Mike gets utterly pwned[message #21085]
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Sun, 06 November 2005 03:34
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Dagon |
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Messages:11
Registered:January 2005 |
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In a JA2 1.13 normal difficulty game, I was taking over the chitzena SAM when naturally Mike decided to show up; even on normal difficulty this causes a bit of a bump in the gameplay.
Or it usually does, anyway.
IMP and Wolf (wolf rules, btw) were both heading into the control room when Mike charged out the door they were about to enter; and initiated his usual "blah blah, I'm going to murder you with your own leg" speech that he gives.
Note that he was saying this three feet away from Wolf.
When the combat round started, Wolf immediately gave him a sucker-punch that'd make Mohammed Ali proud, then stole his G11 and all his items. In a touch of irony, I decided to give him a chance to run before -I- shot.
Turns out Mike can't run faster than a whole clip of full-auto G11 rounds. Har.
I'll link to a savegame if anybody wants to give mike their own brand of killing, too.
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Re: Mike gets utterly pwned[message #156344]
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Sat, 08 September 2007 21:39 
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Tyco |
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Messages:188
Registered:September 2001 Location: Be'er Sheva, Israel |
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This is probebly old, but I can't remember. Is there anyway to recruit Mike?
I'm still pissed at him from JA1, when after a couple of missions he yells at me that he quits because I kept changing the team from mercs I had from the begining to the really cool, expensive ones. Then I get a chance to raise his price, but he refused. I did just fine without him, ofcourse, but I remembered this when I first met him in JA2, and after softening him up I gave MD a chance to finish him. He was happy 
That first encounter was random, with a patrol in some random sector. I had more trouble from a covered group of baddies than Mike. At one point I used a stun grenade on that troublesom cluster of baddies and Mike was in range and he dropped his rifle, but I was too far to exploit this. But he was exhusted and didn't do a thing except sitting there hyerventilating, and I just kept pounding his spectra vest with bullets till he collapsed. I then saved, and each merc on the team had the kill shot. MD gained a level in experience from killing Mike, so he had the honors in the end. Plus I like MD 
Ever since then I always met Mike in U-shaped military base in Alma. My mercs would surround the little court from the roof and just snipe everyone who came out. When too much got out, I used a LAW. Mike was always among the ones that got hit by a LAW right to the head, and taking shots from everywhere as he lay there on the cold, hard ground.
Can't believe I payed 25 grand for him in JA1!
[Updated on: Sat, 08 September 2007 21:40] by Moderator Report message to a moderator
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Staff Sergeant
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Re: Mike gets utterly pwned[message #156798]
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Tue, 11 September 2007 20:56 
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moki |
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Messages:56
Registered:July 2007 Location: Wismar, Germany |
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I think, Mike would work for you, if you paid enough (you could have a nice 'auction' with the queen... "10k per day!" "15k!" "20k!" "25!!", Mike will always work for the best bidder)
His salary was 12k in JA1 (IIRC), so maybe 15k per day would be a nice sum. He isn't worth that much, but would be a great way to waste some of the money, many players have by the time, they meet him. If this was possible, there should also be a change in Prof.dat, so that almost everybody hates him so much, that you can't really put him into any squad ^^
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Corporal
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Re: Mike gets utterly pwned[message #156806]
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Tue, 11 September 2007 21:47
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foij |
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Messages:227
Registered:February 2007 Location: in a van, down by the riv... |
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I'll take Conrad and Iggy over Mike any day.
Conrad: "Iggy you are good"
Iggy: "I win this one!"
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Sergeant 1st Class
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