Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » FIXING the massive game slowdown
Re: FIXING the massive game slowdown[message #307287] Thu, 12 July 2012 18:28 Go to previous messageGo to next message
tbird94lx

 
Messages:690
Registered:April 2002
Location: ohhhhhh canada
ok..5393 works fine for me..will stop with this one as i dont wanna fiddle anymore..LOL..


Re: FIXING the massive game slowdown[message #307289] Thu, 12 July 2012 18:42 Go to previous messageGo to next message
wanne (aka RoWa21)

 
Messages:2001
Registered:October 2005
Location: Austria
it seems we finally fixed the performance issues Wink


Re: FIXING the massive game slowdown[message #307294] Thu, 12 July 2012 22:05 Go to previous messageGo to next message
Madd_Mugsy

 
Messages:635
Registered:July 2005
Location: Canada
Good work everyone! :super:

Now I just need to fix the interrupt freeze that's been causing me grief...


Re: FIXING the massive game slowdown[message #307296] Thu, 12 July 2012 22:47 Go to previous messageGo to next message
jaredh

 
Messages:8
Registered:June 2006
Location: Dallas Tx
Tais
Edit: This all comes to one point, you are free to not use my SCI's!


Its pretty clear what I was referencing, and it wasn't your SCIs...it was exactly what I said.

And I'm not using your SCI. Its much easier to just DL it from SVN frankly.


[Updated on: Thu, 12 July 2012 22:48] by Moderator

Re: FIXING the massive game slowdown[message #307299] Fri, 13 July 2012 00:04 Go to previous messageGo to next message
wanne (aka RoWa21)

 
Messages:2001
Registered:October 2005
Location: Austria
Madd Mugsy
Good work everyone! :super:

Now I just need to fix the interrupt freeze that's been causing me grief...


which one? with iis or without iis?


Re: FIXING the massive game slowdown[message #307300] Fri, 13 July 2012 00:27 Go to previous messageGo to next message
Madd_Mugsy

 
Messages:635
Registered:July 2005
Location: Canada
With IIS and with Zombies. Getting it every few turns in DCA Razz



Re: FIXING the massive game slowdown[message #307301] Fri, 13 July 2012 00:33 Go to previous messageGo to next message
wanne (aka RoWa21)

 
Messages:2001
Registered:October 2005
Location: Austria
it seems it is a zombie bug. try building an executable with zombies disabled (see builddefines.h)


Re: FIXING the massive game slowdown[message #307302] Fri, 13 July 2012 00:39 Go to previous message
K0ukku

 
Messages:190
Registered:December 2009
Okay latest Tais SCI with AIMNASV27 working perfectly with the new exe, no signs of slowdowns at all in the first screen, enemies moving superfast, like in 4870. Smile Thanks guys!
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