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Re: 1.13 Stock Data Overhaul[message #337629]
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Sat, 08 November 2014 07:14
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Swant |
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Messages:29
Registered:April 2011 |
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I tried to do a SVN uppdate but don't know if I got the right EXE.
I got confused by:
at last you need a fitting exe from *here*. It should not be lower than the revision specified in the svn log (NOT the revision of the main trunk/all branches!) you can read after downloading from branches/Strohmann
The show log button showed: Revision:7608 Author:Strohman Date:24 oktober Message: Unstable_Revision_7572_on_GameDir_2172
So I should use 7572 EXE correct?
[Updated on: Sat, 08 November 2014 07:16] by Moderator Report message to a moderator
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Private 1st Class
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Re: 1.13 Stock Data Overhaul[message #343584 is a reply to message #343548]
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Fri, 01 January 2016 04:45
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Taro_M |
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Messages:292
Registered:November 2008 |
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Could someone help me out. Im trying to run Arulco Folding Stock with Wildfire maps. Thanks to SDO it seems I can actually load the maps, but they have messed up tileset. I have renamed Ja2Set.dat.xml.Overhaul to Ja2Set.dat.xml, so maps arent totally messed up, but some parts are replaced by a tile of a blue car with barrels on the back.
Any idea how to get it all running correctly?
EDIT: Ok, I mixed and matched some mods and got AFS working on WF maps without too many NADA's or mismatched items. I basically dropped WF 6.07 into AFS, took maps and Ja2Set.dat.xml from SDO+WF default maps.
Scaling maps throw a lot of NADA's as well as mismatched items (sniper rifle instead of a rock for example).
Still for now it works pretty OK for me to roll with it.
[Updated on: Fri, 01 January 2016 15:23] Report message to a moderator
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Master Sergeant
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Re: 1.13 Stock Data Overhaul[message #344224 is a reply to message #343584]
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Thu, 25 February 2016 08:40
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Newbiefied_Battleaxe |
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Messages:11
Registered:February 2016 |
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Hello. I hope this thread has still some life in it.
Awesome mod. Especially combined with AR. I played AR years ago and enjoyed it a lot.
I am having an annoying problem(link 1) while playing, though. If you notice the graphic gets cut on my currently equipped gun slot. As you can see my campaign is very young and I don't have many guns, but I've noticed that this does not to Ira's revolver. I also recently found another(link 2) inventory-related glitchy thing.
Now I my modding experience is very limited, but is it possible that the new item sizes is the culprit here? Is there any fix to this? I know it's not game-breaking but this really rustles my jimmies.
Another minor thing to report: I made an AIM sniper character. She ended up with Mini-14 accompanied by a No.32 4x scope that cannot fit into her gun. Is this intended?
i.imgur DOT COM /8dzKJLX.png Link 1
i.imgur DOT COM /g8hUYR3.png Link 2
Whoops, it seems that I can't use links because I have a new account.
Update #1: It seems that the resolution I'm using is causing this. Vanilla 1.13 didn't have this. The resolution which I had my problem was 1280x800. Currently I'm using 1280x768 and I have no graphical problems so far.
I encountered some other bugs, though. When bringing Maria to Angel after Angel thanks you and gives you his deed my cursor would permanently be a clock and I wouldn't be able to do anything except exit the game. The temporary solution I found was that letting everyone in my team stand outside Angel's shop and let Maria go in by herself.
Now I thought it was over but after defeating the third boxer and Kingpin telling me that he's impressed the same thing would happen. Permanent clock cursor and I had to exit my game.
Update #2: I found the problem. It seems that that glitch happens when the NPC gets stuck via my guys blocking the doorway. The Kingpin problem was not caused by my team, but by a Kingpin crew blocking his own boss.
[Updated on: Thu, 25 February 2016 13:58] Report message to a moderator
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Private
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Re: 1.13 Stock Data Overhaul[message #344263 is a reply to message #344229]
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Sat, 27 February 2016 20:19
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Newbiefied_Battleaxe |
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Messages:11
Registered:February 2016 |
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That's very informative, thank you.
On other news I found a game-crashing bug. I only noticed this recently but it seems I can adjust a 7x battle scope to make it 5x. Tried doing it and it just freezes the game. Had to kill the process. I've tried it 3 times, happened all 3 times.
Update: Found a similar bug. This time I crashed when I tried setting up a "grippod".
[Updated on: Sun, 28 February 2016 01:25] Report message to a moderator
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Private
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Re: 1.13 Stock Data Overhaul[message #344487 is a reply to message #344282]
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Fri, 11 March 2016 19:14
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MortuusSum |
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Messages:5
Registered:February 2015 Location: Ontario |
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Hey, sorry to be a bother, but I've come up against an issue I don't quite know is an issue. I've got the game installed (using the "SVN Method" detailed in the OP), and so far everything seems to be working fine, but weapons all do a tiny amount of damage (like 2-4 on a headshot with a .45). Is this WAD, or did I do something wrong?
[Updated on: Fri, 11 March 2016 23:32]
The Ellipsis is a punctuation mark used to indicate "the ommission of words not needed to complete the construction or sense". Recently, it has also been used more casually to indicate a significant pause or trailing-off at the end of a sentence. As a result of this overuse and misuse, these gentle and ancient punctuations are slowly dying off; please help to preserve them for future generations.
Spare the Ellipsis. Use a Period.Report message to a moderator
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Private
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Re: 1.13 Stock Data Overhaul[message #345841 is a reply to message #314623]
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Sun, 05 June 2016 05:10
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Sukha |
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Messages:37
Registered:December 2007 |
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Got fed up with win 8.1 problems and installed Win XP in dualboot to play this lol.
Running 8218 with AR1.4+SDO
Updated Ammo XML with new parameters.
The only modification I´ve made was I changed TT3day and Blackhawk Patrol pack to be Combat packs, changed their pockets and such.
Also added the new AI behaviour settings to the options.ini, AI_EXTRA_FLANKING etc.
Still getting crashes/errors from time to time, trying to make this thing stable as I enjoy Iron Man :-/
Got this error while aiming at some random enemy.
File: vsurface.cpp
Line: 1050
Function: CreateVideoSurface
Could not create video surface from file: INTERFACE/TactPopupBackground.pcx
Got crash once while aiming at enemy jeep too, blown up a bunch of em without issues so I cannot exactly reproduce it.
[Updated on: Sun, 05 June 2016 05:15] Report message to a moderator
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Private 1st Class
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Re: 1.13 Stock Data Overhaul[message #351113 is a reply to message #314623]
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Tue, 26 September 2017 06:47
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TWJunky |
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Messages:94
Registered:November 2012 Location: Austria |
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I am getting a runtime error on build 7609+fix with SDO. FacilityTypes.XML Error: Assignment for Facilty 7 is Unrecognized
Starting without SDO works though
[Updated on: Tue, 26 September 2017 10:06] Report message to a moderator
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Corporal 1st Class
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Re: 1.13 Stock Data Overhaul[message #351307 is a reply to message #314623]
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Fri, 20 October 2017 20:42
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Kitty |
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Messages:436
Registered:October 2017 Location: Germany |
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Frankly, i have to say that i don't understand how to instal this with AR1.4. I simply don't get it.
I did play AR1.4 with your stable version 2014 and CVBs patch on 1.13 (7609,stable). I did understand how to instal that and it was a lot of fun, so thank you!
I mentioned this in a question related to another topic and got the hint to try AR1.4 with SDO.
Do I understand it right that i won't be able to use SDO with 7609? But then, why are there versions for stable 2014 (which file under unstable revisions?), which i thought is 7609, that are neither 7435 nor 7609? Which one is the "required core mod"? SDO or 1.13?
It seems interesting to give AR another try with SDO, but i need more advice. I just want to use the combination of AR+SDO providing the most features and running on the newest possible version of 1.13 (7435,7609,7676,...), but i can't find out which of the offered downloads this may be.
So, really, I'm sorry to bother you with these probably noob-like questions, but any advice would be welcome.
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
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Re: 1.13 Stock Data Overhaul[message #351386 is a reply to message #351313]
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Mon, 30 October 2017 01:18
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TWJunky |
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Messages:94
Registered:November 2012 Location: Austria |
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OK i got 7609+Fix to work. thanks for the postting the 7609 SDO files LatZee. The problem i got now is that the colors are really dark and blurry when i start with a resolution of 1920x1080. when i start 7654+SDO the colors seem a lot better. whats the issue here?
[Updated on: Mon, 30 October 2017 05:24] Report message to a moderator
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Corporal 1st Class
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