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Editing Jagged Alliance (1994)[message #344998] Mon, 11 April 2016 15:39 Go to next message
pattoze is currently offline pattoze

 
Messages:40
Registered:April 2016
I know that canonically, the combat stats of some mercs are going to be low in the first series - due to AIM being a relatively new player in the mercenary market, what I don't get, is why the DEX stat is so low for many of the doctors and medics? For example, Bernie has a dexterity stat of 48, yet is meant to be the company physician? Dexterity is definitely a factor in doctoring assignment, so I was wondering if there was anyway in the provided files, to fix up some of the stats which don't seem to add up with a particular merc's role within AIM?

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Corporal
Re: Editing Jagged Alliance (1994)[message #345074 is a reply to message #344998] Fri, 15 April 2016 01:25 Go to previous messageGo to next message
Scheinworld is currently offline Scheinworld

 
Messages:961
Registered:December 2007
Location: Baltic Sea, Germany
Hello Pattoze,

pattoze wrote on Mon, 11 April 2016 14:39
I know that canonically, the combat stats of some mercs are going to be low in the first series - due to AIM being a relatively new player in the mercenary market, what I don't get, is why the DEX stat is so low for many of the doctors and medics? For example, Bernie has a dexterity stat of 48, yet is meant to be the company physician? Dexterity is definitely a factor in doctoring assignment, so I was wondering if there was anyway in the provided files, to fix up some of the stats which don't seem to add up with a particular merc's role within AIM?


Yes, there should be tools for changing that, but I don't know if these (old) editors are still usable with new Windows versions?

Just check/try (& give us feedback please!) and good luck!

http://kermi.pp.fi/JA_1/Modding_Tools/


Best regards; Schein...

PS: And welcome to the Bear's Pit forum! thumbs up

[Updated on: Fri, 15 April 2016 01:47]




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First Sergeant

Re: Editing Jagged Alliance (1994)[message #351670 is a reply to message #345074] Tue, 12 December 2017 05:53 Go to previous messageGo to next message
KBfore is currently offline KBfore

 
Messages:32
Registered:April 2011
anyone know if these editors work? I was thinking of doing a JA playthrough. Thanks.

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Private 1st Class
Re: Editing Jagged Alliance (1994)[message #351673 is a reply to message #351670] Tue, 12 December 2017 11:38 Go to previous messageGo to next message
Jahh is currently offline Jahh

 
Messages:56
Registered:March 2017
You can try to define "work" in this context. They can do some very limited amount of editing undoubtedly. It could be both useful or useless.

I was thinking of doing a JA playthrough. < just wonder about the way it connected to editors and do they work or not?

also: http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23366&goto=349365&#msg_349365

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Corporal
Re: Editing Jagged Alliance (1994)[message #359188 is a reply to message #351673] Sun, 15 March 2020 05:51 Go to previous messageGo to next message
Seroma is currently offline Seroma
Messages:4
Registered:March 2020
I know it is too late but I made a video showing how to edit the merc skills using cheat engine. I uploaded it to the youtube.

youtube.com/watch?v=qA5gpxJV67Q/watch?v=qA5gpxJV67Q

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Civilian
Re: Editing Jagged Alliance (1994)[message #359190 is a reply to message #359188] Sun, 15 March 2020 06:36 Go to previous message
Seroma is currently offline Seroma
Messages:4
Registered:March 2020
And in another video I showed how you can add items

youtube.com/watch?v=VQ6kSycetvQ

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Civilian
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