Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » Fix quadrant for Hamous
Fix quadrant for Hamous[message #351408] Wed, 01 November 2017 07:15 Go to next message
TWJunky

 
Messages:74
Registered:November 2012
Location: Austria
is there a way to assign a fixed quadrant to hamous in wildfire 6.07? i really dont like too look all over the place for him

[Updated on: Wed, 01 November 2017 07:16]

Re: Fix quadrant for Hamous[message #351409 is a reply to message #351408] Wed, 01 November 2017 09:06 Go to previous messageGo to next message
sevenfm

 
Messages:1378
Registered:December 2012
Location: Under the Mountain
You can set his location in StrategicEventHandler.lua



Stable 7609+fix (24.10.2017)
Stable 7609+AI (r533 24.10.2017)
Improved weapon sounds, Ambient sounds, LoadScreenHints for Ja2+AI
Youtube channel
Win8+ fix


Re: Fix quadrant for Hamous[message #351412 is a reply to message #351409] Wed, 01 November 2017 16:29 Go to previous messageGo to next message
TWJunky

 
Messages:74
Registered:November 2012
Location: Austria
Thanks found it! hwo do you change this line i = math.random. to a fixed location
Re: Fix quadrant for Hamous[message #351413 is a reply to message #351412] Wed, 01 November 2017 16:34 Go to previous messageGo to next message
sevenfm

 
Messages:1378
Registered:December 2012
Location: Under the Mountain
Try changing it to
i = 1

if you want him to stay in G6

Since this function is called HandleEarlyMorningEvents(), I supposed it is called every morning, so you will need to wait one day and probably not have this sector loaded.



Stable 7609+fix (24.10.2017)
Stable 7609+AI (r533 24.10.2017)
Improved weapon sounds, Ambient sounds, LoadScreenHints for Ja2+AI
Youtube channel
Win8+ fix


Re: Fix quadrant for Hamous[message #351414 is a reply to message #351413] Wed, 01 November 2017 18:30 Go to previous message
TWJunky

 
Messages:74
Registered:November 2012
Location: Austria
that worked like a charm! you are pro man! thanks a lot!
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