Home » MODDING HQ 1.13 » v1.13 Bug Reports » JA2 1.13 Windows 8.1 -- Consistent Freezes  () 1 Vote
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349515 is a reply to message #349512] Thu, 13 April 2017 05:02 Go to previous messageGo to next message
TrentL

 
Messages:68
Registered:February 2015
Location: United States
Is it supposed to give a warning about save game version being different?
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349516 is a reply to message #349515] Thu, 13 April 2017 07:25 Go to previous messageGo to next message
TrentL

 
Messages:68
Registered:February 2015
Location: United States
Ran well tonight, no issues whatsoever. I really like the LBE menus, the colors make it easy to know what you can still fit.

There's still quite a few things with LBE which aren't right, but nothing breaking. Clicking on syringe pouch (and others) brings up ammo/grenades menu, so does med pouch. But that's not a big deal considering the game breaking bugs are gone.

Coming along really well, it's getting solid.

At the risk of being a real pain.. What would be involved in getting the game to pause and let you alt-tab? happy
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349529 is a reply to message #349516] Thu, 13 April 2017 20:02 Go to previous messageGo to next message
TrentL

 
Messages:68
Registered:February 2015
Location: United States
Bob I don't know if this is timing related or some other bug rearing it's head but I had skyrider crash the game early AM today moving a squad of 6 mercs from drassen to alma; he never lifted off, as soon as I issued the move order the screen went black and an exception got tossed. Also had one other instance where "time quit advancing" also when activating skyrider. The game remained functional except I couldn't get time to start going again. I was able to save at that point but a subsequent reload crashed the game; I had to re-open JA2 and then load the save I'd just made, after which things worked fine.
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349530 is a reply to message #349529] Thu, 13 April 2017 21:49 Go to previous messageGo to next message
The_Bob

 
Messages:358
Registered:May 2009
Location: Behind you.
Well that's weird, the timer should just restart if it goes off the rails.

I've also had Skyrider crash the game several times, so I think that's unrelated, nevertheless worth investigating.

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349534 is a reply to message #349530] Fri, 14 April 2017 07:59 Go to previous messageGo to next message
TrentL

 
Messages:68
Registered:February 2015
Location: United States
It wasn't like the normal timer glitches. Everything in the game still worked; I just couldn't get the clock to start rolling again. I'd unpause and it'd say 30 min, but it wouldn't actually move time forward. Tried changing it to 5 min, etc, nothing worked at all. I could move inventory, enter a sector and move my dudes, but back on the strategic map, time stood still, period.

The other skyrider bug I had just before that was odd, too. I couldn't do anything, no matter what mode I selected on the strategic map, whatever I clicked tried to move skyrider again. I couldn't do a damn thing other than click on sectors and listen to him say SKYRIDER HERE over and over and over again. happy

Oddly enough when that one happened I could click on the mercenary face in the upper left of the strategic map several times and THEN it would return control to me sufficient to save the game. But I couldn't enter a sector, move people, or anything because whatever I tried to do on the strategic map tried to move the damn helicopter again. It was very strange. I managed to click the portraits six times (one for each passenger) and then get it to save. When I tried to reload I got an exception error and it went black. REstarting the game, I was able to reload that same save just fine and things went on as normal.

I am not at all familiar with and haven't looked at the source so can't speculate on what caused it. WHile it was "time related" (unable to advance time) I don't think it had jack squat to do with the timer code per se, since (in the first case) everything in the game still worked except I couldn't advance time on the strategic map anymore.

So probably a totally unrelated bug. And not one I could get to repeat on demand - unsure of what the root cause is because on a reload I executed the exact same sequence of commands and it worked fine. Dunno.

I hate intermittent bugs at work, I can only imagine in a game this complex they've got to be a real bastard to track down!

[Updated on: Fri, 14 April 2017 08:04]

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349546 is a reply to message #349534] Sat, 15 April 2017 00:55 Go to previous messageGo to next message
The_Bob

 
Messages:358
Registered:May 2009
Location: Behind you.
Here's an updated exe: https://www.dropbox.com/s/idmaohyphafp7a0/JA2_EN_Release_8401.7z?dl=1

It should fix the timer freezing on the map screen. I guess I stripped some useful code during the refactoring, sorry if that caused some frustration.

Also fixed is one case of never-ending interrupts, caused by enemies with no breath left gaining an interrupt and unable to do anything.

It was somewhat difficult to track down. Humans typically pass out when out of breath, but cats and bugs don't know how to do that. Instead, if you beat all the breath out of them, they just stand around looking angry. The bug wasn't actually caused by the AI not knowing what to do with the creatures then but the interrupt code getting confused over non-passed-out combatants with zero breath and nonzero action points getting in the interrupt queue. The conditions throughout the code would initially qualify the helpless creatures for an interrupt, take control away from player team and setup the interrupt, kick the creatures out of the queue for having no breath left then hang there with no idea what to do next.

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349552 is a reply to message #349546] Sat, 15 April 2017 04:31 Go to previous messageGo to next message
TrentL

 
Messages:68
Registered:February 2015
Location: United States
OK grabbing the new exe for a bit of testing this evening.
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349553 is a reply to message #349552] Sat, 15 April 2017 04:40 Go to previous messageGo to next message
TrentL

 
Messages:68
Registered:February 2015
Location: United States
Oh one other glitch I didn't mention. I'd ordered a bunch of stuff from Bobby Ray's before all of the skyrider stuff started (about $40k worth). It never showed up.

I reloaded from a save point made after I'd placed the order and advanced a couple of days; it showed up just fine.

I have the thieving bugger at the hanger shut off in the INI file so it wasn't "intercepted"; it just legit never showed up. No e-mail, no nothing. The game had eaten one of my earlier shipments too so I don't think it's related to your code but it hurts when you order tens of thousands in equipment and it never shows up. (Hence me shutting off the damn thieving bugger in the INI file)

I tried a couple more times off of that initial save after the order and two others after the order which still showed the shipment manifest on the bobby ray's site, just to be sure, and it showed up each time.

Is that setting in the INI file actually doing anything or is thieving bastard Pablo still stealing shipments?

I have
;Should the stealing from shipments (in Drassen this is Pablo) be disabled?
STEALING_FROM_SHIPMENTS_DISABLED = TRUE

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349556 is a reply to message #349553] Sat, 15 April 2017 08:48 Go to previous messageGo to next message
Tyxe

 
Messages:76
Registered:May 2012
Location: France
It has not been stolen but lost.
By default 10% probability, adjustable in the ini :

; Set the chance in percentage of whole shipment lost from Bobby Ray
CHANCE_OF_SHIPMENT_LOSS = 10
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349557 is a reply to message #349556] Sat, 15 April 2017 22:58 Go to previous messageGo to next message
TrentL

 
Messages:68
Registered:February 2015
Location: United States
oooh I thought those two worked TOGETHER; e.g. if you shut off the setting for pablo, then it doesn't use the line below it.

Thanks Tyxe! I'll make an adjustment and get that sorted out. I'm still relearning the damn game and don't need the extra surprise right now. happy

Bob;

I had two more blackscreen exceptions hit with Skyrider last night. That damn thing is buggy as hell. Sometimes it won't let me do anything with him; the instant I click it it will say destination unchanged. Other times when I have the squad exit and go to load the sector it crashes. Unfortunately it is intermittent. I've tried getting a save that will repeat the issue but have been unable to do so. I've gotten in to the habit of saving prior to using skyrider and prior to unloading troops from him. But when it crashes, those saves work after closing down the game. Logs an exception in event log but it's probably not going to be much help; eventlog exceptions are pretty damn vague and generally useless for debugging.

Also in tactical combat I had another one of those "hyperspeed time" issues. It's not game breaking but makes you save, exit, and reload to get time back to normal. I had shot a group of 5 bad guys with a HE 40mm and the game kept acting like it was in the fast forward AI turn afterwards. Everything blinking REALLY fast, unable to target or move mercs, etc. Fortunately the save interface still worked. Might want to check the fast forward AI turn code w/ regards to interrupts for AI. There were several bad guys who got surprised by the 40mm strike since my merc hand't been spotted yet. I think something is wonky with the AI interrupt / fast forward AI turns when they are out of breath or something.

As a future feature request perhaps send an email if the shipment is lost? Otherwise the player is left scratching their head on why their tens of thousands of dollars in stuff never shows up. happy

"We are sending this message to notify you of a tracking exception. Due to hurricane {random woman's name} your shipment has been reported lost en route" or something lol.

I will continue testing on the latest EXE.

[Updated on: Sat, 15 April 2017 22:59]

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349558 is a reply to message #349557] Sun, 16 April 2017 02:25 Go to previous messageGo to next message
The_Bob

 
Messages:358
Registered:May 2009
Location: Behind you.
It looks like I won't be getting much done in the near future, I've got some family stuff coming up after the holidays that might keep me away from 1.13 for a while. Keep this thread going though happy

I never tried fast forward turns so I can't say any of the weirdness you described sounds familiar. Can you reproduce any of these bugs? Can you try playing without fast forward enabled and see if it still happens? There's quite a bit of code passing control between teams in the interrupt system so it may very well be related - somehow giving control back to the player without disabling the fast forward. Have you checked if game speed goes back to normal after ending a turn or two?

I know that once or twice when I messed up the timer sanity check it would constantly force the override that tries to pace the timer at 125ms intervals - except it wasn't very precise with that 125ms, so it made the game go into some sort of turbo mode that looked kinda like what you described. So maybe it's a bug with the code that's supposed to put the timer back on track, instead ending up in a loop.

The timer related freeze is fixed, I tested it with the game on for over a day on mapscreen, so it had to work, on the same machine JA2 would freeze within an hour without the fix. I hope the issue isn't specific to your tablet, or worse yet, only fixed on my PC cheeky

I remember Skyrider being glitchy but never as bad as you described. This sounds like a fairly urgent bug since in can crash your game after several hours of equipping your mercs, just as you're about to set out on a mission.

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349559 is a reply to message #349558] Sun, 16 April 2017 03:10 Go to previous messageGo to next message
TrentL

 
Messages:68
Registered:February 2015
Location: United States
I'll continue playing and take notes on any bugs. The one with skyrider appears to be mitigated by exiting the "enhanced skyrider radar mode" before moving mercs off the helicopter. No lockups or crashes once I started doing that. Basically I was selecting a squad by clicking the destination column and cancelling (leaving all mercs on the squad selected). Then I would change them from being in vhicle to squad X together. But if this is done while looking at the skyrider mode screen or the enhanced SAM coverage display, it apparently causes the issue to manifest.

This being said there was still two instances after that where the game just immediately crashed selecting skyrider. And a few more where I couldn't make skyrider move - whenever I click him, it just says "destination unchanged" and that's that.. anytime I try to click on him after that starts, it just says "destination unchanged" with no ability to actually select a destination for him. (This seems to happen when empty, no passengers. Otherwise I coudl select the squad and set a destination. But that appears to crash it.)

The only thing I can do at the present is remember to save the game before doing anything with skyrider. With the bug being intermittent it is kind of hair pulling after getting a squad ready for a mission only to have all the things suddenly break. happy

I think the skyrider issue is somehow related to the enhanced radar coverage screen and not necessarily related to the timer code.

Also found a bug with the escort the two folks back from Chitzena .. and some other minor stuff. I'll just keep a list and submit them later. Had that happen a couple of times; has to do with an NPC being in a mode where they can't take their next action (like still ducking, from a fight, then having a script trigger them to move and do something; just get an endless timer icon.)

Anyway have good holidays man, glad you got the worst of it taken care of! The game itself is much more stable now and I think most of what I'm seeing now (excepting the "hyper time mode") is just JA2 bugs which were introduced with various updates, such as the enhanced radar coverage, or enhanced interrupt, or suppression fire ducking, etc.
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349560 is a reply to message #349559] Sun, 16 April 2017 09:37 Go to previous messageGo to next message
TrentL

 
Messages:68
Registered:February 2015
Location: United States
OK isolated one of the skyrider bugs.

Skyrider doen't obey commands if you have militia mode on then go to move him. If you click on him, it just says "desination unchanged" immediately. IF you shut militia mode off, then he works normally.

Had another skyrider crash just now. Had skyrider drop my guys east of Alma.. landed right in the middle of the frigging bloodcat lair. happy

Kind of got my ass handed to me. Hadn't saved in a long time.

Tried to board skyrider again mid-combat and instant black screen.

Reloaded, tried to board my guys on the helo again, after turning off the militia mode and skyrider mode, and the game froze. Couldn't click on anything whatsoever. Had to force close.

Thought medivac was possible?
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349575 is a reply to message #349560] Wed, 19 April 2017 03:45 Go to previous messageGo to next message
TrentL

 
Messages:68
Registered:February 2015
Location: United States
The "fast flashing/animation" issue is related to interrupts on the fast-forward AI code. I think (for some reason) the timer stays in fast forward mode when a bunch of interrupts are triggered. Only seems to happen when there are a lot of enemies surprised and affected by something like a grenade hitting them when they can't see your mercs. It is (as of the latest EXE) a non-terminating bug; after the player finishes their turn (animations are still crazy fast), and the AI gets their next turn (on fast forward), the animations go back to normal speed.

I cannot reproduce it with fast-forward AI turns disabled so I think it's a glitch with fast forward AI and not your timing code. At any rate it's survivable (as far as crashes go, it doesn't crash. Worst case is a save & reload but I've recovered from it without issue more often than not without having to reload).

I have not had any further lockups or crashes which could be attributed to timing on Windows 10 - probably got 30+ hours of play in with no lockups. (I've had the occasional crash doing other stuff but nothing where the game freezes like it used to).

I would call this code "good" and commit it for the next dev cycle, Bob.

At any rate any additional bugs I can locate will go in a new thread - the windows 10 lockup issue appears to be solved for good.

Also worth noting the LBE changes you made are solid. I have spent hours reconfiguring the mercs gear and have had no further issues with LBE "NADA" bugs.

So that code seems pretty safe to commit as well.


The skyrider issue is 100% solved *if* you disable the enhanced SAM coverage display BEFORE moving mercs around or disboarding a helicopter (by clicking the dest column on a squad and then selecting a map location). In addition, before moving skyrider, if you disable the militia or Merc display before moving skyrider, I have not had any problems. So the problem I was having with lockups and non-responsive UI with skyrider seemingly are related to a combination of merc/militia views being active at the same time enhanced SAM coverage map is active. Those are not getting along. (Also part of the bug only happens when you're using the DEST column on the merc list, to move a helicopter boarded squad)

At any rate, that is a bug with the enhanced sam coverage and has nothing to do with the timer code.

[Updated on: Wed, 19 April 2017 03:49]

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349600 is a reply to message #349575] Sat, 22 April 2017 15:57 Go to previous messageGo to next message
Multihog

 
Messages:11
Registered:April 2017
I get frequent freezes in the inventory screen on Windows 10. I tried to fix it with the affinity, but setting the game to one core makes it crash whenever I get into a fight. The zooming in effect is really slow, then there's no loading screen, and it crashes as soon as I get to the tactical view. Using the latest 1.13 "unstable" build.

UPDATE: I did this imagecfg, and this does work. Too bad I can't fast forward the game now big grin

[Updated on: Sat, 22 April 2017 16:23]

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349603 is a reply to message #349600] Sun, 23 April 2017 00:31 Go to previous messageGo to next message
TrentL

 
Messages:68
Registered:February 2015
Location: United States
Get the EXE that The Bob posted here

https://www.dropbox.com/s/idmaohyphafp7a0/JA2_EN_Release_8401.7z?dl=1

You'll be 100% fixed. No need for imagecfg or setting core affinity or any of that stuff. Bob fixed the timer issue that broke w/ windows 10 compatibility in the first place.
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #349604 is a reply to message #349603] Sun, 23 April 2017 00:34 Go to previous messageGo to next message
TrentL

 
Messages:68
Registered:February 2015
Location: United States
Actually looks like Bob has it integrated in the latest unstable build now, based on the other thread he responded to you in.

Grab that and you'll be golden. I've played > 40 hours now without a single freeze since I started using that new build on Windows 10.

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #350036 is a reply to message #349604] Mon, 12 June 2017 09:58 Go to previous messageGo to next message
Multihog

 
Messages:11
Registered:April 2017
I still get these freezes every 2-3 hours. Happens with every version of 1.13. Sometimes the clock freezes, but the menus are still clickable; sometimes the entire game freezes, but the music keeps playing. Most often happens in the strategic view, only once in tactical view so far. I applied all the Win 10 fixes from the Docs folder.

It even happens if I go afk and leave the game running. When I come back, it's not uncommon for me to see a frozen game with just the music playing.

OS: Windows 10

[Updated on: Mon, 12 June 2017 16:25]

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #350044 is a reply to message #350036] Mon, 12 June 2017 20:22 Go to previous messageGo to next message
The_Bob

 
Messages:358
Registered:May 2009
Location: Behind you.
Are you on the latest exe version? You can get if from the "Builds" directory here. The latest SCI package should also work.

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #350049 is a reply to message #350044] Tue, 13 June 2017 01:07 Go to previous messageGo to next message
Multihog

 
Messages:11
Registered:April 2017
Yeah. I've tried both the newest and the second-newest. It happens on both versions. In fact, I notice no difference between the latest stable and the latest developmental SCI. It's annoying, but having the save after every turn option enabled helps a bit. I did a couple of more fixes provided in this thread. I'll see if things have changed at all.

[Updated on: Tue, 13 June 2017 02:02]

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #350051 is a reply to message #350049] Tue, 13 June 2017 02:15 Go to previous messageGo to next message
The_Bob

 
Messages:358
Registered:May 2009
Location: Behind you.
Can you do an experiment to verify it's the same issue? Leave the game in the strategic view with the pause text blinking (sometimes it does that after loading, sometimes you have to go into tactical and back to map screen). If a freeze happens, you will notice the text is no longer blinking. Let me know if it does that.

While it may take a while for the "timer freeze" to happen when you are actively playing the game, I've found it usually takes about 15min in map screen, especially when AFK.

A few other things you can verify once the timer freeze in strategic happens:
entering tactical should work but no animations will be playing (everyone stands still, can't give orders, likely to freeze if you stay in tactical and try to do stuff)
inventory manipulation in strategic should work
entering the laptop view will freeze the game
trying to give movement orders in strategic will either not work or cause a freeze. IIRC sometimes as much as hovering over soldier list could freeze the game in that state.
saving should work, loading the save after restarting the game should work.

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #350052 is a reply to message #350051] Tue, 13 June 2017 02:34 Go to previous messageGo to next message
Multihog

 
Messages:11
Registered:April 2017
Alright, I'll try this stuff. I reinstalled the entire game and the newest SCI to make sure I didn't screw something up.

EDIT: It seems to be working now. I left my game running overnight, and it is still working. Not sure what fixed it, though. lol.

[Updated on: Tue, 13 June 2017 15:07]

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #351207 is a reply to message #350052] Fri, 06 October 2017 14:57 Go to previous messageGo to next message
TWJunky

 
Messages:57
Registered:November 2012
Location: Austria
I am playing with an older version 7654. The reason for this is that i am using the Stock Data Overhaul (SDO) with since 7654 haststopped being developed further. Can somebody apply this freezing fix to this version?
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #351223 is a reply to message #351207] Sat, 07 October 2017 18:30 Go to previous messageGo to next message
The_Bob

 
Messages:358
Registered:May 2009
Location: Behind you.
here: https://www.dropbox.com/s/aqszmet3v2t7s5t/JA2_EN_Release_7654.7z?dl=1

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #351225 is a reply to message #351223] Sun, 08 October 2017 00:26 Go to previous messageGo to next message
TWJunky

 
Messages:57
Registered:November 2012
Location: Austria
Thank you! do i have to do anthing else except launch the game through the new exe? like delete the dlls or revert the win8_10 registry fix?
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #351226 is a reply to message #351225] Sun, 08 October 2017 02:41 Go to previous messageGo to next message
The_Bob

 
Messages:358
Registered:May 2009
Location: Behind you.
You will need to re-apply the registry fix for the new filename, or you can just rename the file I posted to whatever exe you were running before. Aside from that it should just work once put in the game dir and run.
Let me know if it works and the freeze issue is gone.

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #351227 is a reply to message #351226] Sun, 08 October 2017 03:02 Go to previous messageGo to next message
TWJunky

 
Messages:57
Registered:November 2012
Location: Austria
Thx! ill do some excessive testing over the weekend, and I`ll report back!
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #351228 is a reply to message #351226] Sun, 08 October 2017 11:51 Go to previous messageGo to next message
jercules

Messages:3
Registered:January 2015
Location: Perth, Australia
G'day Bob, any chance I could please get this fix for SCI_Unstable_Revision_7816_on_GameDir_2233 (April 15, 2015 SCI)?

I'm playing with AFS and these little freezes are quite annoying!



Accuracy International Accuracy Tactical (AT) 7.62x51mm NATO | Schmidt & Bender Police Marksman II 5-25x56mm MSR | Sphur 34mm rings | ACCU-SHOT ATLAS BIPOD

Accuracy International Arctic Warfare Super Magnum .338 Lapua Magnum (L115A3 spec) | Schmidt & Bender Police Marksman II 5-25x56mm MSR | Sphur 34mm rings | AI bipod
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #351229 is a reply to message #351228] Sun, 08 October 2017 17:30 Go to previous messageGo to next message
The_Bob

 
Messages:358
Registered:May 2009
Location: Behind you.
Here you go: https://www.dropbox.com/s/fnyh0xnw7tawcju/JA2_EN_Release_7823.7z?dl=1
The 7823 build I used is the latest one after 7816 that doesn't require an upgraded gamedir, it should be 100% compatible with your saves and contains a bunch of fixes by Flugente:

Toggle Spoiler

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #351234 is a reply to message #351229] Mon, 09 October 2017 15:24 Go to previous messageGo to next message
jercules

Messages:3
Registered:January 2015
Location: Perth, Australia
Cheers for that, Bob!



Accuracy International Accuracy Tactical (AT) 7.62x51mm NATO | Schmidt & Bender Police Marksman II 5-25x56mm MSR | Sphur 34mm rings | ACCU-SHOT ATLAS BIPOD

Accuracy International Arctic Warfare Super Magnum .338 Lapua Magnum (L115A3 spec) | Schmidt & Bender Police Marksman II 5-25x56mm MSR | Sphur 34mm rings | AI bipod
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #351257 is a reply to message #351234] Sun, 15 October 2017 00:20 Go to previous messageGo to next message
The_Bob

 
Messages:358
Registered:May 2009
Location: Behind you.
TWJunky wrote on Sun, 08 October 2017 03:02
Thx! ill do some excessive testing over the weekend, and I`ll report back!

jercules wrote on Mon, 09 October 2017 15:24
Cheers for that, Bob!



Did the fix work?

Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #351273 is a reply to message #351257] Mon, 16 October 2017 13:39 Go to previous messageGo to next message
jercules

Messages:3
Registered:January 2015
Location: Perth, Australia
Yeah that's heaps better, Bob. I really appreciate it, the game was almost unplayable. I still get the odd freeze but no where near as bad as previously.

Separately, would be possible to get the same fix for SCI_Unstable_Revision_8366_on_GameDir_2357 ?




Accuracy International Accuracy Tactical (AT) 7.62x51mm NATO | Schmidt & Bender Police Marksman II 5-25x56mm MSR | Sphur 34mm rings | ACCU-SHOT ATLAS BIPOD

Accuracy International Arctic Warfare Super Magnum .338 Lapua Magnum (L115A3 spec) | Schmidt & Bender Police Marksman II 5-25x56mm MSR | Sphur 34mm rings | AI bipod
Re: JA2 1.13 Windows 8.1 -- Consistent Freezes[message #351274 is a reply to message #351273] Mon, 16 October 2017 20:23 Go to previous message
The_Bob

 
Messages:358
Registered:May 2009
Location: Behind you.
Unless you specifically need 8366, you might be able to use a build that already has the fix applied along with lots of other useful changes and improvements.

Build 8437 from Depri's v1.13 Builds Repository is the latest one that can work with the gamedir before it was significantly upgraded. Here's a minimal patch that should make your gamedir 2357 compatible with that build, which requires gamedir 2363. It will overwrite three files, AmmoTypes.xml and two variants of DifficultySettings.xml.

Let me know if this works for you, or if you need that older version instead.

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