Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » Vengeance 1.13 Reloaded » Vengeance: Reloaded Bugzilla (Report bugs here)  () 1 Vote
Re: Vengeance: Reloaded Bugzilla[message #351130 is a reply to message #351129] Fri, 29 September 2017 19:09 Go to previous messageGo to next message
sevenfm

 
Messages:1393
Registered:December 2012
Location: Under the Mountain
ratpaz wrote on Fri, 29 September 2017 19:40
I'm planning to do a new run on vengeance, this time with V2
i wonder if the breath loss bug related to some backgrounds is fixed or i stil have to delete every drink_energyregen line from background.xml? there is no mention of this bug in the download section
and by doing a quick test it seems a merc with 250% breath regeneration indeed recover stamina almost 3 times faster, but also lose stamina faster than a normal merc, is this how is supposed to work?

drink_energyregen bug was fixed 07.01.2017



Stable 7609+fix | Stable 7609+AI (r571) | Win8+ fix | Additional content | Youtube channel


Re: Vengeance: Reloaded Bugzilla[message #351131 is a reply to message #351130] Fri, 29 September 2017 20:22 Go to previous messageGo to next message
ratpaz

 
Messages:132
Registered:April 2015
Location: Italy
sevenfm wrote on Fri, 29 September 2017 18:09
ratpaz wrote on Fri, 29 September 2017 19:40
I'm planning to do a new run on vengeance, this time with V2
i wonder if the breath loss bug related to some backgrounds is fixed or i stil have to delete every drink_energyregen line from background.xml? there is no mention of this bug in the download section
and by doing a quick test it seems a merc with 250% breath regeneration indeed recover stamina almost 3 times faster, but also lose stamina faster than a normal merc, is this how is supposed to work?

drink_energyregen bug was fixed 07.01.2017


Thank you!

There is something else, maybe this is not really a bug (or maybe it is)
I used to give more than 3 skills to some mercs,
and getting this on the stats summary screen:
https://s26.postimg.org/d5r3s3wft/Image1.jpg

I know it's normal for r7609, but even if the skills displayed are messed up, this was working fine with the previous version of vengeance now i will get a CTD whenever i go to that summary with a merc that have more than 5 different skills.
Re: Vengeance: Reloaded Bugzilla[message #351132 is a reply to message #351131] Fri, 29 September 2017 20:27 Go to previous messageGo to next message
sevenfm

 
Messages:1393
Registered:December 2012
Location: Under the Mountain
ratpaz wrote on Fri, 29 September 2017 22:22
There is something else, maybe this is not really a bug (or maybe it is)
I used to give more than 3 skills to some mercs,
and getting this on the stats summary screen:

I know it's normal for r7609, but even if the skills displayed are messed up, this was working fine with the previous version of vengeance now i will get a CTD whenever i go to that summary with a merc that have more than 5 different skills.


If there's a patch in the main trunk that fixes the problem, I can add it.
If no such patch - you can just don't give more than 3 skills.



Stable 7609+fix | Stable 7609+AI (r571) | Win8+ fix | Additional content | Youtube channel


Re: Vengeance: Reloaded Bugzilla[message #351133 is a reply to message #351132] Fri, 29 September 2017 20:55 Go to previous messageGo to next message
ratpaz

 
Messages:132
Registered:April 2015
Location: Italy
Well, i don't remember when this was implemented but on latest 1.13
when you give a merc more than 3 skills you get "more..." displayed and a tooltip will display all the merc skills
https://s26.postimg.org/ffjtglurd/Image2.jpg

It would be great if it will be implemented in vengeance mod, but the real problem here is not the messed up display but the fact that it will CTD on that screen.
Re: Vengeance: Reloaded Bugzilla[message #351134 is a reply to message #351133] Fri, 29 September 2017 21:52 Go to previous messageGo to next message
sevenfm

 
Messages:1393
Registered:December 2012
Location: Under the Mountain
ratpaz wrote on Fri, 29 September 2017 22:55
Well, i don't remember when this was implemented but on latest 1.13 when you give a merc more than 3 skills you get "more..." displayed and a tooltip will display all the merc skills

Most likely it's r7253 Fix: skill display crashed and/or was badly aligned when selecting many traits (by cres).



Stable 7609+fix | Stable 7609+AI (r571) | Win8+ fix | Additional content | Youtube channel


Re: Vengeance: Reloaded Bugzilla[message #351138 is a reply to message #351134] Sat, 30 September 2017 04:00 Go to previous messageGo to next message
Onin

 
Messages:16
Registered:September 2016
Pile of items got transferred to deep water tile for some reason.

- in Dam sector of Drassen
- never had any merc on that tile
- items only sink after going to tactical view
- was able to save items after noticing by reloading backup save and doing move item assignment
Re: Vengeance: Reloaded Bugzilla[message #351364 is a reply to message #350978] Sat, 28 October 2017 10:30 Go to previous messageGo to next message
Hawkeye

 
Messages:1680
Registered:October 2005
Location: Australia
Gopas wrote on Sat, 16 September 2017 07:26

3)The B.K.-Upper Whisper Kitty part, does not merge with the M4A1 carbine as advertised at BR's. Maybe i need to merge the basic upper receiver (B.K.-Upper M4A1) first ? I am using the 2nd B version so i believe it has all the latest merges. What does B.K. stand for ?


It appears the Whisper Kitty barrel kit for M4's went walkabout, but has since been reinstated. I'm not sure who created this merge or where it went originally. Grab these latest merges and item xmls and overwrite the existing ones in your \Data-AIMv53\TableData\Items folder for that fix among others.

merges: http://www.mediafire.com/file/6sysl13jsyni5oi/Merges.xml
items: http://www.mediafire.com/file/jpy439l248y1p4e/Items.xml

Oh and B.K. stands for barrel kit.





Re: Vengeance: Reloaded Bugzilla[message #351437 is a reply to message #350892] Sun, 05 November 2017 04:39 Go to previous messageGo to next message
Hawkeye

 
Messages:1680
Registered:October 2005
Location: Australia
comicsans wrote on Fri, 08 September 2017 02:06
thanks for all the answers sevenfm

Quote:
- Sniper Jacket cannot be merged with a belt? (although is says so in the description)

Quote:
Probably description is incorrect.


at least that worked in earlier versions (not of this mod though, but AIM or stock 1.13 ...) ... so, it was not an intentional decision there is most likely just merge entries missing


Changed description and removed reference to use with belt in revision 1712.


Re: Vengeance: Reloaded Bugzilla[message #351565 is a reply to message #351437] Thu, 23 November 2017 02:01 Go to previous messageGo to next message
MrKamikazi
Messages:4
Registered:November 2017
Hmm, every tie I attempt to lead Maria back I get an infinite spinning clock after Angel hands me the jacket. If I stay out of the way and just let Angel talk to Maria I don't get a freeze but Angel doesn't seem to leave the deed anywhere.
Re: Vengeance: Reloaded Bugzilla[message #351567 is a reply to message #351565] Thu, 23 November 2017 06:04 Go to previous messageGo to next message
Hawkeye

 
Messages:1680
Registered:October 2005
Location: Australia
MrKamikazi wrote on Thu, 23 November 2017 11:01
Hmm, every tie I attempt to lead Maria back I get an infinite spinning clock after Angel hands me the jacket. If I stay out of the way and just let Angel talk to Maria I don't get a freeze but Angel doesn't seem to leave the deed anywhere.


We are aware of issues with Angel. A number have reported stopwatch loops and even outright crashes and are looking into it. Hopefully we can remove the deeds element altogether as that part of the quest is no longer valid in the game and that quest has changed somewhat.


Re: Vengeance: Reloaded Bugzilla[message #351568 is a reply to message #351567] Thu, 23 November 2017 11:09 Go to previous messageGo to next message
Scheinworld

 
Messages:908
Registered:December 2007
Location: Baltic Sea, Germany
Hi,

http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23258&goto=350089&#msg_350089

Quote:
Maybe the path of Angel was just blocked. Did you also try it in this alternative way(?):

I could successfully finish the Maria quest and recruited her in the following way. All other mercenaries were placed far away from Angel and his leather shop and only with Maria alone I went into the shop.
After the dialogue of Angel with his sister he drops the reward on the ground, Angel leaves the shop and map and Maria gets recruited automatically.

And don't forget Kyle is no longer present in VR anymore so no more deed for the leather shop needed.


Best regards; Schein...



Kermi's JA2 archive | JA2 (v1.13) Wiki & friends
"a mod is never finished, only releasable"

.- Will Gates


Re: Vengeance: Reloaded Bugzilla[message #351569 is a reply to message #351567] Thu, 23 November 2017 13:21 Go to previous messageGo to next message
silversurfer

 
Messages:2211
Registered:May 2009
Hawkeye wrote on Thu, 23 November 2017 05:04

We are aware of issues with Angel. A number have reported stopwatch loops and even outright crashes and are looking into it. Hopefully we can remove the deeds element altogether as that part of the quest is no longer valid in the game and that quest has changed somewhat.

Are you using a custom map for Vengeance? I remember having to modify quite a number of the NPC script files in order to make them compatible with the WF maps because the tile numbers are different from the vanilla 1.13 maps.



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

Re: Vengeance: Reloaded Bugzilla[message #351570 is a reply to message #351569] Thu, 23 November 2017 16:12 Go to previous messageGo to next message
MrKamikazi
Messages:4
Registered:November 2017
Thanks for the reply. I'll try just sending Maria to finish the quest. The missing $10k from the deed will hurt!
Re: Vengeance: Reloaded Bugzilla[message #351574 is a reply to message #351569] Thu, 23 November 2017 23:35 Go to previous messageGo to next message
Hawkeye

 
Messages:1680
Registered:October 2005
Location: Australia
silversurfer wrote on Thu, 23 November 2017 22:21
Hawkeye wrote on Thu, 23 November 2017 05:04

We are aware of issues with Angel. A number have reported stopwatch loops and even outright crashes and are looking into it. Hopefully we can remove the deeds element altogether as that part of the quest is no longer valid in the game and that quest has changed somewhat.

Are you using a custom map for Vengeance? I remember having to modify quite a number of the NPC script files in order to make them compatible with the WF maps because the tile numbers are different from the vanilla 1.13 maps.


Hey Silver, there might be some very minor changes and nothing to affect the placement which I doubt Schein' would have moved. Though it seems placement of items and transactions can open a hornets nest. We had some teething problems with a new custom quest that had similar issues but seems to be working fine now.


Re: Vengeance: Reloaded Bugzilla[message #351608 is a reply to message #351574] Sat, 02 December 2017 19:26 Go to previous messageGo to next message
Mozayka

 
Messages:15
Registered:October 2017
Location: Latvia
https://youtu.be/36FuhNM8UpA[/youtube]

Hans tell nothing about Toni



https://www.youtube.com/user/kukumich Jagged Alliance 2 1.13 Arulco Vacations v1.09 test run
Re: Vengeance: Reloaded Bugzilla[message #351620 is a reply to message #351608] Mon, 04 December 2017 00:47 Go to previous messageGo to next message
Hawkeye

 
Messages:1680
Registered:October 2005
Location: Australia
Thanks for the bug Mozayka, I haven't experienced that one before though we did have some issues with Hans on an older build after we removed the Brenda interaction but that has been rectified. It seems weird Hans is facing the wrong way too.


Re: Vengeance: Reloaded Bugzilla[message #351628 is a reply to message #351620] Mon, 04 December 2017 20:23 Go to previous messageGo to next message
Mozayka

 
Messages:15
Registered:October 2017
Location: Latvia
well i met this bug also for the first time. before all was ok



https://www.youtube.com/user/kukumich Jagged Alliance 2 1.13 Arulco Vacations v1.09 test run
Re: Vengeance: Reloaded Bugzilla[message #351692 is a reply to message #347852] Thu, 14 December 2017 21:47 Go to previous message
Rob Somebody
Messages:1
Registered:December 2017
Hello,

while fighting in A8 I experienced a CTD "unhandled exception: unable to recover" when one of the milita ran out of ammo and tried to loot more. This is what the log said:
Toggle Spoiler


Thanks in advance
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