NCTH - How to: Auto-fire control? (important weapon stats)[message #328176]
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Thu, 14 November 2013 22:11
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Bananarepublic |
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Messages:39
Registered:October 2013 |
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(this is on UC 1.13)
I'm trying to get a machine gunner going for long range fire support. Gave the merc a Bushmaster gun.
My gun, at the moment, goes wild during auto as low as 2 bullets, and hardly ever suppresses anything (single shot works fine), even while firing 5-10 rounds. My other merc with 3 round bursts can suppress much better, with a rifle.
What stats should a machinegun have for good suppression?
Mine has Counter Force Modifier and Maximum Counter Force on the plus side, but Counter Force Accuracy modifier (the one with (+) icon) on the negative.
(i attached a rod and spring as an experiment thought it probably was a bad idea. Never been a fan of the thing)
Is accuracy modifier the most important, or do i need all 3 to suppress decently?
What exactly is the difference between those 3 stats?
Should rod and spring be used on CQC only?
[Updated on: Thu, 14 November 2013 22:13] by Moderator Report message to a moderator
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Private 1st Class
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Re: NCTH - How to: Auto-fire control? (important weapon stats)[message #328188]
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Fri, 15 November 2013 01:45
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Bananarepublic |
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Messages:39
Registered:October 2013 |
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Already got one attached and it helps a bit.
I tried removing the optics ( - accuracy as well) and it helped the volley stay on course longer.. but shouldn't the merc try to readjust the aim during mid volley, after it goes off-target?
That's what i don't understand..
You see, i'm fine if the gun strays off course, since i don't want him to be precise (auto accuracy); I want to cover a wide area when shooting.
But if not being precise (no auto accuracy) means the gun will just jump to the left and stay there, then i suppose I need him to be precise?
[Updated on: Fri, 15 November 2013 02:02] by Moderator Report message to a moderator
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Private 1st Class
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Re: NCTH - How to: Auto-fire control? (important weapon stats)[message #328190]
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Fri, 15 November 2013 02:01
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cnagorneac |
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Messages:190
Registered:April 2012 |
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From my experience, to shoot precisely with autofire you need to have maximum counter force modifier in particular stance to be more then recoil modifier of the weapon.
Maximum counter force depends on str (maybe on some other parameters also). Recoil modifier is always the same for the weapon.
If your counter force modifier is lower, most probably most of your bullets will go UP and you will not suppress anything, but if it is higher they will be all within some radius (let's say within your precision radius).
So if I needed to suppress with ton of bullets and try not to kill to many bad guys, I usually aim not very precise, (if you aim precise and your str is high - you just kill everyone =) )but use excessive AP for more bullets. So my merc was firing lot of bullets, NEAR the enemy, barely hitting anyone. Of course sometimes you hit anyway =).
[Updated on: Fri, 15 November 2013 02:03] by Moderator Report message to a moderator
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Staff Sergeant
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Re: NCTH - How to: Auto-fire control? (important weapon stats)[message #328192]
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Fri, 15 November 2013 02:35
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cnagorneac |
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Messages:190
Registered:April 2012 |
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I meant "maximum counter force" modifier, not "maximum counter force modifier" =)
This is the actual value. Just try to unattach bipod or foregrip form the gun. "Counter force modifier" will become smaller AND maximum counter force will become smaller. so you basically look only at Maximun counter force parameter.
I dunno what is with Haywire, but to fire effectively with autofire you need your counter force more then recoil.
and yes, it is the icon with red arrow. It is called "total recall".
also consider that foregrip is not increasing gun stability for prone stance (i think it actually decreases it), and bipod is ONLY for prone stance, but I think you already know that. Just look which stance has higher counter force and try to fire from this stance.
also if you give the same gun to another person, those values (counter force) will be different, That's why Bull is much better in autofire than for example Fox or Ira.
Maybe you also have to consider another weapon. in stock 1.13 13 recoil is very high. I usually stick with less recoil weapons, but do not remember exactly.
Also you can draw a line when shooting so your merc will not try to shoot in one spot. to do it you need to aim, click and holding the click to move your mouse. you will see red dots. following your mouse movement. that is how you suppress wider areas.
huh... hope it helped =)
[Updated on: Fri, 15 November 2013 02:48] by Moderator Report message to a moderator
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Staff Sergeant
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