Home » MODDING HQ 1.13 » v1.13 Bug Reports » gunfigther/gunslinger + reflex or match sights
gunfigther/gunslinger + reflex or match sights[message #310779] Sun, 30 September 2012 13:35

Registered:September 2012
In my game Sidney can't use any light pistol that has 2 base aim levels because the combined -3 to aiming levels (2 from gunfighter, 1 from reflex/match sights) aparently makes the game interpret the resulting -1 aim levels as if the gun has 8 aiming levels. The only pistols that still work allright are the ones that have a base of 4 aiming levels like the Desert Eagle.
This bug happens with Gunfighter 100% of the time no matter what light pistol is used. Have not tested with Gunslinger yet to see how that is.
If it can't be fixed because of limitations in the game engine maybe Gunslinger/Gunfighter itself should be given a different bonus than -1/-2 aim levels for pistols. I tried to do that myself but I have not yet discovered if it's possible to modify traits without messing witht the deeper workings of the game engine (don't know how).
Edit: this is in version 4870

[Updated on: Sun, 30 September 2012 13:35] by Moderator

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