Home » MODDING HQ 1.13 » v1.13 Feature Requests » No more bloody throwing knives
No more bloody throwing knives[message #349960] Sun, 04 June 2017 03:19 Go to next message
Effigy
Messages:3
Registered:June 2017
Location: USA
Forgive me if this has already been mentioned, but I couldn't find anything in a forum search. Has anyone ever made a mod to eliminate bloody throwing knives? Adding bloody versions of knives was a terrible design choice in this game and just makes inventory management a hassle. I understand that bloody knives are a separate item type and can't be simply removed, but it seems like the simplest solution would be to always have a normal throwing knife produced when any kind (bloody or normal) is thrown. This way, if you get a bloody knife as random loot it could be easily converted to the normal version and stay that way permanently.

It would be nice if this change were incorporated into the main v1.13 mod if/when another version is released. I doubt many people enjoy the tedium from having to micromanage two different kinds of throwing knives that don't stack together.

If this can be changed by simply editing the XML files, can anyone point me in the right direction? Thanks!
Re: No more bloody throwing knives[message #349961 is a reply to message #349960] Sun, 04 June 2017 11:09 Go to previous messageGo to next message
Hawkeye

 
Messages:1653
Registered:October 2005
Location: Australia
Or you could just clean it, and then stack them with the clean ones.


Re: No more bloody throwing knives[message #349962 is a reply to message #349961] Sun, 04 June 2017 12:11 Go to previous messageGo to next message
sevenfm

 
Messages:1345
Registered:December 2012
Location: Under the Mountain
Micromanagement is an important part of Ja2.
If you don't like bloody knives, remove
<BloodiedItem>62</BloodiedItem>

from
<uiIndex>38</uiIndex>
<szItemName>Throw. Knife</szItemName>

in items.xml



Stable 7609+fix (18.10.2017)
Stable 7609+AI (r525 18.10.2017)
Improved weapon sounds, Ambient sounds, LoadScreenHints for Ja2+AI
Youtube channel
Win8+ fix


Re: No more bloody throwing knives[message #349963 is a reply to message #349962] Sun, 04 June 2017 13:20 Go to previous messageGo to next message
Burzmali

 
Messages:240
Registered:March 2007
Location: Estonia
Razor does not mind a little blood on his knives at all devil



time sure flies when you're having fun
Re: No more bloody throwing knives[message #349964 is a reply to message #349962] Sun, 04 June 2017 13:29 Go to previous messageGo to next message
Effigy
Messages:3
Registered:June 2017
Location: USA
sevenfm wrote on Sun, 04 June 2017 04:11
Micromanagement is an important part of Ja2.

True, although it seems like they made a weird exception for throwing knives. For instance, we don't have bloody combat knives (KCB, SOG, etc.) yet, realistically, they would get bloody when used just like throwing knives. Realistically, you would also be able to store bloody knives in the same compartment as clean knives. I don't think the "bloody" version really adds anything to the game apart from flavor, so the added inventory management doesn't seem warranted.

Thanks for the code! I'll try that out.
Re: No more bloody throwing knives[message #350176 is a reply to message #349964] Tue, 27 June 2017 13:38 Go to previous message
3iff

 
Messages:48
Registered:July 2001
Location: Birmingham, UK
To clean a bloody knife, throw it into the ground.
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