Home » MODDING HQ 1.13 » Depri's v1.13 Builds and Packages » Depri's Builds and Packages - Get your combat supplies here!  () 3 Votes
Re: Depri's Builds and Packages - Get your combat supplies here![message #352675 is a reply to message #352653] Sun, 11 March 2018 15:24 Go to previous messageGo to next message
Elvis_A

 
Messages:275
Registered:December 2012
Location: exUSSR
Hello CaribbeanKid.

Did you used Ini editor?

Do you have antivirus/firewall installed?
Re: Depri's Builds and Packages - Get your combat supplies here![message #352691 is a reply to message #352675] Wed, 14 March 2018 17:55 Go to previous messageGo to next message
GASK3T

 
Messages:154
Registered:March 2011
Location: USA
Hey All,
I just uploaded the latest version of the Depri build. Used the MPE 2.0 to modify some Mercs, and when I ran the game, all their voices were wrong (everyones voice becomes berry's voice). Is there a way to correct this or avoid this in the future?

[Updated on: Wed, 14 March 2018 19:03]

Re: Depri's Builds and Packages - Get your combat supplies here![message #352692 is a reply to message #352691] Wed, 14 March 2018 19:37 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3802
Registered:July 2009
Your editor stripped the usVoiceIndex tags from your MercProfiles.xml, add them back in or manually replicate your changes on a fresh file using a plaintext editor like Notepad++.



Chat with us!
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Get your latest 1.13 Builds
(Pls don't use my forum PMs for general game queries)


Re: Depri's Builds and Packages - Get your combat supplies here![message #352693 is a reply to message #352692] Wed, 14 March 2018 20:34 Go to previous messageGo to next message
Flugente

 
Messages:3346
Registered:April 2009
Location: Germany
And while you're at it, also restore the <usBackground> tags that will have also been deleted.



“What are you doing?” Joffrey interrupted him.

“… can’t a man give a few last words for his son to carry?”

“…Who told you your son was making it out of this field alive?”

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.


Re: Depri's Builds and Packages - Get your combat supplies here![message #353354 is a reply to message #352693] Fri, 04 May 2018 16:24 Go to previous messageGo to next message
Radar

 
Messages:12
Registered:August 2016
Location: Czech Republic
So I decided I shall go and play the game again. Downloaded latest SCI and AIMNAS. Put everything in the folder as I've done many times before to install it. Got to the main menu and when I start the game I see only black screen.
I tried to fix it by applying the Win8/10 fix with no help, tried to turn off intro, windowed mode, resolution change... Still nothing. Also tried to go back to the older SCIs. Then I started the game without AIMNAS and what do you know. The game works, I see map and can play normally. So in the end it seems something is going on with AIMNAS.
The question is. Does anyone know how I can fix this or well, help me in any way please?

PS: I wasn't sure if I should post it here or in AIMNAS thread, but when I saw that CaribbeanKid encountered the same thing I posted it here if he comes back a needs help with this.
Re: Depri's Builds and Packages - Get your combat supplies here![message #353372 is a reply to message #311288] Sun, 06 May 2018 21:22 Go to previous messageGo to next message
GASK3T

 
Messages:154
Registered:March 2011
Location: USA
Thanks guys for the Merc Voice and Background fixes. Are there plans to get this fixed? I am no programmer, but this seems like a simple extract fix...

NEW ISSUE i would love to get assistance on...trying to play AIMNAS for the first time....but i DLed the zip, and it wont extract. Just hangs for a while, any idea on whats up?

And is there any idea when the XML editor will be back? I miss it angry
Re: Depri's Builds and Packages - Get your combat supplies here![message #353374 is a reply to message #353372] Sun, 06 May 2018 23:03 Go to previous messageGo to next message
Radar

 
Messages:12
Registered:August 2016
Location: Czech Republic
You can try to extract it on your desktop first and not directly into the game folder. And then just drag it into the folder. At least that's what helped me
Re: Depri's Builds and Packages - Get your combat supplies here![message #353375 is a reply to message #353374] Sun, 06 May 2018 23:48 Go to previous messageGo to next message
GASK3T

 
Messages:154
Registered:March 2011
Location: USA
Cool - I will give that a go....

And how does this new "black market" work in San Mona? I found 3 NPCs that do nothing. I watched the INTEL youtube video but nobody i talk to trades with me.


Omg just saw the riot shield feature. That is hilarious. Loving what you guys do.

[Updated on: Mon, 07 May 2018 18:19]

Re: Depri's Builds and Packages - Get your combat supplies here![message #353388 is a reply to message #311288] Tue, 08 May 2018 06:26 Go to previous messageGo to next message
GASK3T

 
Messages:154
Registered:March 2011
Location: USA
Heads up, SCI Build 8558 has generals and raids turned off. Had to get into the ja2options.ini to enable. Not sure if this was on purpose. You can see the status in the ini editor, but you cannot change it.

Also having an issue with Sci-Fi Mode. The Drassen mine is shut down because of the bugs, and when I send my team in to clear them, no bugs are appearing. I go down 3 or 4 floors, and nothing is there...

HK G36C folding the folding stock causes the game to crash.

HK G36RAS and rocket rifle both cannot add folding stock despite having the option to add it.

[Updated on: Thu, 10 May 2018 05:11]

Re: Depri's Builds and Packages - Get your combat supplies here![message #353676 is a reply to message #353388] Mon, 04 June 2018 11:48 Go to previous message
hunter238
Messages:1
Registered:December 2007
@Radar
if you are still wondering how to get past the black screen...

Problem was with one of the files here ...
x:\Jagged Alliance 2 - SVN\Data-Bigmaps\Scripts
Overhead.lua
you can replace it with the one from 1.13 folder and game should run fine with aimnas ....
could be some glitches ... didnt test it that long
at least you can run it then ...
im wondering how i can get aimnas to work without the bigmaps ...
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