Reinforcement behavior[message #333688]
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Fri, 13 June 2014 12:48
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Tyxe |
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Messages:78
Registered:May 2012 Location: France |
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Hi,
I like to play with reinforcement but i got two big issues with this feature.
The main one is that they may appear right next to your team, making it unrealistic/too easy or almost unplayable (depending if you either select them to come with 0 action points or not).
It would be great if reinforcement were programmed to always enter the sector from the opposite side of your own initial entry point(no matter of the side the reinforcement come from) or maybe even better in the middle of the map (if you select them to not be delayed).
Next gripe i got with reinforcement is that i find it much too easy to keep the control of towns once militia is trained (unless special feature like the DCA but i dislike those).
I don't know how it works in vanilla (do the militia reinforce automatically ?) but it would be cool if militia reinforcement from other sector of town is disallowed (not that realistic but would make the game more exciting).
Thankd for reading
[Updated on: Fri, 13 June 2014 12:48] by Moderator Report message to a moderator
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Corporal
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Re: Reinforcement behavior[message #333721]
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Sat, 14 June 2014 18:59
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Flugente |
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Messages:3509
Registered:April 2009 Location: Germany |
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Well, you are asked in battles in which your own mercenaries participate. In auto-resolve battles, militia reinforce automatically, so that can be a problem, yes...
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