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Re: AIMNAS BigMaps Part 12[message #349188 is a reply to message #348933]
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Tue, 07 March 2017 01:36
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Count_H |
Messages:1
Registered:March 2017 Location: Uk |
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Hi smeagol , long time no see , is there a reason why all the crates are empty and cupboards so far in the lastest GITHUB bigmaps ,
if anyone wants to try changing the ini edit INITIAL START DELAY , start delay to 7200 to start the game at 2 am makes that first mission alot different sneak ank peak. Personal preferance , after all who would use LZ In daylight
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Civilian
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Re: AIMNAS BigMaps Part 12[message #350242 is a reply to message #350160]
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Mon, 03 July 2017 18:24
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Raccoon |
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Messages:4
Registered:October 2015 |
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Hey there,
first of all, thanks for all the work and time you put into this so us plebs can after all these years still enjoy this old gem in a different (and better!) way again and again. Honestly, much appreciated!
Im planning on doing another playthrough. Last one i used Arulco Revisited, which i enjoyed very much, however i really want to use some of the newer 1.13 features and from what my "research" around here told me that only works with either pure 1.13 or ANIMAS.
Now my question is: how far will i get through the campaign until things likley start to break? What ive been reading a lot here and what the FAQ says is that some quests are generally broken, but some of those posts are over a year old. I havent read anything else however so i figured thats still the case. Will i be able to finish the game? From what i undestand all Deidranna sectors are still untouched, but will the game just switch to vanilla maps wherever there is no bigmap or will things go weird?
Thanks in advance and keep up the good work!
[Updated on: Tue, 04 July 2017 20:43]
One mans trash is a Raccoons treasureReport message to a moderator
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Civilian
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Re: AIMNAS BigMaps Part 12[message #354578 is a reply to message #353605]
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Wed, 29 August 2018 06:27
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SabinyAk |
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Messages:141
Registered:July 2015 Location: Mexico |
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quick question, is there any problems with the underground facility in Orta? or is it my computer?
thing is that i just liberated orta and blew up the wall that leads to the stairs down to the underground facility, but the problem is that whenever i try to get down the game crashes.
i haven't had that problem anywhere else so far so it seemed to me that perhaps there's a mod problem, or it's just my computer that is like way too slow, like literally takes me about 5 minutes to load a savegame.
EDIT: i also got the specific error this time
[Updated on: Fri, 07 September 2018 05:18]
Oh, God please tie this rope tight, A noose that fits just right, Oh, God please tie this rope tight, Hold my head upright, Take this knife across my throat, And make amends for all my lies.Report message to a moderator
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Sergeant
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Re: AIMNAS BigMaps Part 12[message #355070 is a reply to message #354578]
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Mon, 24 September 2018 11:00
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Adeline |
Messages:1
Registered:September 2018 |
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Since a lot of links died, I'm confused as to what BigMaps is.
From what I understand, AIMNAS uses 1.13-compatible Wildfire maps, and BigMap is a project in which AIMNAS items are strategically placed within those Wildfire maps?
So the 1.13-compatible Wildfire maps found elsewhere is an unrelated project?
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Civilian
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Re: AIMNAS BigMaps Part 12[message #355087 is a reply to message #355070]
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Tue, 25 September 2018 06:30
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theBrain |
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Messages:22
Registered:June 2012 |
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BigMaps is a project to create completely new, much bigger maps for 1.13 and integral part of AIMNAS. But still WIP, making the maps lack items in crates etc.
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Private 1st Class
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Re: AIMNAS BigMaps Part 12[message #356452 is a reply to message #356427]
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Thu, 17 January 2019 19:07
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VodkaBear |
Messages:2
Registered:February 2016 |
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Hi, just wanted to thank you for all your work, I know how it sometimes hard to continue without any support. Be sure there a lot ppl still looking for your mod constantly, they just a bit lazy(as myself) to write even a few words. Really waiting for complete version, still playing current one.
[Updated on: Thu, 17 January 2019 19:09] Report message to a moderator
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Civilian
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