No guns for enemies[message #334896]
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Sat, 09 August 2014 23:22
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Nemess |
Messages:1
Registered:August 2014 |
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Hey, guys!
I'm thinking about making a new game mode for myself. Something like Counter-Strike against a team of 20 bots with just knives. Those insane level options like endless pool of aggressive (but helpless) troops make it sound pretty fun. And if you increase damage resistance and headshot damage multiplier you get scientifically accurate zombies.
I figured out .ini settings for that but I have problem with .xml. How do I make soldiers only use melee weapons? I set all the fields in EnemyGunChoices and EnemyItemChoices to "0", but when I land in Omerta they still shoot me with handguns.
Another question is how to give those soldiers bloodcat intelligence? I read in one of the threads here that enemies with no ranged weapons try to run away.
Any ideas?
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Civilian
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Re: No guns for enemies[message #334899]
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Sun, 10 August 2014 04:40
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Urby |
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Messages:5
Registered:March 2013 |
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Wouldn't leaving them with a single melee weapon as their only weapon choice work? I believe if you give them no gun choices at all the game defaults them to a Glock 17.
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Private
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