Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » Maybe it's time for a new mod?
Maybe it's time for a new mod?[message #291840] Tue, 11 October 2011 13:27 Go to next message
Randok is currently offline Randok

 
Messages:321
Registered:March 2004
I'm thinking that perhaps it would be nice if this forum has been decided to create a large, with many new things mod.
Mod based on the latest 1.13 and to everyone else as to the best that has been done. And to add many new things for example: a new larger map, larger sectors (360x360)
new weather conditions (snow, wind, dust storm), the second level, trenches, moving vehicles etc...
In this forum, there are many fantastic people who have great skills and experience of JA2. They also have many interesting ideas that enrich the game.
New mod would be a target for which would be created the next thing.
Creating a new mod that spurred to greater activity and interest in JA2 fans.
It might be worthwhile to think about it?
Smile

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Master Sergeant
Re: Maybe it's time for a new mod?[message #291841] Tue, 11 October 2011 15:01 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Brilliant idea... let's go to work...

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Lieutenant

Re: Maybe it's time for a new mod?[message #291847] Tue, 11 October 2011 17:01 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
Is it that time of the year gain? Damn, time flies past ...
You forgot 'porting to a new engine (cryengine 3 or similar)' though.

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Captain

Re: Maybe it's time for a new mod?[message #291878] Wed, 12 October 2011 00:11 Go to previous messageGo to next message
cdudau
I am still waiting for someone to figure out/look at the steady state ambience..................

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Re: Maybe it's time for a new mod?[message #291906] Wed, 12 October 2011 13:06 Go to previous messageGo to next message
usrbid is currently offline usrbid

 
Messages:1506
Registered:December 2008
Yo Randok, How about you work with BirdFlu on the new SMP. He has a working version and can use some help. BirdFlu is a great coder and is able to do amazing things quickly.

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Sergeant Major

Re: Maybe it's time for a new mod?[message #291922] Wed, 12 October 2011 15:47 Go to previous messageGo to next message
Randok is currently offline Randok

 
Messages:321
Registered:March 2004
My proposal would be possible to do fashion if it is interested in a group of people. Mod, which would have so many new things (some more difficult to implement) one or two people do not do this (unless they are JA2 supermans Smile ).
To do this mod would need people to: programming, code, new animations, new tilesets, new sounds, etc.
As with other mods.
For its part, I have: a map and a lot of new ideas into the game. Someone will say that this is the simplest. Maybe so. Do not change the fact that I still had to play in a big new mod (and have yet to own contribution Smile ).
Simply, consistently for many years I like JA2.

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Master Sergeant
Re: Maybe it's time for a new mod?[message #291923] Wed, 12 October 2011 16:20 Go to previous messageGo to next message
Sandro is currently offline Sandro

 
Messages:420
Registered:November 2008
Location: Mars
I would like to hear some of your ideas.
What about "character development"?

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Master Sergeant

Re: Maybe it's time for a new mod?[message #291927] Wed, 12 October 2011 18:03 Go to previous messageGo to next message
Randok is currently offline Randok

 
Messages:321
Registered:March 2004
I sent you PM

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Master Sergeant
Re: Maybe it's time for a new mod?[message #291970] Thu, 13 October 2011 17:20 Go to previous messageGo to next message
Scheinworld is currently offline Scheinworld

 
Messages:961
Registered:December 2007
Location: Baltic Sea, Germany
Hello,

Dieter
Yo Randok, How about you work with BirdFlu on the new SMP. He has a working version and can use some help. BirdFlu is a great coder and is able to do amazing things quickly.


Good suggestion (@ all interested persons) I think. And/or become a voice actor in the English remake of the
Vengeance-1.13 mod (also @ all interested persons Wink).


Best regards; Schein

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First Sergeant

Re: Maybe it's time for a new mod?[message #292024] Fri, 14 October 2011 10:40 Go to previous messageGo to next message
usrbid is currently offline usrbid

 
Messages:1506
Registered:December 2008
Dang, I forgot about that one, my wife still needs to do some recordings, I installed Audacity for her, but heck, if she won't cook for me, what can I expect her to be recording voices for the game, hehehe...

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Sergeant Major

Re: Maybe it's time for a new mod?[message #292067] Fri, 14 October 2011 18:58 Go to previous messageGo to next message
Scheinworld is currently offline Scheinworld

 
Messages:961
Registered:December 2007
Location: Baltic Sea, Germany
Hi Dieter,

Yes, another female voice in Vengeance-1.13 would be nice. Maybe you could start a little charming offensive? Smile

Or in case you can persuade your wife that cooking for you is a good idea, maybe you have a little bit more free time for some voice recording yourself(?) Wink

At any case you already helped me a lot. Many thanks for that!


@ all: I forgot to say that we could eventually need help and support in other topics too, maybe some .XML work like MercStartingGear balancing or translating the relevant story and quest items into other languages like Polish and Russian or checking the Vengeance maps including item and enemy placement and equipment there or creating completely new maps for the mod

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First Sergeant

Re: Maybe it's time for a new mod?[message #292069] Fri, 14 October 2011 19:06 Go to previous messageGo to next message
luk3Z is currently offline luk3Z

 
Messages:68
Registered:December 2006
Location: Metavira
Scheinworld
Hi Dieter,

Yes, another female voice in Vengeance-1.13 would be nice. Maybe you could start a little charming offensive? Smile

Or in case you can persuade your wife that cooking for you is a good idea, maybe you have a little bit more free time for some voice recording yourself(?) Wink

At any case you already helped me a lot. Many thanks for that!


@ all: I forgot to say that we could eventually need help and support in other topics too, maybe some .XML work like MercStartingGear balancing or translating the relevant story and quest items into other languages like Polish and Russian or checking the Vengeance maps including item and enemy placement and equipment there or creating completely new maps for the mod

[Updated on: Fri, 14 October 2011 19:07] by Moderator

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Corporal
Re: Maybe it's time for a new mod?[message #292092] Fri, 14 October 2011 23:15 Go to previous messageGo to next message
JMich is currently offline JMich

 
Messages:546
Registered:January 2011
Location: Greece
@luk3Z
You do realize that Schein isn't talking about vanilla JA2 but about Vengeance, right? Not exactly the original campaign I'd say.

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First Sergeant
Re: Maybe it's time for a new mod?[message #292094] Fri, 14 October 2011 23:20 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3721
Registered:February 2006
Location: Scotland
And an updated version at that !

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Captain

Re: Maybe it's time for a new mod?[message #292106] Sat, 15 October 2011 00:40 Go to previous messageGo to next message
Scheinworld is currently offline Scheinworld

 
Messages:961
Registered:December 2007
Location: Baltic Sea, Germany
Hello,

JMich
@luk3Z
You do realize that Schein isn't talking about vanilla JA2 but about Vengeance, right? Not exactly the original campaign I'd say.


lockie
And an updated version at that !


Yeah, that's all right! Smile

Thanks JMich & lockie for clearing that up!

Btw @ luk3Z: You shouldn't feel too old for anything in my opinion!

Well

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First Sergeant

Re: Maybe it's time for a new mod?[message #292111] Sat, 15 October 2011 01:21 Go to previous message
KEN C

 
Messages:244
Registered:May 2007
Location: Aberdeen Washington USA
I am 70 years and am now learning cooking, do you have a good streudel recipe????

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Sergeant 1st Class
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