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Creating test-maps[message #319138] Thu, 09 May 2013 12:36 Go to next message

Registered:October 2010

I'm currently debugging my refactored AI, and it would be very helpful to have a test map. I can create this map myself, but was wondering: is there any way to pre-place enemy and militia NPCs on the map, so that when I enter the sector, a fixed number of them spawn automatically at the positions and with the options given in the editor?

Thanks in advance.
Re: Creating test-maps[message #319293] Fri, 10 May 2013 18:12 Go to previous message

Registered:October 2005
Location: Austria
just drop smeagol a PM in case he does not read this thread.

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