Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » Stracciatella Project (Platform Independent JA2) » JA2-Stracciatella 0.16.0 (MAJOR new release)
delivery7.png  JA2-Stracciatella 0.16.0[message #351865] Mon, 01 January 2018 17:34 Go to next message
lynxlynxlynx

 
Messages:89
Registered:September 2005
Location: Slovenija
The Jagged Alliance 2 Stracciatella team is proud to present a new release. A long time in the making, it includes several new features, plenty of bugfixes compared to previous versions and the original game, and more work in externalizing and cleaning up the old code base.

New Features include a graphical launcher, "Dead is Dead" mode, bundled minimods, GUI scaling and more.

Read about the details, feature documentation and fixes here: https://ja2-stracciatella.github.io/news/

Packages for Ubuntu, Windows and OSX are available.

[Updated on: Mon, 01 January 2018 17:35]


Re: JA2-Stracciatella 0.16.0[message #351898 is a reply to message #351865] Thu, 04 January 2018 01:59 Go to previous messageGo to next message
sidav

 
Messages:5
Registered:January 2018
Hello! I've got some strange error. When I try to launch the game (I tried both ja2.exe or ja2-launcher.exe) I've got error: "Debug error: <path to my installation> abort() has been called". I've tried both x32 and x64 versions, and both zip and installator packages.
I'm on win10 x64, and that's my new computer, so it's hard to say if it worked for previous versions here.
upd: but it works on my laptop (win7 x64).
I also noticed that I gave the JA2-launcher wrong path to data folder. BUT: when I corrected it, the game still doesn't launch, giving me "the program unexpectedly stopped" as a standard Windows message.
upd2: The game works for my friend, he is on Win10 x64 too, so the problem is on my side. I have no idea what it can be...

[Updated on: Thu, 04 January 2018 12:26]

Re: JA2-Stracciatella 0.16.0[message #351905 is a reply to message #351898] Thu, 04 January 2018 16:58 Go to previous messageGo to next message
lynxlynxlynx

 
Messages:89
Registered:September 2005
Location: Slovenija
can you make a screenshot of the full error message? If you run it from the "DOS" prompt, copy all the text from the start until the end.

[Updated on: Thu, 04 January 2018 18:00]




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Re: JA2-Stracciatella 0.16.0[message #351907 is a reply to message #351905] Thu, 04 January 2018 18:41 Go to previous messageGo to next message
sidav

 
Messages:5
Registered:January 2018
lynxlynxlynx wrote on Thu, 04 January 2018 16:58
can you make a screenshot of the full error message? If you run it from the "DOS" prompt, copy all the text from the start until the end.

Sorry, I can't append files or images or even links here yet angry
I've sent report to moderator on this message, I hope he can help.

Here is imgur link with error screenshot:
https://i.imgur.com/6ZHXwfc.png

Here is another one, when I point to the folder with "Data" in it, not to the Data itself:
https://i.imgur.com/ySCHZUo.png

Consoles are empty, .log files in game folder are empty too.

[Updated on: Fri, 05 January 2018 01:44] by Moderator

Re: JA2-Stracciatella 0.16.0[message #351911 is a reply to message #351907] Thu, 04 January 2018 22:51 Go to previous messageGo to next message
Gopas

 
Messages:97
Registered:June 2016
Location: Norway
What exactly is Stracciatella ? Does it work with 1.13 ? Does it need 1.13 ? Is it to be installed on top of a clean JA2 installation ? I looked around but couldn't find answers. At best, as i understand it, it's some kind of improvement to vanilla JA2. Right ??



Just another old soldier.
Re: JA2-Stracciatella 0.16.0[message #351916 is a reply to message #351911] Thu, 04 January 2018 23:58 Go to previous messageGo to next message
Shanga

 
Messages:3508
Registered:January 2000
Location: Danubia
It has NOTHING to do with 1.13. It's a vanilla JA2, re-engineered to work on most OSs (Win, Linux, MacOS even Android is in the works, I think) and with massive stability changes. At its core it's the complete opposite of v1.13, which was born from the desire to add more features to the base game, while Stracc devs wanted a clean, lean and mean code.

The product description says it all:

Quote:
The name of this project is an allusion to calling an un-modded version of a game the "vanilla" version. The goal of this project is to make the late 1990's-game Jagged Alliance 2 available on a wide range of platforms, improve its stability, fix bugs and provide a stable platform for mod development. All these additions combined make the final product still look sort of like vanilla with having some improvements added as pieces of chocolate.


Re: JA2-Stracciatella 0.16.0[message #351917 is a reply to message #351916] Fri, 05 January 2018 00:09 Go to previous messageGo to next message
lynxlynxlynx

 
Messages:89
Registered:September 2005
Location: Slovenija
Exactly. Most of the initial effort went into cleaning up the code, which is still happening (a very rich mine!). Dependencies are changing, even languages, new platforms supported and data/options externalised. All the extra ingame goodies besides DiD are configurable -- in case you want the pure vanilla experience.



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Re: JA2-Stracciatella 0.16.0[message #351924 is a reply to message #351917] Fri, 05 January 2018 17:51 Go to previous messageGo to next message
sidav

 
Messages:5
Registered:January 2018
Yep, my previous message is updated. Thanks to moderator!
Re: JA2-Stracciatella 0.16.0[message #351925 is a reply to message #351924] Fri, 05 January 2018 18:27 Go to previous messageGo to next message
lynxlynxlynx

 
Messages:89
Registered:September 2005
Location: Slovenija
Did you choose and choose the correct russian data version in the launcher?



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Re: JA2-Stracciatella 0.16.0[message #351926 is a reply to message #351925] Fri, 05 January 2018 19:35 Go to previous messageGo to next message
sidav

 
Messages:5
Registered:January 2018
I've got english steam version, so I chose english in the launcher.
On my laptop, where it works, I use exactly the same settings and game data.
I tried to reinstall game in steam, too.
Re: JA2-Stracciatella 0.16.0[message #351927 is a reply to message #351926] Fri, 05 January 2018 22:13 Go to previous messageGo to next message
lynxlynxlynx

 
Messages:89
Registered:September 2005
Location: Slovenija
So even more proof it's not our fault? ;)

Did 0.15.1 work for you?



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Re: JA2-Stracciatella 0.16.0[message #351928 is a reply to message #351927] Fri, 05 January 2018 23:00 Go to previous messageGo to next message
sidav

 
Messages:5
Registered:January 2018
lynxlynxlynx wrote on Fri, 05 January 2018 22:13
So even more proof it's not our fault? ;)

Did 0.15.1 work for you?


Of course it's not your fault! I just want to try to fix that problem for my computer, but I don't even know where to search.
Yup, I just tried 0.15.1 and it works.
Re: JA2-Stracciatella 0.16.0[message #352725 is a reply to message #351928] Wed, 21 March 2018 09:54 Go to previous messageGo to next message
martinistripes
Messages:2
Registered:September 2014
Is there any reason Stracciatella might be more difficult than stock 1.12. Reason I ask is I just played a DiD game on Novice. I cleared Drassen and the SAM site (with heavy casualties but no deaths). I then proceeded to move towards Cambria. On the way there I encountered a group of elite enemies (I think 5 or 6). They were super accurate and were throwing smoke and gas almost every turn. They killed 4 out of my 5 man team. The survivor retreated to the adjacent grid square. I sent 2 mercs to re enforce her and contracted Lynx who didn't arrive before the next onslaught. I tried to fall back again but was shot at from different directions at night while fleeing and again hit with grenades and gas. I dropped one enemy and noticed he had night googles and decent equipment. Anyway, I was like a lamb to the slaughter and I've a lot of experience playing 1.12. Never come against such a brick wall so early in the game. I really like the idea that Stracciatella is like stock 1.12 but with resolution and bug fixes, so I'm just hoping this was a one off oddity and that the team didn't make the game more challenging than it already is (particularly when playing DiD).

On a seperate note, when my team was completely wiped out, I got the loading clock and the game froze. I had exit by closing with task manager.

[Updated on: Wed, 21 March 2018 09:57]

Re: JA2-Stracciatella 0.16.0[message #352737 is a reply to message #352725] Thu, 22 March 2018 19:17 Go to previous messageGo to next message
profound

 
Messages:67
Registered:October 2004
Location: Lithuania
Indeed, Weapon Coolness progression is somewhat amiss in Stracciatella.

Enemy weapon progression is way faster than in Vanilla. I'm playing on Expert.
Dragunovs come after taking two cities and enemies start to drop FN-FALs after the third city and Mustard Gas is plentiful.
Rocket Rifles is a common drop after conquering all cities except Meduna.

I wouldn't say it breaks the balance, but it certainly isn't 1.12, and it's kind of disappointing. Weapons and ammo in the original maps certainly lag behind what you have already.
Re: JA2-Stracciatella 0.16.0[message #353006 is a reply to message #352737] Sun, 08 April 2018 15:16 Go to previous message
lynxlynxlynx

 
Messages:89
Registered:September 2005
Location: Slovenija
No data was tweaked, this is still vanilla in that regard. Most of this is also externalised, so you can tweak it yourself. Of course, if anyone can prove any errors, we're all ears. None of this has changed since the reboot though.

However the group described is probably the special Drassen take-back force. Most other early roving bands are not that good.



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