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Re: Vengeance: Reloaded Bugzilla[message #366581 is a reply to message #366580] Tue, 08 July 2025 06:35 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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Registered:March 2013
Two things:

1) For some reason, I can't take screenshots using the snip tool on Windows 11. I've tried the print screen key, using the Win11 shortcut for snipping. I haven't done anything outside the norm for installing JA2VR. Any idea?

2) Also, I'm playing on Expert with Drop All on and I'm at 3AM of Day 2 and just got into an encounter in A8 with a black patrol that was using M16, M4, Commando, etc. Is this normal? I haven't played in a few months and don't remember running into these so quickly. Not gonna lie, I had to savescum to get past them because I couldn't see anyone at that time of morning LOL

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Re: Vengeance: Reloaded Bugzilla[message #366582 is a reply to message #366581] Tue, 08 July 2025 11:13 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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The Tactical Tailor 3-Day Pack seems to fit in the MG Belt Pouch Leg Rig for some reason. Even when I have things in it.

Edit: I just wanted to say that it seems like there's a few LBEs that seem to fit in the belt pouch.

[Updated on: Thu, 10 July 2025 03:11]

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Re: Vengeance: Reloaded Bugzilla[message #366584 is a reply to message #366581] Tue, 08 July 2025 14:30 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
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Cerhio wrote on Tue, 08 July 2025 13:35
Two things:

1) For some reason, I can't take screenshots using the snip tool on Windows 11. I've tried the print screen key, using the Win11 shortcut for snipping. I haven't done anything outside the norm for installing JA2VR. Any idea?

2) Also, I'm playing on Expert with Drop All on and I'm at 3AM of Day 2 and just got into an encounter in A8 with a black patrol that was using M16, M4, Commando, etc. Is this normal? I haven't played in a few months and don't remember running into these so quickly. Not gonna lie, I had to savescum to get past them because I couldn't see anyone at that time of morning LOL

A little short of time at the moment, but I'll answer these briefly.

1: Screenshots should work like they've always done. When you hit print screen it will save a .tga file in your \Profiles\UserProfile_Vengeance folder.

2: It does seem good gear for so early in game, but then if they're elites they may have decent gear, they may be specifically placed on that map or perhaps it was just less noticeable without Drop All. I wouldn't recommend drop all for balancing purposes as you'll just be swimming in gear and money from them soon enough, but that's your choice.

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Re: Vengeance: Reloaded Bugzilla[message #366585 is a reply to message #366584] Wed, 09 July 2025 03:48 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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I typically use the Win11 snip tool with no problems. I did that for all the previous screenshots I've taken of VR.

It's not the drop rate I'm concerned about but rather that I'm running into people equipped with them despite a coolness level of 4 and weapon progress of normal on expert difficulty. Is this because of the expert difficulty or have weapons had their coolness level changed? I normally don't run into this many black shirts either. I really can't remember what difficulty I played on before :'(

Edit: Just wanted to say its nice change of pace getting to play with these guns sooner.

[Updated on: Wed, 09 July 2025 05:07]

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Re: Vengeance: Reloaded Bugzilla[message #366586 is a reply to message #366585] Wed, 09 July 2025 20:37 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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I tried out the experienced difficulty and it appears that the expert difficulty settings generate black shirts all over the place which is just brutal at the beginning when you show up with nothing. I had to savescum just to get a shot in angry

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Re: Vengeance: Reloaded Bugzilla[message #366587 is a reply to message #366586] Fri, 11 July 2025 06:28 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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The toolkit can take a 4x scope LOL

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Re: Vengeance: Reloaded Bugzilla[message #366588 is a reply to message #366580] Fri, 11 July 2025 07:37 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
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Cerhio wrote on Mon, 07 July 2025 12:04
Can I change the value of Defeat_Mode after the game has started?
As far as I know you can change that value at anytime and it should take effect. Might have to turn that on myself as sometimes it seems unfair to lose morale after a sensible tactical withdrawal or even for recon purposes.

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Re: Vengeance: Reloaded Bugzilla[message #366589 is a reply to message #366587] Fri, 11 July 2025 07:42 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
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Cerhio wrote on Fri, 11 July 2025 13:28
The toolkit can take a 4x scope LOL
Makes it a tactical toolkit.  :d

I don't know why the x4 scope wants to attach itself to so much. Will have a look. Is this in NIV?NAS?

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Re: Vengeance: Reloaded Bugzilla[message #366590 is a reply to message #366587] Fri, 11 July 2025 08:53 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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Are army trousers supposed to be pants or are they just junk to tear up for rags? They seem to have a +20 to forest camo.

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Re: Vengeance: Reloaded Bugzilla[message #366591 is a reply to message #366590] Fri, 11 July 2025 09:47 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
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I'm not entirely sure. You should be able to wear those and the black pants for covert/disguise ops, but I couldn't put them on in OIV. They're grouped in with the civ clothes so will probably provide limited camo/armor if any at all.

Where did you find these clothes?

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Re: Vengeance: Reloaded Bugzilla[message #366592 is a reply to message #366590] Fri, 11 July 2025 10:20 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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I've noticed that several leg rigs seem to have +/-camo stats with nothing showing on the advanced properties page.

Examples: MG Belt Pouch Leg Rig, Holster, R-Holster, Knife Sheath.

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Re: Vengeance: Reloaded Bugzilla[message #366593 is a reply to message #366588] Fri, 11 July 2025 10:27 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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Hawkeye wrote on Fri, 11 July 2025 07:37
Cerhio wrote on Mon, 07 July 2025 12:04
Can I change the value of Defeat_Mode after the game has started?
As sometimes it seems unfair to lose morale after a sensible tactical withdrawal or even for recon purposes.
That's exactly what I'm thinking, especially the live off the land vibe of VR. I'm no expert but lore-wise, it seems like everyone should get to experience that. I was thinking I could almost get through VR on expert difficulty if I really committed to living like bandits in the woods but I think it might add too much micro-management to the game when I like to sometimes sit around and wait for shipments to arrive LOL

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Re: Vengeance: Reloaded Bugzilla[message #366594 is a reply to message #366589] Fri, 11 July 2025 10:29 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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Hawkeye wrote on Fri, 11 July 2025 07:42
Cerhio wrote on Fri, 11 July 2025 13:28
The toolkit can take a 4x scope LOL
Makes it a tactical toolkit.  :d

I don't know why the x4 scope wants to attach itself to so much. Will have a look. Is this in NIV?NAS?
Yes, playing with NIV and NAS.

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Re: Vengeance: Reloaded Bugzilla[message #366595 is a reply to message #366591] Fri, 11 July 2025 10:33 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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Hawkeye wrote on Fri, 11 July 2025 09:47
I'm not entirely sure. You should be able to wear those and the black pants for covert/disguise ops, but I couldn't put them on in OIV. They're grouped in with the civ clothes so will probably provide limited camo/armor if any at all.

Where did you find these clothes?
I can't put them on in NIV. They seem to be the same size as a wood camouflage kit. They were dropped by someone at Drassen Airport.

I guess the good thing about me playing on drop all is that I get to test out a lot of items ;)

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Re: Vengeance: Reloaded Bugzilla[message #366596 is a reply to message #366587] Sat, 12 July 2025 05:42 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
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Cerhio wrote on Fri, 11 July 2025 13:28
The toolkit can take a 4x scope LOL

I can't replicate this, I take it you are referring to the vanilla/standard big red tool kit?

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Re: Vengeance: Reloaded Bugzilla[message #366597 is a reply to message #366578] Sun, 13 July 2025 08:06 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
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Cerhio wrote on Mon, 07 July 2025 04:49
Hey Hawkeye! Not a bug but I was looking to play around with the drop rates. I basically just want to double or triple the chance of things dropping from how they normally do. I know when Drop All is off, the externalized XML tables are used but should I be using the XML tables in Data-AIMv53 or Data-Vengeance?

Thanks!
Data-Vengeance has priority over all other folders but there's no inventory data in there, so edit the xml's in Data-AIMv53.

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Re: Vengeance: Reloaded Bugzilla[message #366598 is a reply to message #366597] Tue, 15 July 2025 09:31 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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While in a helicopter, mercs can pick up items in a hostile sector D;

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Re: Vengeance: Reloaded Bugzilla[message #366599 is a reply to message #366596] Tue, 15 July 2025 10:50 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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Hawkeye wrote on Sat, 12 July 2025 05:42
Cerhio wrote on Fri, 11 July 2025 13:28
The toolkit can take a 4x scope LOL
I can't replicate this, I take it you are referring to the vanilla/standard big red tool kit?

Yes to the normal toolkit

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Re: Vengeance: Reloaded Bugzilla[message #366601 is a reply to message #366599] Wed, 23 July 2025 04:18 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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The SR-2 Veresk is classified as an MP but the text description refers to it as an SMG.

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Re: Vengeance: Reloaded Bugzilla[message #366606 is a reply to message #366601] Fri, 01 August 2025 03:47 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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The woodland camo helmet cover lvl 2 and 3 can be put on a helmet at the same time.

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Re: Vengeance: Reloaded Bugzilla[message #366613 is a reply to message #366606] Fri, 08 August 2025 04:13 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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My oil rigs seem to be bugged. I first took Drassen and got Fred. Put him as drill foreman. I next took Oronegro and got that lazy dude. I recruited him and then fired him so I could have room for other mercs. Since Oronegro potentially gave me more money with a competent foreman, I moved Fred over there but it has had zero effect on the productivity of the place after almost a whole week. The weirder thing is that productivity at Drassen is still at 100% with no foreman. Not sure at all.

Edit: Fred has been kicked off the rig in Oronegro and when I tried to get him back as foreman, I get the message: Oronegro already has a foreman.

Edit Edit: I couldn't find a solution so I started a new game.

Edit Edit Edit: I figured I'd try my oldest save (when I hadn't recruited and dismissed the useless guy) and it appears that this thing has been bugged for a while as I tried getting him to work the Oronegro oil rig and had no positive or negative impact. Should I start a new game? :\

[Updated on: Sat, 09 August 2025 09:34]

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Re: Vengeance: Reloaded Bugzilla[message #366614 is a reply to message #366613] Sun, 10 August 2025 05:37 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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Would changing mine_income_percentage to 100 and mine_no_foreman_penalty to 0 effectively "disable" this new income system and negate the bug I'm experiencing?

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Re: Vengeance: Reloaded Bugzilla[message #366615 is a reply to message #366614] Mon, 11 August 2025 17:22 Go to previous messageGo to next message
Colt .45 Peacemaker is currently offline Colt .45 Peacemaker

 
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 I could be wrong on this but i'll just mention it. I do the no foreman penalty and raise the mine income to 500. It says you can go as high as 5000 but it won't accept it, a 1000 is the highest you can go. What I never do, it's to hire foremen and install them elsewhere.

 While the maps are different, i suspect that the foremen positions are linked to the vanilla game. You go against the vanilla mechanics, you get bugs. But the modder brains maybe have changed those mechanics too. What i wish for, would be for Calvin Barkmore to constantly be in the Chitzena mine, since it has the lowest production and Calvin doesn't look like a businessman or an experienced mine foreman. And Carl Tercel, looking as the oldest and more experienced foreman, he should constantly be in Grumm. It's the only gold mine and has the highest production. When i see Carl being wasted potential in Chitzena and Barkmore in Grumm, i want to start a new game. That random-ish placement since vanilla, makes things weird.

[Updated on: Mon, 11 August 2025 17:24]




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Re: Vengeance: Reloaded Bugzilla[message #366617 is a reply to message #366615] Tue, 12 August 2025 06:22 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
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Thank you very much for the answer Colt! That makes a lot of sense considering the game wasn't even designed for foremen to exist as RPCs. I'll give that another shot!

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Re: Vengeance: Reloaded Bugzilla[message #366618 is a reply to message #366617] Tue, 12 August 2025 13:01 Go to previous messageGo to next message
Kitty

 
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Registered:October 2017
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In unmodded 1.13, the headminers are indeed placed semi random.
Fred will always be in the first minesector we liberate.
Matt will always be in Alma (related quest about Dynamo in Tixa prison, Matt is Dynamos brother).
The others will come up after that at random.
To some degree, this can be edited in initmines.lua

Don't know how much of this translates to VR, since it uses it's own exe (changed code) and such.
Only have taken a glimpse, but from the look of it the initmines.lua of VR is indeed modified.
Fred is always Drassen, etc.
From the look of it, if you'd use what's done for Fred you probably could associate all miners to certain mines (oil rigs).
Make a backup of the lua before giving it a try, safety first on oil rigs  :)

[Updated on: Tue, 12 August 2025 13:02]




How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN

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Re: Vengeance: Reloaded Bugzilla[message #366619 is a reply to message #366618] Tue, 12 August 2025 19:47 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
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I'll pass on these details to Anv when I get the chance, currently over the other side of the world at the moment.

I know from personal experience that the rig I had Calvin working at (Doran) actually ran better without him. I also had Eagle take his place as foreman, but didn't notice much difference either when he was unassigned.

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Re: Vengeance: Reloaded Bugzilla[message #366621 is a reply to message #366613] Wed, 13 August 2025 17:53 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
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Cerhio wrote on Fri, 08 August 2025 11:13
My oil rigs seem to be bugged. I first took Drassen and got Fred. Put him as drill foreman. I next took Oronegro and got that lazy dude. I recruited him and then fired him so I could have room for other mercs. Since Oronegro potentially gave me more money with a competent foreman, I moved Fred over there but it has had zero effect on the productivity of the place after almost a whole week. The weirder thing is that productivity at Drassen is still at 100% with no foreman. Not sure at all.
Also check your ini settings, in particular MINE_NO_FOREMAN_PENALTY values. If these are turned off mines and oil rigs will just run like how they did in Vanilla regardless who you assign as a foreman to them.

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Re: Vengeance: Reloaded Bugzilla[message #366622 is a reply to message #366619] Wed, 13 August 2025 17:53 Go to previous messageGo to next message
Colt .45 Peacemaker is currently offline Colt .45 Peacemaker

 
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That's some very nice and useful information, thank you all for your input. Is initmines.lua accessible by anyone or does it need some certain tool to be opened and read ? Can it be opened with Noteoad++ for instance ? And where is it located precisely ? I'd like to see if i can do anything with it. But while it's annoying to see Calvin running a good mine/oil rig and Carl going to waste in a small mine, it doesn't really matter. Raising the production to 500 or 1000 and selling sector loot with Shift + Ctrl + S, both are in the Options.Ini, you get more than enough money to hire and be able to pay your mercs without struggling financially.

[Updated on: Wed, 13 August 2025 18:09]




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Re: Vengeance: Reloaded Bugzilla[message #366623 is a reply to message #366622] Wed, 13 August 2025 21:17 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
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Also post up a game save and ini file so we can take a look at what's happening in your game Cerhio. It takes too long without one.

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Re: Vengeance: Reloaded Bugzilla[message #366627 is a reply to message #366622] Thu, 14 August 2025 09:51 Go to previous messageGo to next message
Kitty

 
Messages:504
Registered:October 2017
Location: Germany
Colt .45 Peacemaker wrote on Wed, 13 August 2025 17:53
That's some very nice and useful information, thank you all for your input. Is initmines.lua accessible by anyone or does it need some certain tool to be opened and read ? Can it be opened with Noteoad++ for instance ? And where is it located precisely ? I'd like to see if i can do anything with it. But while it's annoying to see Calvin running a good mine/oil rig and Carl going to waste in a small mine, it doesn't really matter. Raising the production to 500 or 1000 and selling sector loot with Shift + Ctrl + S, both are in the Options.Ini, you get more than enough money to hire and be able to pay your mercs without struggling financially.
You can indeed open the lua files with just notepad++

It's in Data-YourMod/Scripts, if the mod does have it's own

so, for VR, that'll probably be Data-Vengeance\Scripts

Mind you, better make a backup and may use a seperate instal for such experiments.

[Updated on: Thu, 14 August 2025 09:52]




How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN

I need more details. (Didi Hallervorden)

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Re: Vengeance: Reloaded Bugzilla[message #366629 is a reply to message #366627] Tue, 19 August 2025 02:13 Go to previous messageGo to next message
Colt .45 Peacemaker is currently offline Colt .45 Peacemaker

 
Messages:424
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Thanks a lot Kitty, appreciate the detailed answers !!   I see the problem in that lua.    -- don't place miners until player enters a producing mine. If you guys can get rid of that limitation and assign specific miners where they belong, it'd be awesome. Not sure if i can understand how all this works and how to modify it but i'll study it.

 Fred  Drassen
 Matt  Alma
 Oswald  Cambria
 Carl   Grumm
 Calvin  Chitzena

It has always bothered me the random placement, cause it doesn't stand logically. I understand that the game makers added limitations, such as the random placement of head miners and a mine closes down, the bugs. But i don't see the logic in it.

Fred, Matt, Oswald and Calvin, are all about the same age. Carl, however, looking older and definitely most experienced, he should be running the biggest mine with the highest production, that would be Grumm. Fred, Matt and Oswald, are also experienced enough, so they can run normal/middle sized mines and they know their craft.  The Calvin garbage, admits that he stole machinery to work the mine, in hopes of becoming rich, he is also the one foreman who doesn't really want to offer part of his production. Therefore, he is the perfect fit (definitely unfit) to run a small mine. He lacks experience, which shows in his 50% production and he is an unlikable character. All of which, point to the fact that he got a small mine and trying to make it work. Kudos for trying but not much else.

But overall, it's not a big deal, we survived for 25+ years like this happy  I am not asking to change it drastically so it can make sense. That's just me and my opinion. Others, probably have other opinions.

[Updated on: Tue, 19 August 2025 22:19]




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Re: Vengeance: Reloaded Bugzilla[message #366630 is a reply to message #366629] Wed, 20 August 2025 16:24 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
Messages:2470
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Going by older code commits there is a difference, Fred is always a head miner in Drassen, Matt in Alma, while oil rig workers are placed randomly. I'm wondering if this may be why I couldn't reassign or recruit Fred after in my game Drassen mine ran dry.

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Re: Vengeance: Reloaded Bugzilla[message #366631 is a reply to message #366630] Wed, 20 August 2025 23:10 Go to previous message
Colt .45 Peacemaker is currently offline Colt .45 Peacemaker

 
Messages:424
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Could be. I cannot offer an opinion really, since i lack that kind of knowledge. But what you are saying, it makes sense.


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