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Sound Files[message #252116] Mon, 24 May 2010 03:16 Go to next message
SirJivical
Messages:3
Registered:May 2010
Is there a way to listen to all the sounds files the various mercs say throughout the game? Couldn't find anything in the game folders.
Re: Sound Files[message #252117] Mon, 24 May 2010 03:27 Go to previous messageGo to next message
Logisteric

 
Messages:3422
Registered:December 2008
Location: B
nope, you have to unpack them and listen with a programm of your choice

dragom unpacker

if you just want to know what they say - have a look

edith: just for the terminology speech + npc-speech - sounds are guns and birds and roses

judith: oops, welcome to the pit

gwyneth: KINGSIZE OOPS - you're talking metavira, didn't get that at 2:30 am, but would be very interested if someone had an idea how to extracr those files

[Updated on: Mon, 24 May 2010 08:26] by Moderator

Re: Sound Files[message #265135] Tue, 19 October 2010 18:05 Go to previous messageGo to next message
MikeThePro

 
Messages:176
Registered:November 2007
Location: Bulgaria

One question: How do you guys extract speech and music files from Deadly Games and JA1?
Because either I'm not proficient enough with the dragon unpacker, or there is some other way unknown to me.
Re: Sound Files[message #265168] Tue, 19 October 2010 23:08 Go to previous messageGo to next message
Scheinworld

 
Messages:921
Registered:December 2007
Location: Baltic Sea, Germany
Hello Mike,

MikeThePro
One question: How do you guys extract speech and music files from Deadly Games and JA1?


You should better use Azrael's "Speech File eXtractor" to get the speech and sound files from DG/JA1:

http://kermi.pp.fi/JA_1/Modding_Tools/


Quote:
Directories with speech-files
-----------------------------
Speech of mercenaries:
\aim\
\day\
ames\
\pst\
\snds\
Missionbriefings of Gus:
\gus\
Speech of Mickey:
\mic\


Have fun! Smile


Best regards; Schein


Re: Sound Files[message #265182] Wed, 20 October 2010 01:43 Go to previous messageGo to next message
MikeThePro

 
Messages:176
Registered:November 2007
Location: Bulgaria

Great, thanks for the quick answer too.
Will get on it right away.

Hope stuff works for music too. AIM theme rules.
Re: Sound Files[message #265185] Wed, 20 October 2010 04:59 Go to previous messageGo to next message
Scheinworld

 
Messages:921
Registered:December 2007
Location: Baltic Sea, Germany
No problem! I'm a little nostalgic as well! Smile

Well, if you are interested in music from JA1 you should check the three files included in the "JA1_MIDI_pack" I've found and uploaded to Kermi's FTP:

http://kermi.pp.fi/JA_1/Other_Stuff/

I think it should be no problem to convert them into another sound format and make them usable for JA2 maybe? Just an idea Wink


Best regards; Schein


Re: Sound Files[message #300000] Wed, 22 February 2012 23:53 Go to previous messageGo to next message
Dyson

 
Messages:203
Registered:December 2008
Is it possible to get hands on the description sounds?

"A 9mm Beretta in good(!) condition"

so awesome
Re: Sound Files[message #300010] Thu, 23 February 2012 00:32 Go to previous messageGo to next message
Gambigobilla

 
Messages:719
Registered:July 2008
Dyson
"A 9mm Beretta in good(!) condition"


Yeah!.. That was pretty awesome. First thing i missed in JA2.
Re: Sound Files[message #300027] Thu, 23 February 2012 01:50 Go to previous messageGo to next message
Scheinworld

 
Messages:921
Registered:December 2007
Location: Baltic Sea, Germany
Hello Dyson,

Dyson
Is it possible to get hands on the description sounds?

"A 9mm Beretta in good(!) condition"

so awesome


If you want to hear the description sounds just extract the files located in the INV folder!


Best regards; Schein


Re: Sound Files[message #300077] Thu, 23 February 2012 15:45 Go to previous messageGo to next message
Dyson

 
Messages:203
Registered:December 2008

That's awesome. Thank you very much!



Re: Sound Files[message #307666] Wed, 18 July 2012 17:35 Go to previous messageGo to next message
claude
Messages:6
Registered:June 2012
Excuse me. I'm a new guy around here and i want to ask something.
Why my JA1 and DG doesn't have a music at all? Even My DG doesn't have any speech sound files.
Is it look like i'm missing some file or something?
Re: Sound Files[message #307670] Wed, 18 July 2012 18:54 Go to previous messageGo to next message
Gambigobilla

 
Messages:719
Registered:July 2008
Because it's an old DOS game you need to run it under some DOS emulation or you need 16bit DOS drivers of your sound card (which is quite impossible to find). Best solution is using a DOS emulation like DOSBox. You can get it at http://www.dosbox.com for free. There are tutorials to how to set up sound.
Re: Sound Files[message #307736] Thu, 19 July 2012 18:42 Go to previous messageGo to next message
claude
Messages:6
Registered:June 2012
Gambigobilla
Because it's an old DOS game you need to run it under some DOS emulation or you need 16bit DOS drivers of your sound card (which is quite impossible to find). Best solution is using a DOS emulation like DOSBox. You can get it at http://www.dosbox.com for free. There are tutorials to how to set up sound.


Okay, the music is work now. But still have a problem with the speech. I'm just could hear "Yes", "what?" and just like that. And It can't run the JA1.
Re: Sound Files[message #331998] Tue, 29 April 2014 22:49 Go to previous messageGo to next message
Shinr

 
Messages:12
Registered:April 2012
For those who are interested, an archive site with Roland soundtracks has recently added Jagged Alliance to their list (Roland LAPC-1 version, specifically)
Re: Sound Files[message #351997 is a reply to message #331998] Fri, 12 January 2018 02:14 Go to previous message
Dr.Doof

 
Messages:10
Registered:February 2007
Location: F'roda (Germany)

Hey there,

Can anyone explain me how to use the JADG-SFX.exe on a 64bit win 7 machine? I got me JA DG last year and I just want to listen to the silly voices that the german version has to offer, if anyone could help me to get a blast from the past I'd be more then happy happy

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