Home » MODDING HQ 1.13 » v1.13 Feature Requests » [Request] Externalized Keys and Locks
[Request] Externalized Keys and Locks[message #305270] Mon, 28 May 2012 18:36
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
I'd like to see the Lock ID's that are currently hardcoded externalized to an xml file, because xml-ized keys and locks would open up quite a lot of new design space.


The Locks.XML file could contain such values as:

Lock ID
Item ID of the Key that opens the lock
Electronic skill needed yes/no
difficulty to pick
difficulty to force open

maybe a modifier for lockbuster (some locks could not be lock bustered for example) or shaped charges.


Those are the tags I can think of right now, there might be a few more possible.

Any chance to get this one coded?









Report message to a moderator

Lieutenant

Previous Topic: What features do YOU want?
Next Topic: "Instant Action" or Scenario-based game mode?
Goto Forum:
  


Current Time: Fri May 17 11:52:58 GMT+3 2024

Total time taken to generate the page: 0.01303 seconds