Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » AIMNAS » AIMNAS BigMaps Part 12 (Main Discussion Thread for the AIMNAS Bigmaps Project)
Re: AIMNAS BigMaps Part 12[message #346955 is a reply to message #346947] Sun, 18 September 2016 16:05 Go to previous messageGo to next message
smeagol

 
Messages:2713
Registered:June 2008
Location: Bremen, Germany
Actually managed to finish a new map today.

For those interested, current world map.

Update available on the github page.

[Updated on: Sun, 18 September 2016 16:30]



Re: AIMNAS BigMaps Part 12[message #346966 is a reply to message #346955] Mon, 19 September 2016 09:21 Go to previous messageGo to next message
Schopenhauer17
Messages:4
Registered:February 2015
Hey smeagol,

hope your moving to a new location went well. Can't play JA2 without bigmaps anymore, so I'm waiting the next City to gets finished somewhere in the future for my next game. I'm always looking forward for updates / a new picture of the worldmap. Can't open this one though.

Thank you so much!
Re: AIMNAS BigMaps Part 12[message #347158 is a reply to message #346966] Tue, 04 October 2016 21:30 Go to previous messageGo to next message
smeagol

 
Messages:2713
Registered:June 2008
Location: Bremen, Germany
Two new maps added (H3 and H4... yes, that actually includes a new city sector!).


Re: AIMNAS BigMaps Part 12[message #347166 is a reply to message #347158] Wed, 05 October 2016 11:39 Go to previous messageGo to next message
smeagol

 
Messages:2713
Registered:June 2008
Location: Bremen, Germany
Overheating can now be a thing in AIMNAS... I added 30 different quick change barrels (they use the same pic atm, so don't get confused...). For testing reasons overheating has been enabled in the ja2options.ini.

If you don't like overheating, you should set the value to FALSE in the ini.


Re: AIMNAS BigMaps Part 12[message #347258 is a reply to message #347166] Sun, 09 October 2016 23:07 Go to previous messageGo to next message
smeagol

 
Messages:2713
Registered:June 2008
Location: Bremen, Germany
Check out this weeks map progress:

http://i.imgur.com/Brgi3HG.gif


Re: AIMNAS BigMaps Part 12[message #347426 is a reply to message #347258] Sun, 30 October 2016 17:01 Go to previous messageGo to next message
NewAgeOfPower

 
Messages:107
Registered:June 2010
smeagol wrote on Sun, 09 October 2016 20:07
Check out this weeks map progress:
-snip-


Sick looking compound.

Note: the world map mentioned in this post is a dead link,
Re: AIMNAS BigMaps Part 12[message #347773 is a reply to message #340244] Thu, 22 December 2016 08:11 Go to previous messageGo to next message
Schopenhauer17
Messages:4
Registered:February 2015
Any chance for a X-Mas AIMNAS release this year? happy
Re: AIMNAS BigMaps Part 12[message #347775 is a reply to message #347773] Thu, 22 December 2016 11:31 Go to previous messageGo to next message
smeagol

 
Messages:2713
Registered:June 2008
Location: Bremen, Germany
Like honey not bees

maybeeeeeee ....


Re: AIMNAS BigMaps Part 12[message #347799 is a reply to message #347775] Sat, 24 December 2016 19:05 Go to previous messageGo to next message
smeagol

 
Messages:2713
Registered:June 2008
Location: Bremen, Germany
Currently upping the AIMNAS X-Mas Update to github... enjoy and happy holidays everyone. Lol bear

[Updated on: Sat, 24 December 2016 19:06]



Re: AIMNAS BigMaps Part 12[message #347802 is a reply to message #347799] Sun, 25 December 2016 05:16 Go to previous messageGo to next message
Schopenhauer17
Messages:4
Registered:February 2015
You made good progress with the overall mapcount. Thanks for the release and all the work you put into it! Bigmaps feels like a completely new experience...

Merry Christmas!
Re: AIMNAS BigMaps Part 12[message #347810 is a reply to message #340244] Mon, 26 December 2016 09:20 Go to previous messageGo to next message
bicyycle

Messages:8
Registered:December 2011
Location: China
Another gift for new year, thank you !
Re: AIMNAS BigMaps Part 12[message #347832 is a reply to message #347810] Tue, 27 December 2016 13:27 Go to previous messageGo to next message
ddarz
Messages:9
Registered:August 2007
Thanks!!! Happy Holidays Smeagol
Re: AIMNAS BigMaps Part 12[message #347838 is a reply to message #340244] Tue, 27 December 2016 15:38 Go to previous messageGo to next message
PET

 
Messages:29
Registered:April 2006
Location: Czech Republic
Hi Smeagol, nice work on xmas release! good to see that progress. thumbs up
I hope you want redo Alma sectors and nearby woods soon happy
Re: AIMNAS BigMaps Part 12[message #348933 is a reply to message #347838] Tue, 21 February 2017 17:59 Go to previous messageGo to next message
omegakill

 
Messages:14
Registered:April 2015
Hi Smeagol, I hope the move went well and the twins (as well as the rest of your family and of course yourself!) are well. Thank you for your continued efforts in bringing us this content so that we can keep enjoying this old game, it goes to show that a few dedicated and passionate people can expand a games life well beyond it's intended years.
Re: AIMNAS BigMaps Part 12[message #349188 is a reply to message #348933] Tue, 07 March 2017 01:36 Go to previous messageGo to next message
Count_H
Messages:1
Registered:March 2017
Location: Uk
Hi smeagol , long time no see , is there a reason why all the crates are empty and cupboards so far in the lastest GITHUB bigmaps ,

if anyone wants to try changing the ini edit INITIAL START DELAY , start delay to 7200 to start the game at 2 am makes that first mission alot different sneak ank peak. Personal preferance , after all who would use LZ In daylight
Re: AIMNAS BigMaps Part 12[message #349348 is a reply to message #349188] Mon, 27 March 2017 22:06 Go to previous messageGo to next message
smeagol

 
Messages:2713
Registered:June 2008
Location: Bremen, Germany
New github update available containing finished H2 map!


Re: AIMNAS BigMaps Part 12[message #349581 is a reply to message #349348] Wed, 19 April 2017 21:41 Go to previous messageGo to next message
Panzer

 
Messages:82
Registered:February 2016
Location: Altis, Sometimes Tanoa
Curious how far the map has come since the last time I've seen, any links?



I have no Wife, Children, or real Job. This also means I have 24 hours a day and 7 days a week to think of a rebuttal. You have been warned.

"I got another problem: I am being overrun by Dinosaur Nazis on Hoverboards!" -Ravenhugger

"Before you judge a man, walk a mile in his shoes. After that who cares? He's a mile away - and you've got his shoes!" - Unknown Criminal
Re: AIMNAS BigMaps Part 12[message #349896 is a reply to message #340244] Fri, 26 May 2017 18:33 Go to previous messageGo to next message
Huberclim

 
Messages:34
Registered:May 2011
Location: Germany
Me too, how far is it? The idea is so cool! happy
Re: AIMNAS BigMaps Part 12[message #349898 is a reply to message #349896] Fri, 26 May 2017 20:00 Go to previous messageGo to next message
smeagol

 
Messages:2713
Registered:June 2008
Location: Bremen, Germany
Current progress on the mod will keep you entertained for quite a while.

As far as being finished... well, it'll take some more time.


Re: AIMNAS BigMaps Part 12[message #349915 is a reply to message #349898] Mon, 29 May 2017 12:29 Go to previous messageGo to next message
zipov

 
Messages:6
Registered:February 2017
Location: Poland
Can't wait for Grumm.
The updates are steady though.
Y'all keepin us folks entertained!
icon1.gif  Re: AIMNAS BigMaps Part 12[message #350160 is a reply to message #340244] Sat, 24 June 2017 21:06 Go to previous messageGo to next message
PET

 
Messages:29
Registered:April 2006
Location: Czech Republic
Alma Please!

ALMA

ALMA

H13 H14 I13 I14

THIS IS ALMAAAAA
Re: AIMNAS BigMaps Part 12[message #350242 is a reply to message #350160] Mon, 03 July 2017 18:24 Go to previous message
Raccoon

Messages:3
Registered:October 2015
Hey there,

first of all, thanks for all the work and time you put into this so us plebs can after all these years still enjoy this old gem in a different (and better!) way again and again. Honestly, much appreciated!

Im planning on doing another playthrough. Last one i used Arulco Revisited, which i enjoyed very much, however i really want to use some of the newer 1.13 features and from what my "research" around here told me that only works with either pure 1.13 or ANIMAS.

Now my question is: how far will i get through the campaign until things likley start to break? What ive been reading a lot here and what the FAQ says is that some quests are generally broken, but some of those posts are over a year old. I havent read anything else however so i figured thats still the case. Will i be able to finish the game? From what i undestand all Deidranna sectors are still untouched, but will the game just switch to vanilla maps wherever there is no bigmap or will things go weird?

Thanks in advance and keep up the good work!

[Updated on: Tue, 04 July 2017 20:43]




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