Home » MODDING HQ 1.13 » v1.13 General Development Talk » Weapon status
Weapon status[message #349025] Sun, 26 February 2017 22:07 Go to next message
Slugg087 is currently offline Slugg087

 
Messages:8
Registered:February 2017
Location: Sweden
When hovering over weapons in my inventory get the tooltip that tells me the name and caliber of the weapon but then it says: [88%(99%)]. The first one is weapon condition but what does the second value mean?

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Private
Re: Weapon status[message #349026 is a reply to message #349025] Sun, 26 February 2017 22:11 Go to previous messageGo to next message
Flugente

 
Messages:3509
Registered:April 2009
Location: Germany
That is the repair threshold, restoring that requires a repair merchant (or with ini settings, a merc with the right traits).


I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.

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Captain

Re: Weapon status[message #349386 is a reply to message #349026] Sat, 01 April 2017 02:56 Go to previous messageGo to next message
sylar951 is currently offline sylar951

 
Messages:57
Registered:December 2013
But that second threshold drops very slowly... Can you make it go down faster so that we really need those repair merchants.

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Corporal
Re: Weapon status[message #349390 is a reply to message #349386] Sat, 01 April 2017 10:30 Go to previous message
silversurfer

 
Messages:2793
Registered:May 2009
Properly maintained guns don't magically get damaged. However, you can increase the JAM_DAMAGE_THRESHOLD values in Item_Settings.ini so guns can get damaged at higher status values during jams.


Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

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