to zero.

please help

femc

Arulco Vacations | 0 comments

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