Home » CHIT-CHAT » Off Topic Discussions » XCOM is back and it is turn based!
XCOM is back and it is turn based![message #296345] Fri, 06 January 2012 02:41 Go to next message
Hanokh1967

 
Messages:14
Registered:December 2007
Location: Outer Banks, NC USA
http://www.gameinformer.com/b/news/archive/2012/01/05/1601713.aspx

It will probably be on Steam like Civ 5, but I might have to get this one anyway!

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Private
Re: XCOM is back and it is turn based![message #296346] Fri, 06 January 2012 03:10 Go to previous messageGo to next message
howareyou32 is currently offline howareyou32

 
Messages:424
Registered:March 2009
Location: New York, New York
wait wait wait for it

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Master Sergeant
Re: XCOM is back and it is turn based![message #296354] Fri, 06 January 2012 11:04 Go to previous messageGo to next message
usrbid is currently offline usrbid

 
Messages:1506
Registered:December 2008
Here is Firaxis' page for XCOM: Enemy Unknown.

There promo site is sort of empty.

Their forum appears to have 10k posts.

I haven't read sh*t on their forum, but it looks like they are aiming to make a FPS not set in the future... so, uhm, yah... good luck with that, at least it has XCOM in the title, probably all it has from the original.

By the way, is it just me or does the alien look like an (ugly) artist rendering and not an in game screen capture?

http://kingtoko.files.wordpress.com/2012/01/x-com-enemy-unknown.jpg

[Updated on: Fri, 06 January 2012 11:17] by Moderator

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Sergeant Major

Re: XCOM is back and it is turn based![message #296373] Fri, 06 January 2012 19:06 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3721
Registered:February 2006
Location: Scotland
Hah , it's Gollum .... precious fish in his mouth , by the look of it .. Very Happy

[Updated on: Fri, 06 January 2012 19:06] by Moderator

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Captain

Re: XCOM is back and it is turn based![message #296382] Fri, 06 January 2012 22:28 Go to previous messageGo to next message
usrbid is currently offline usrbid

 
Messages:1506
Registered:December 2008
Exactly lockie, when playing a computer game it should make me "want" to shoot the enemies, I really shouldn't feel sorry for killing them. This alien looks so pittyful that it feels more like a "bash the baby seal" chore.

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Sergeant Major

Re: XCOM is back and it is turn based![message #296394] Sat, 07 January 2012 02:18 Go to previous messageGo to next message
howareyou32 is currently offline howareyou32

 
Messages:424
Registered:March 2009
Location: New York, New York
The hope of having a new xcom strategy game is far better than anything-else. That picture do not look so good for sure but I think they are just start planning it. Wait for it.

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Master Sergeant
Re: XCOM is back and it is turn based![message #296395] Sat, 07 January 2012 02:49 Go to previous messageGo to next message
Sam Hotte

 
Messages:1966
Registered:March 2009
Location: Middle of Germany
This IMVHO is no screenshot at all but rather concept or box art.

And, eh guys, be honest, we're more like Samwise and would have shot Gollum, wouldn't we?! Wink

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Sergeant Major
Re: XCOM is back and it is turn based![message #296396] Sat, 07 January 2012 03:10 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
Messages:2414
Registered:October 2005
Location: Australia
Dieter
Exactly lockie, when playing a computer game it should make me "want" to shoot the enemies, I really shouldn't feel sorry for killing them. This alien looks so pittyful that it feels more like a "bash the baby seal" chore.


You wouldn't say that after he's trashed one of your Heavy Weapon Platforms, or stuck a mind probe up ya!

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Lieutenant

Re: XCOM is back and it is turn based![message #296401] Sat, 07 January 2012 09:19 Go to previous messageGo to next message
usrbid is currently offline usrbid

 
Messages:1506
Registered:December 2008
Oh man Hawkeye, have you ever played UFO: Extraterrestrials, there is a level where you need to get into a bunker built in a mountain, every alien has mind probes, they can "see" you through the rock, and they can mind f*ck you through the rock as well, and your guys don't have any psi abilities. Best way to make it through is drop all weapons, this way your team can't hurt each other, and just walk tile by tile, fall unconscious, wake up, one more tile, unconscious again, until you take out one alien after another. The entire sector takes several hours real time to complete.

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Sergeant Major

Re: XCOM is back and it is turn based![message #296403] Sat, 07 January 2012 10:42 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3721
Registered:February 2006
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Well , that's ruined that section for me now .... Very Happy

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Captain

Re: XCOM is back and it is turn based![message #296424] Sun, 08 January 2012 07:35 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
Messages:2414
Registered:October 2005
Location: Australia
Don't think I played that one, Dieter. I only stuck with the original UFO: Enemy Unknown and the sequel Terror from the Deep the following version left me cold and I never bothered since, but then maybe JA2 saw to that. :/

At least this one is being developed by an experienced and acclaimed studio.

Oh and yes, that shot is all concept art, it's actually a cover of a mag, the back shows more...

http://pcmedia.gamespy.com/pc/image/article/121/1215809/cov_226_l_1325783123.jpg

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Lieutenant

Re: XCOM is back and it is turn based![message #296554] Wed, 11 January 2012 13:09 Go to previous messageGo to next message
Majek is currently offline Majek

 
Messages:437
Registered:January 2003
Location: Slovenia
Here's some more info
http://forums.2kgames.com/showthread.php?117098-New-info-from-game-informer

Quote:
Destructible environments

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Master Sergeant
Re: XCOM is back and it is turn based![message #296564] Wed, 11 January 2012 19:37 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3721
Registered:February 2006
Location: Scotland
it does look a million times more interesting , no dammit , exciting than BIA !

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Captain

Re: XCOM is back and it is turn based![message #296669] Sat, 14 January 2012 12:54 Go to previous messageGo to next message
Majek is currently offline Majek

 
Messages:437
Registered:January 2003
Location: Slovenia
http://www.neogaf.com/forum/showthread.php?t=458283

MOre info, all at one place.

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Master Sergeant
Re: XCOM is back and it is turn based![message #296677] Sat, 14 January 2012 13:24 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3721
Registered:February 2006
Location: Scotland
Quote:
The 16 individual countries will each have demands and assign missions - the article mentions Japan requesting a shipment of laser rifles as a reaction to XCOM not protecting their territory, and Africa as being a poor continent but rich in raw materials needed for manufacturing (each continent will have a bonus). The missions are mostly procedurally generated, but there are specific "tentpole scenarios that take place at certain points in the narrative. These come in several forms, from in-game cinematics showing the growing alien threat through the lens of human newscasts to setpiece tactical battles. Firaxis hopes to use these moments to create some semblance of overarching narrative despite the strategic layer being completely player-driven... Firaxis insists that its tactical AI as well as the unique capabilities and squad compositions each player will bring to them will maintain the game's integrity."



Interesting.... very interesting .
And , the rest sounds bloody good too , think my money's going on this rather than BIA .

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Captain

Re: XCOM is back and it is turn based![message #296725] Sun, 15 January 2012 11:21 Go to previous messageGo to next message
Gorro der Grüne is currently offline Gorro der Grüne

 
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+1 @ birthdayBear

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Sergeant Major
Re: XCOM is back and it is turn based![message #296737] Sun, 15 January 2012 14:07 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3721
Registered:February 2006
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Thank you ! Smile

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Captain

Re: XCOM is back and it is turn based![message #296747] Sun, 15 January 2012 17:34 Go to previous messageGo to next message
Sam Hotte

 
Messages:1966
Registered:March 2009
Location: Middle of Germany
Happy bearsday, lockie! Smile

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Sergeant Major
Re: XCOM is back and it is turn based![message #296748] Sun, 15 January 2012 17:37 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
Happy Birthday lockie!

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Captain

Re: XCOM is back and it is turn based![message #296754] Sun, 15 January 2012 18:07 Go to previous messageGo to next message
cdudau
@Lockster

Another one??? How many of those are you going to have?

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Re: XCOM is back and it is turn based![message #301269] Wed, 07 March 2012 22:18 Go to previous messageGo to next message
Kaerar is currently offline Kaerar

 
Messages:2022
Registered:January 2003
Location: Australia :D
The turn based combat and the base building looks fantastic for this re-imagining. Basically everything I could dream of for a 3D engine for JA2 really. However it's being designed with Base to Sector gameplay so unlikely to be able to be modded for JA players Sad

However if the JA IP owner and Firaxis got into bed, we'd be in heaven with aliens Very Happy

Oh and here's a teaser vid:

http://www.youtube.com/watch?v=3uHHmTSDCvA&feature=player_embedded

[Updated on: Wed, 07 March 2012 22:18] by Moderator

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Lieutenant

Re: XCOM is back and it is turn based![message #301342] Thu, 08 March 2012 18:17 Go to previous messageGo to next message
howareyou32 is currently offline howareyou32

 
Messages:424
Registered:March 2009
Location: New York, New York
Man I think I am falling in love again. Can not wait for it.

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Master Sergeant
Re: XCOM is back and it is turn based![message #302690] Mon, 02 April 2012 15:30 Go to previous messageGo to next message
yakapo is currently offline yakapo

 
Messages:11
Registered:December 2011
Turn based + fog of war?

I'm definitely picking this up... when it's $10 or less. =D

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Private
Re: XCOM is back and it is turn based![message #302923] Sat, 07 April 2012 12:01 Go to previous messageGo to next message
fleabittendog is currently offline fleabittendog

 
Messages:22
Registered:October 2010
Location: Canada
If you want to look at something which will be a lot more faithful to the original XCOM then go to http://www.xenonauts.com. It's being made by Goldhawk Interactive (never heard of them before) who seem to be lead by an actual XCOM fan rather than a marketing exec trying to lure kids away from Modern Warfare. They are releasing their version around the same time as Firaxis (unfortunately for them) and you can try their latest pre-beta release if your willing to preorder. It's only around 20 dollars though. It is still quite buggy, of course, but the gameplay is great. Turn based, fog of war, 2d graphics, which I prefer for this type of game, and really has the feeling of the original but with upgrades that don't seem gimmicky or out of place. I'll probably end up trying the Firaxis game anyway just in case it will be as good as they say but I think xenonauts will be a far more satisfying game. I wish they would have taken hold of JA2 instead of Bitcomposer.

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Private 1st Class
Re: XCOM is back and it is turn based![message #302928] Sat, 07 April 2012 13:38 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3721
Registered:February 2006
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I'll probably buy both , and I doubt I'll spend any cash on BIA , tried the demo and .... underwhelmed , sadly . Sad

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Captain

Re: XCOM is back and it is turn based![message #302935] Sat, 07 April 2012 14:30 Go to previous messageGo to next message
fleabittendog is currently offline fleabittendog

 
Messages:22
Registered:October 2010
Location: Canada
"tried the demo and .... underwhelmed , sadly ."
Yeah, same here. I didn't mind the plan and go or whatever it's called though it's still a far cry from turn based. But no fog of war just makes it a shooting gallery and to gut all the rpg and story elements takes any joy out of it. It doesn't seem like it would be a horrible game. Just one of those that you would play for a few days and then would disappear from your memory.

[Updated on: Sat, 07 April 2012 14:32] by Moderator

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Private 1st Class
Re: XCOM is back and it is turn based![message #302945] Sat, 07 April 2012 16:54 Go to previous messageGo to next message
howareyou32 is currently offline howareyou32

 
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"Xenonauts"?

How can I miss that? Their pictures look good enough. Too bad there is no playable demo yet.

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Master Sergeant
Re: XCOM is back and it is turn based![message #303308] Thu, 12 April 2012 13:59 Go to previous messageGo to next message
veedotja2 is currently offline veedotja2

 
Messages:86
Registered:April 2012
Location: New York
fleabittendog
If you want to look at something which will be a lot more faithful to the original XCOM then go to http://www.xenonauts.com. It's being made by Goldhawk Interactive (never heard of them before) who seem to be lead by an actual XCOM fan rather than a marketing exec trying to lure kids away from Modern Warfare. They are releasing their version around the same time as Firaxis (unfortunately for them) and you can try their latest pre-beta release if your willing to preorder. It's only around 20 dollars though. It is still quite buggy, of course, but the gameplay is great. Turn based, fog of war, 2d graphics, which I prefer for this type of game, and really has the feeling of the original but with upgrades that don't seem gimmicky or out of place. I'll probably end up trying the Firaxis game anyway just in case it will be as good as they say but I think xenonauts will be a far more satisfying game. I wish they would have taken hold of JA2 instead of Bitcomposer.


I love X-Com as much as JA2, and you had my hopes up so I went to the Xenonauts site becaue I wasn't familiar with this fanmade version, and saw this:

"Final mission launch code must be added.
Alien AI must be implmented, including racial abilities and psionic powers. At the moment it is very basic.
AI for friendly AI soldiers must be implemented"

and about 15 other critical unfinished items.

I couldn't find a free demo to download, the screenshots and video do look good however! You claim to have a pre-beta - are you involved in the project? The download page only gives access to a "development build" for $20 (asking $30!).

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Corporal 1st Class
Re: XCOM is back and it is turn based![message #303315] Thu, 12 April 2012 16:44 Go to previous messageGo to next message
Gambigobilla

 
Messages:693
Registered:July 2008
There is also UFO: Alien Invasion

http://ufoai.org/

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First Sergeant
Re: XCOM is back and it is turn based![message #303317] Thu, 12 April 2012 17:30 Go to previous messageGo to next message
howareyou32 is currently offline howareyou32

 
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Registered:March 2009
Location: New York, New York
UFOAI is very good already. I just hate the fact that they do not have the destroyable terrain in it. That is one of the core feature in ufo game. How can they miss that? But a good game in the end.

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Master Sergeant
Re: XCOM is back and it is turn based![message #303340] Thu, 12 April 2012 23:26 Go to previous messageGo to next message
yakapo is currently offline yakapo

 
Messages:11
Registered:December 2011
hopefully they will allow mods to the pc version. I don't understand why they got rid of the TU based system. I liked being able to choose how many action points you use aiming moving/crouching etc. Maybe they could have an option to enable TU's in the pc version? Also I hope there's an option to turn off those little action clips. I don't want it to ever move the camera unless I move it.

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Private
Re: XCOM is back and it is turn based![message #303390] Fri, 13 April 2012 21:48 Go to previous messageGo to next message
Mauser is currently offline Mauser

 
Messages:756
Registered:August 2006
Location: Bavaria - Germany
looks pretty promising i must say!

true turn based, faithful to the original and with some cool new features that make everything more dynamic an dramatic.

now, if this game actually comes with decent modding tools, i could see the future of JA modding right there!

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First Sergeant
Re: XCOM is back and it is turn based![message #303449] Sun, 15 April 2012 09:43 Go to previous messageGo to next message
fleabittendog is currently offline fleabittendog

 
Messages:22
Registered:October 2010
Location: Canada
"You claim to have a pre-beta - are you involved in the project? The download page only gives access to a "development build" for $20 (asking $30!)."
I have the alpha build which anyone can get for $20 by preordering. There are a lot of things they are still working on, like enemy ai, and I know they did get rid of psionics as they believed it got to be overpowered later in the game. They stress that the alpha build is just that but it is playable and you can help them bug hunt. I have heard a release date towards the end of the year but who knows. The guy leading the team is an x-com fan who got tired of seeing crappy remakes and sunk his entire life savings into developing this game. So i think he wants to make sure it's finished before he releases it. The $30 asking price is for premium membership which is basically a an extra $10 donation to the developer in return for some TBA reward. Since I can't take my kids to see a lousy movie for under $50 it didn't seem like a big price tag to me.
I've also played UFOAI and like it but it uses the quake 2 engine and also is still developing. It has no real ending as yet, you just capture an enemy base and that's it. But it's free and still fun for a day or two.

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Private 1st Class
Re: XCOM is back and it is turn based![message #303485] Mon, 16 April 2012 00:03 Go to previous messageGo to next message
veedotja2 is currently offline veedotja2

 
Messages:86
Registered:April 2012
Location: New York
fleabittendog
"You claim to have a pre-beta - are you involved in the project? The download page only gives access to a "development build" for $20 (asking $30!)."
I have the alpha build which anyone can get for $20 by preordering. There are a lot of things they are still working on, like enemy ai, and I know they did get rid of psionics as they believed it got to be overpowered later in the game. They stress that the alpha build is just that but it is playable and you can help them bug hunt. I have heard a release date towards the end of the year but who knows. The guy leading the team is an x-com fan who got tired of seeing crappy remakes and sunk his entire life savings into developing this game. So i think he wants to make sure it's finished before he releases it. The $30 asking price is for premium membership which is basically a an extra $10 donation to the developer in return for some TBA reward. Since I can't take my kids to see a lousy movie for under $50 it didn't seem like a big price tag to me.
I've also played UFOAI and like it but it uses the quake 2 engine and also is still developing. It has no real ending as yet, you just capture an enemy base and that's it. But it's free and still fun for a day or two.


I just feel that if you are involved you ought to disclose. I would spend the $20 but it isn't playable so why would I, what can I say? Charging full game price for a game without even AI coding is a difficult sell. No demo available so I cant even get a taste! BTW demo = free but limited, just so you know. I do wish them luck, however, and will stay informed.

I tried UFO AI about two years ago and it was very playable even then. I didn't like that there wasn't destructible terrain and the engine prevents this. This is a deal breaker for me. JA2 has destructible terrain and cover penetration in a really old engine.

I'm about to go to GoG and pick up Free Space 2 for $2.99.

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Corporal 1st Class
Re: XCOM is back and it is turn based![message #303494] Mon, 16 April 2012 08:17 Go to previous messageGo to next message
fleabittendog is currently offline fleabittendog

 
Messages:22
Registered:October 2010
Location: Canada
"I just feel that if you are involved you ought to disclose. I would spend the $20 but it isn't playable so why would I, what can I say?"

Either I'm confused or you are. I am in no way involved in the development. I merely pre-ordered the game, which anyone can do for $20, and for doing that they allow you to download their alpha version which is, in fact, playable. But as with any development build, it is far from finished. They can't have a demo for a game still in alpha but this is as close as you can get. It will have destructible terrain. For me the $20 wasn't that big a deal. I spend far more on far stupider things.

I guess I just felt I was helping a small independent developer who was trying to finally do the game justice because he liked the game not because he wanted to cash in on the brand name. Which is what a lot of guys on this forum have done with JA2. Only he's also sunk his life savings into it.
If you want to know exactly what's in the alpha version just check out their forums which are linked from the game page.

Free Space 2 does look interesting. I don't remember it though I used to play combat flight sims before they turned into flight sims with guns added and got too complicated for me. I got fed up trying to figure out perfect prop pitch and diddle with lean and rich fuel mixtures etc., while my plane was being shot to pieces. I miss the old Tie Fighter.

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Private 1st Class
Re: XCOM is back and it is turn based![message #303499] Mon, 16 April 2012 13:49 Go to previous messageGo to next message
Sam Hotte

 
Messages:1966
Registered:March 2009
Location: Middle of Germany
Do you know 'Freelancer', Fleabittendog?
If not, you might like it as it is mainly a space fight simulation (derived from 'Wing Commander', based on 'Starlancer' and similar to 'Tie Fighter' or 'X-Wing') with a very light business simulation (like in JA2 you have to earn some money in order to spent it on equipment and guns) and a Universe to explore.
There also is some modding community active around this game.

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Sergeant Major
Re: XCOM is back and it is turn based![message #303510] Mon, 16 April 2012 21:15 Go to previous messageGo to next message
veedotja2 is currently offline veedotja2

 
Messages:86
Registered:April 2012
Location: New York
fleabittendog
"I am in no way involved in the development."

I guess I just felt I was helping a small independent developer who was trying to finally do the game justice because he liked the game not because he wanted to cash in on the brand name. Which is what a lot of guys on this forum have done with JA2. Only he's also sunk his life savings into it.


That's all I wanted to know. There are many X-Com clones and fan made games that are pretty good. I wish the best for anyone that tries fill the shoes of X-Com. They are big shoes. I wasn't trying to offend you. It's just that if someone is involved they have a tendency to overhype to gain support for their project and I wanted to know if this is the case here seeing as how I can't test for myself. You were evangelizing pretty hard there.

It takes me a couple of hours of my life to make $20 (after taxes). That's where I'm coming from.

I was going to leave it there but then you trashed some unnamed JA2 modders. Since in my opinion the JA2 modders haven given *hugely* of their free time and ask nothing in return I need to question your motives here.

fleabittendog
"...wanted to cash in on the brand name. Which is what a lot of guys on this forum have done with JA2.


Is this true? I haven't seen anyone charge for mods here. I even saw a couple of original JA2 developers post helpful information to help modders out. Can you give an example of this "cashing in?"

And who exactly *is* asking for money by cashing in on the X-Com brand? Xenonauts developers drop the X-Com name in a couple of obvious spots including the front page in a quote that can't possibly be a review since the game isn't even released! Buddy, *that* is the defintion of "cashing in."

From Xenonauts website:
"I

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Corporal 1st Class
Re: XCOM is back and it is turn based![message #303513] Mon, 16 April 2012 21:53 Go to previous messageGo to next message
Sam Hotte

 
Messages:1966
Registered:March 2009
Location: Middle of Germany
VeeDotJA2
fleabittendog
"...wanted to cash in on the brand name. Which is what a lot of guys on this forum have done with JA2.


Is this true?


No, because you omitted the relevant part in the quote. My reading is that he was saying that - like the JA2 community here - the Xenonauts guy is doing it for liking the game but "NOT because he wanted to cash in on the brand name."

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Sergeant Major
Re: XCOM is back and it is turn based![message #303519] Tue, 17 April 2012 03:42 Go to previous messageGo to next message
veedotja2 is currently offline veedotja2

 
Messages:86
Registered:April 2012
Location: New York
Sam_Hotte
No, because you omitted the relevant part in the quote. My reading is that he was saying that - like the JA2 community here - the Xenonauts guy is doing it for liking the game but "NOT because he wanted to cash in on the brand name."


I stand corrected! Rereading the full quote by fleabittendog it still sounded a bit like he was leveling an accusation on the JA2 community to make a point; but that makes little sense so it is likely my reading error. He therefore says: neither Xenonauts nor the JA2 mod community are cashing in. I understand his point now and I was not trying to take him out of context but I thought I was reiterating the relevant part which I addressed, which was the (supposed) attack.

Nevertheless, I respectfully disagree and believe that *is* what the Xenonauts team is doing. But I tend to make mistakes. Razz

I see that this has been quite a back and forth. It is so hard to transmit nuances in a message board that I read into things and maybe not being clear myself. I smile as I type, believe me - see! Smile I really want this team to succeed and I am afraid I sound harsh so I will leave off here.

Apologies again if I misquoted that isn't my style (especially since the whole post was visible anyway), it was just my tired eyes.

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Corporal 1st Class
Re: XCOM is back and it is turn based![message #303531] Tue, 17 April 2012 11:34 Go to previous messageGo to previous message
fleabittendog is currently offline fleabittendog

 
Messages:22
Registered:October 2010
Location: Canada
"but you just come across as a shill for an unfinished product."

Wow. I didn't expect that. I am in no way connected with the developers and I am not trying to sell the game. I just thought of it as an alternative to the Firaxis version. As I said, I will probably try both. I just liked the idea of what they were doing. And I certainly didn't mean to imply that the modders on this forum, who work for no money, are trying to cash in on anything. Maybe I didn't express myself well enough. I just made a connection between the guy developing Xenonauts and the modders here because they love the games they are working on rather than being driven by a market. And yes, this guy is trying to make money, but to be honest, as a small independent, he will be lucky to break even. As for paying $20 for an unfinished product, you are pre-ordering the full game, the alpha download is just a teaser (and I think he's looking for bug hunters). I understand that for some people that's a lot of money but for me, it wasn't a big deal. Try it or not, just a suggestion. And you didn't offend me, I just think my communication skills are not as good as I thought. I've never used smiley faces and the like so maybe I should start to better express my meaning. Smile

"Do you know 'Freelancer', Fleabittendog?"

No, I've never heard of it. I'll have to take a look. I have tried X3 Terran Conflict but I find it hard to get into as I think it's mainly a trade based game with space combat thrown in. But it does seem to have a huge following of somewhat fanatic followers. Do you use any of the mods for Freelancer. I just googled it and it seems like there is a pretty active modding community. Thanks for the tip.

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Private 1st Class
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