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Custom IMP Portrait Issues[message #336841] |
Mon, 20 October 2014 01:13  | |
Vherid
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Messages:6
Registered:October 2013 |
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So I've been implementing my own custom imp portraits and etc, everything is working fine except for animations.
Personally I could care less for the animations, just the icon is good enough for me, but apparently using only a 1 image stacked STI because it doesn't animate froze the hell out of the game for a period of 30-90 seconds on every animation attempt, I assume it trying to look for the files and not finding anything and getting locked.
So I simply fixed the issue by giving it "fake" animations, and basically just copying the face on all 7 stacks, so it has things to blink between and is happy, but none of them are actually different so no animation shows.
The problem I have now, is that even with coordinates set to 0 on everything, and this is for sure on a new campaign, the portraits are constantly flashing when they animate, the consecutive images being about 1-5 pixels southeast of where the static image lays.
Looking in the face viewer, all 0 should sit the images perfectly over the static without moving, but for some reason it seems like the game refuses to acknowledge that I have it all set to 0 for the coords.
Any ideas?
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