Home » SIRTECH CLASSICS » Jagged Alliance 2 » The A.I.M. Library » Looking for specific mod (Answered: Renegade Republik)
Looking for specific mod[message #291656] Fri, 07 October 2011 12:50 Go to next message
Mizusawa is currently offline Mizusawa
Messages:2
Registered:October 2009
Hi everyone!

I´m looking for a mod i once had played, but don´t remember it´s name.
There are certin things i remember and i hope it will be enought für you guys to recognize it.

Things i remember:
it had to be for 1.13 because:
- enemys dropt all equip
- i could sell things by ALT+LMC
- there where somthing like Molotov´s or napalm-grenades

about the mod itself:
- you had been warrned by NPC´s of snipers on the way from Omerta to Drassen
- the enemys worn somthing like cotton-armor in the beging, whitch were green and add wood-camo
(leggings where attachable with knee-protectors or maybe even leg-protectors)
- maps where rebuild


Allthou it might be not that much, i´m pretty confident there are some freeky-guys here
who will recognize it just by these small amount of info. hihihi


Thanks in advance,

Mizusawa

[Updated on: Thu, 22 January 2015 07:55] by Moderator

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Civilian
Re: looking 4 specific mod[message #291662] Fri, 07 October 2011 18:12 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3721
Registered:February 2006
Location: Scotland
Renegade Republic !


Smile

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Captain

Re: looking 4 specific mod[message #291672] Fri, 07 October 2011 20:32 Go to previous messageGo to next message
KEN C

 
Messages:244
Registered:May 2007
Location: Aberdeen Washington USA
Man I wish someone would update that mod.

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Sergeant 1st Class
Re: looking 4 specific mod[message #291692] Sat, 08 October 2011 12:37 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3721
Registered:February 2006
Location: Scotland
Scorpion has lost interest in RR , preferring to spend time on FFF , I believe this is still going on , haven't had word for a wee while now tho !
How's your mod work going ?

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Captain

Re: looking 4 specific mod[message #291700] Sat, 08 October 2011 16:33 Go to previous messageGo to next message
KEN C

 
Messages:244
Registered:May 2007
Location: Aberdeen Washington USA
What a shame, RR has so much potential, and I don't think we will see any mods of that scale again, the game is much too complicated now and getting worse with each update.

do you have a link to FFF?

As for my mod, I am stuck, I cannot get the current game to even run it much less work on it. I have had the "BIG GUNS" helping me but no luck yet. Oh well I guess I will delete and reinstall again.... and again... and again.....

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Sergeant 1st Class
Re: looking 4 specific mod[message #291706] Sat, 08 October 2011 18:57 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3721
Registered:February 2006
Location: Scotland
http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=152 10&goto=328467&#msg_328467

Thread and info here, mainly multi-player, tho he was working on a single campaign, Tao might have more info . Smile

[Updated on: Thu, 22 January 2015 07:41] by Moderator

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Captain

Re: looking 4 specific mod[message #291708] Sat, 08 October 2011 20:03 Go to previous messageGo to next message
KEN C

 
Messages:244
Registered:May 2007
Location: Aberdeen Washington USA
banning the most creative modmaker? What were they thinking??? Oh I know, ...............

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Sergeant 1st Class
Re: looking 4 specific mod[message #291732] Sun, 09 October 2011 08:00 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
Messages:2412
Registered:October 2005
Location: Australia
OLDNOOOB

As for my mod, I am stuck, I cannot get the current game to even run it much less work on it. I have had the "BIG GUNS" helping me but no luck yet. Oh well I guess I will delete and reinstall again.... and again... and again.....


What specific problem are you having Noob? Today I just completed the game after a 110 day campaign, and have to say it's a damn fine piece of work, bugs or no bugs. I did have a rocky period with some annoying crashes, but none that were terminal, most common problems for me was maps crashing when placing mercs on the medium map, entering sector, and some randomness with militia held strongholds. A lot of people are plahying build 22, but I backtracked to build b17 early on, with good results.

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Lieutenant

Re: looking 4 specific mod[message #291738] Sun, 09 October 2011 11:34 Go to previous messageGo to next message
KEN C

 
Messages:244
Registered:May 2007
Location: Aberdeen Washington USA
Are you speaking of Scorpion's Renegade Republic Mod? I was talking about my INSANE Map Mod.

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Sergeant 1st Class
Re: looking 4 specific mod[message #291757] Sun, 09 October 2011 17:40 Go to previous messageGo to next message
Mizusawa is currently offline Mizusawa
Messages:2
Registered:October 2009
i had tried now ever singel mod from
http://area.xrmb2.net/area?location=dwnMods and
http://area.xrmb2.net/area?location=dwnMods_2
but non of them were the one i was playing years ago.
I will try some map-packs .... if i can find some in this forum it means.
I allready tried the insane map mod, but it wasn

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Civilian
Re: looking 4 specific mod[message #291758] Sun, 09 October 2011 17:50 Go to previous message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
One from the WF6.06/AIM/AIMNAS line (depends just how long ago we're talking about)? At least try the latest installment [Forum], [latest installer]. Just drop that installer on a clean JA2 install.

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Captain

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