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Crash when using higher resolutions[message #349789] Mon, 15 May 2017 03:53
Registered:May 2017
I've been playing UC 4.50 release for over a year at 1920x1200 on 2 different Win10 PCs without too many issues other than an occasional crash. Today I tried to get the newest experimental version working: SCI_Unstable_Revision_8366_on_GameDir_2357 and Urban Chaos-1.13 Full Experimental 7 v4.6x 20170116.

If I have the resolution set to 1024x768 the tactical screen loads fine and the game seems to work like before. However, when I try to enter the tactical screen when the resolution is set higher than 1024x768 I get an unhandled exception error and the following in the stack trace log:

*** Sun May 14 20:42:51 2017 ***

[1.09265] : Backtrace: [Data\German.slf] - Error when opening file : 2

[1.09833] : Backtrace: Could not open file : Data\German.slf

[1.10332] : Backtrace:

[1.10808] : Backtrace: ========== Sun May 14 20:42:51 2017 ==========
File : ..\src\Core\vfs_file_raii.cpp
Line : 54
Location : vfs::COpenReadFile::COpenReadFile

========== Sun May 14 20:42:51 2017 ==========
File : ..\src\Core\vfs_file_raii.cpp
Line : 50
Location : vfs::COpenReadFile::COpenReadFile

Could not open file : Data\German.slf

I don't have that file (nor did I in my old install with UC4.50. I tried using the German.slf file I found on another thread and I still get the crash but the stack trace log does not get created. I don't see why that file above would be specific to higher resolutions. Does anyone have any idea what the problem could be? Is that log even correct and/or meaningful? Is there some other hack the newer builds require for those resolutions (specifically 1920x1200)?

I'm using Win 10 x64 with the 3 .dll files copied to the game dir to fix the slow behavior.
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