Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » How to tell chopper to return to base after drop?
How to tell chopper to return to base after drop?[message #356377] Fri, 11 January 2019 19:18 Go to next message
TomJ
Messages:3
Registered:January 2019
Hello all. I've just discovered 1.13 mod(s) and am now replaying JA2. I used the latest of Depri's build. A couple of questions:

. Gameplay: How do I tell the chopper to return to base after it dropped off my men? I don't want it to hover there and waste money. I directed the chopper back to base manually (doubling the cost), but it still doesn't land.

. Install: I have the GOG version of JA2 Gold Pack, which has a separate install of Unfinished Business. I tried unzipping 1.13 into the UB install and it doesn't work. Error about something not found at startup, which means bad install. But install is just unzipping the mod files over the top of the game files. Please advise.

Thanks to Depri and all the modders here for their work in revamping a classic game. I'm using 1280x720 on my 1080p display; 1366x768 was blurry. The one problem with 720p is that the backpack in the Inventory screen got clipped by the message bar.

Game seems slightly buggy. It crashes occasionally, so frequent saves are needed. I found one place where it always crashes, which is in sector I16 when my lone merc got ambushed by bloodcats. Not sure if that's a problem for every bloodcat sector (it's the only sector w/ bloodcats I found so far).

Thanks in advance for your input.
Re: How to tell chopper to return to base after drop?[message #356379 is a reply to message #356377] Fri, 11 January 2019 20:53 Go to previous messageGo to next message
Gopas

 
Messages:230
Registered:June 2016
Location: Norway
Hello TomJ and welcome to the pit , good to have you happy

Are you using the INI.Editor that comes with the 1.13 ? It's located in the main directory. If you are, there is an option under Financial Settings. HELICOPTER_RETURN_TO_BASE_IS_NOT_FREE. Make sure to set it to False and the helicopter will use the old vanilla behavior. Unloads and returns to base.

Concerning the crashes in the I16 sector, must be some missing files or a bad install as you said. I've had a similar problem : Tried to play the 1.13 and the AR(Arulco Revisited) mod together, on a newer version. After reading the crash messages on screen i opened my regular 1.13+AR ,the 2014 stable version and copy pasted the SLF files, they were missing. I don't know if this is right or wrong but the game runs fine now.
Something similar might be happening in your game.

DO NOT do what i did, in my case the message said that it couldn't load a specific SLF file. I looked around and the SLF's in my 7609 (2014 stable version)game were missing from the new version better wait for the techies to give you sound advice before trying to experiment. And it may help them to offer advice, if you can describe what the message says precisely.

According to the mod makers here, the newer versions are much more stable but they also contain many new features so some bugs are to be expected. Since you are new to the 1.13, you can try the 2014 version, 7435 with the 7609 update.



[Updated on: Fri, 11 January 2019 21:13]




Just another old soldier.
Re: How to tell chopper to return to base after drop?[message #356380 is a reply to message #356379] Fri, 11 January 2019 21:43 Go to previous messageGo to next message
TomJ
Messages:3
Registered:January 2019
Hello Gopas. Good to make your acquaintance.

Re: Heli control - The option you mentioned was already at False, but for whatever reason it doesn't seem to matter.

The helo ride is 4 squares for $400. If I just let it hover until it runs out of fuel and auto-return, I'm charged $1300. So assuming the return is $400 (despite the option at False), the wait is $500. If I manually directed the chopper to base, it's $800. I'm guessing it's a bug of the build I'm using, that the option is always ignored.

I'm using Depri's SCI rev 8633 (11/18) + .exe build 8646 (1/3/19). With rides costing $1K+ per, I'll probably not use it. It's too bad. It would've been a useful option.

Edit: I worked around the problem by just halving the costs per square.

When you mean stable, do you mean the 7435 w/ 7609 update? From what I've read, I'm better off just using the newest builds, as I assume there've been a lot of fixes since the 2014 version. Is this correct?


Re: How to tell chopper to return to base after drop?[message #356381 is a reply to message #356380] Fri, 11 January 2019 23:30 Go to previous messageGo to next message
Gopas

 
Messages:230
Registered:June 2016
Location: Norway
Later on, when making enough money from the mines, using the chopper will be no problem. That option should make Skyrider return to base, same as in vanilla. I don't know what's wrong with the helicopter. In my game that option set to FALSE, made all the difference. Is Skyrider getting paid when he drops the team off or when he returns to base ? It's the next option below the one we talked about. I have it set to TRUE, meaning that Skyrider gets paid upon returning to base, maybe that will make him land ? I remember having the same problem, same as you, played with those 2 options a little and the problem was solved.
Yes, the 2014 stable is the 7435 + 7609. I am using it with Arulco Revisited 1.04 and runs beautifully. However, i am not pushing you to use it. It's your choice. It has lesser features and therefore is less complicated than the latest builds.



Just another old soldier.
Re: How to tell chopper to return to base after drop?[message #356383 is a reply to message #356381] Sat, 12 January 2019 00:21 Go to previous messageGo to next message
silversurfer

 
Messages:2542
Registered:May 2009
I always make Skyrider land in the sector he drops off my mercs so he doesn't uselessly burn fuel. Only if I want him to do another transport I order him to move on.



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

Re: How to tell chopper to return to base after drop?[message #356386 is a reply to message #356383] Sat, 12 January 2019 06:55 Go to previous messageGo to next message
TomJ
Messages:3
Registered:January 2019
@Gopas: The "paid upon return" option was at True (default). When changed to False, Skyrider gets paid immediately at drop. Then he just hovers until fuel runs out. Upon returning to base, he gets paid again. So the option doesn't change much except breaking the payment into two parts.

I'll try using the stable after playing through this round. It's been a loooooooong time since I played the game, so it counts as a new experience, and I want it to be close to the original with some fixes. (Is that what the "Vanilla" versions means?) I don't want the bells and whistles. For example, the plethora of real-life guns & related equipment may be a boon for gun aficionados, but it makes the game more complicated w/o adding to the gameplay.


>I always make Skyrider land in the sector he drops off my mercs so he doesn't uselessly burn fuel. Only if I want him to do another transport I order him to move on.

@silversurfer: How do you get the chopper to land? I don't see any hotkey or interface buttons. I can only tell it where to move to, and if I move it to home base, it lands automatically. That'd be great if I can do that.
Re: How to tell chopper to return to base after drop?[message #356389 is a reply to message #356386] Sat, 12 January 2019 11:57 Go to previous messageGo to next message
silversurfer

 
Messages:2542
Registered:May 2009
In airspace view just click on the chopper and when Skyrider asks you where to go you click on the same sector where he already is. He will land and wait there.



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

Re: How to tell chopper to return to base after drop?[message #356407 is a reply to message #356389] Sun, 13 January 2019 22:12 Go to previous message
Gopas

 
Messages:230
Registered:June 2016
Location: Norway
@TomJ

My bad man, to solve the problem with the helicopter returning to base as it is in the vanilla (original JA2) game. Look at the Strategic Gameplay Settings section of the INI.Editor. The option you need is second from the bottom : ALTERNATIVE_HELICOPTER_FUEL_SYSTEM. Set it to False and Skyrider will go through his vanilla routine, complain about burning fuel and then saying "Can't hang out any longer Cap....etc" and he returns to base automatically.

This option and the option under Financial Settings : HELICOPTER_RETURN_TO_BASE_IS_NOT_FREE, are the 2 valid options. Set both to False to make the heli return to base automatically and free of charge. You may have found it out by now, it took me a while to realise what these 2 options do, as they are in different sections of the INI.Editor.

Beyond that, you can do Silversurfer's way to land the heli and make it wait or any way you like better. I prefer the vanilla way as i am used to it. Apologies if i caused you confusion.I am setting up a new game and while going through the INI.Editor, i stumbled on the second option so i made this post, i hope it's not too late.

[Updated on: Sun, 13 January 2019 22:17]




Just another old soldier.
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