Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » AIMNAS » AIMNAS BigMaps Part 12 (Main Discussion Thread for the AIMNAS Bigmaps Project)
Re: AIMNAS BigMaps Part 12[message #346955 is a reply to message #346947] Sun, 18 September 2016 16:05 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Actually managed to finish a new map today.

For those interested, current world map.

Update available on the github page.

[Updated on: Sun, 18 September 2016 16:30]

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Re: AIMNAS BigMaps Part 12[message #346966 is a reply to message #346955] Mon, 19 September 2016 09:21 Go to previous messageGo to next message
Schopenhauer17 is currently offline Schopenhauer17

 
Messages:5
Registered:February 2015
Hey smeagol,

hope your moving to a new location went well. Can't play JA2 without bigmaps anymore, so I'm waiting the next City to gets finished somewhere in the future for my next game. I'm always looking forward for updates / a new picture of the worldmap. Can't open this one though.

Thank you so much!

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Private
Re: AIMNAS BigMaps Part 12[message #347158 is a reply to message #346966] Tue, 04 October 2016 21:30 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Two new maps added (H3 and H4... yes, that actually includes a new city sector!).

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Re: AIMNAS BigMaps Part 12[message #347166 is a reply to message #347158] Wed, 05 October 2016 11:39 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Overheating can now be a thing in AIMNAS... I added 30 different quick change barrels (they use the same pic atm, so don't get confused...). For testing reasons overheating has been enabled in the ja2options.ini.

If you don't like overheating, you should set the value to FALSE in the ini.

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Re: AIMNAS BigMaps Part 12[message #347258 is a reply to message #347166] Sun, 09 October 2016 23:07 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Check out this weeks map progress:

http://i.imgur.com/Brgi3HG.gif

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Lieutenant

Re: AIMNAS BigMaps Part 12[message #347426 is a reply to message #347258] Sun, 30 October 2016 17:01 Go to previous messageGo to next message
NewAgeOfPower is currently offline NewAgeOfPower

 
Messages:110
Registered:June 2010
smeagol wrote on Sun, 09 October 2016 20:07
Check out this weeks map progress:
-snip-


Sick looking compound.

Note: the world map mentioned in this post is a dead link,

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Sergeant
Re: AIMNAS BigMaps Part 12[message #347773 is a reply to message #340244] Thu, 22 December 2016 08:11 Go to previous messageGo to next message
Schopenhauer17 is currently offline Schopenhauer17

 
Messages:5
Registered:February 2015
Any chance for a X-Mas AIMNAS release this year? happy

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Private
Re: AIMNAS BigMaps Part 12[message #347775 is a reply to message #347773] Thu, 22 December 2016 11:31 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Like honey not bees

maybeeeeeee ....

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Re: AIMNAS BigMaps Part 12[message #347799 is a reply to message #347775] Sat, 24 December 2016 19:05 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Currently upping the AIMNAS X-Mas Update to github... enjoy and happy holidays everyone. Lol bear

[Updated on: Sat, 24 December 2016 19:06]

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Lieutenant

Re: AIMNAS BigMaps Part 12[message #347802 is a reply to message #347799] Sun, 25 December 2016 05:16 Go to previous messageGo to next message
Schopenhauer17 is currently offline Schopenhauer17

 
Messages:5
Registered:February 2015
You made good progress with the overall mapcount. Thanks for the release and all the work you put into it! Bigmaps feels like a completely new experience...

Merry Christmas!

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Private
Re: AIMNAS BigMaps Part 12[message #347810 is a reply to message #340244] Mon, 26 December 2016 09:20 Go to previous messageGo to next message
bicyycle is currently offline bicyycle

 
Messages:9
Registered:December 2011
Location: China
Another gift for new year, thank you !

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Private
Re: AIMNAS BigMaps Part 12[message #347832 is a reply to message #347810] Tue, 27 December 2016 13:27 Go to previous messageGo to next message
ddarz is currently offline ddarz

 
Messages:9
Registered:August 2007
Thanks!!! Happy Holidays Smeagol

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Private
Re: AIMNAS BigMaps Part 12[message #347838 is a reply to message #340244] Tue, 27 December 2016 15:38 Go to previous messageGo to next message
PET is currently offline PET

 
Messages:36
Registered:April 2006
Location: Czech Republic
Hi Smeagol, nice work on xmas release! good to see that progress. thumbs up
I hope you want redo Alma sectors and nearby woods soon happy

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Re: AIMNAS BigMaps Part 12[message #348933 is a reply to message #347838] Tue, 21 February 2017 17:59 Go to previous messageGo to next message
omegakill is currently offline omegakill

 
Messages:13
Registered:April 2015
Hi Smeagol, I hope the move went well and the twins (as well as the rest of your family and of course yourself!) are well. Thank you for your continued efforts in bringing us this content so that we can keep enjoying this old game, it goes to show that a few dedicated and passionate people can expand a games life well beyond it's intended years.

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Private
Re: AIMNAS BigMaps Part 12[message #349188 is a reply to message #348933] Tue, 07 March 2017 01:36 Go to previous messageGo to next message
Count_H is currently offline Count_H
Messages:1
Registered:March 2017
Location: Uk
Hi smeagol , long time no see , is there a reason why all the crates are empty and cupboards so far in the lastest GITHUB bigmaps ,

if anyone wants to try changing the ini edit INITIAL START DELAY , start delay to 7200 to start the game at 2 am makes that first mission alot different sneak ank peak. Personal preferance , after all who would use LZ In daylight

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Civilian
Re: AIMNAS BigMaps Part 12[message #349348 is a reply to message #349188] Mon, 27 March 2017 22:06 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
New github update available containing finished H2 map!

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Lieutenant

Re: AIMNAS BigMaps Part 12[message #349581 is a reply to message #349348] Wed, 19 April 2017 21:41 Go to previous messageGo to next message
Panzer is currently offline Panzer

 
Messages:89
Registered:February 2016
Location: Altis, Sometimes Tanoa
Curious how far the map has come since the last time I've seen, any links?


I have no Wife, Children, or real Job. This also means I have 24 hours a day and 7 days a week to think of a rebuttal. You have been warned.

"I got another problem: I am being overrun by Dinosaur Nazis on Hoverboards!" -Ravenhugger

"Before you judge a man, walk a mile in his shoes. After that who cares? He's a mile away - and you've got his shoes!" - Unknown Criminal

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Corporal 1st Class
Re: AIMNAS BigMaps Part 12[message #349896 is a reply to message #340244] Fri, 26 May 2017 18:33 Go to previous messageGo to next message
Huberclim is currently offline Huberclim

 
Messages:29
Registered:May 2011
Location: Germany
Me too, how far is it? The idea is so cool! happy

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Private 1st Class
Re: AIMNAS BigMaps Part 12[message #349898 is a reply to message #349896] Fri, 26 May 2017 20:00 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Current progress on the mod will keep you entertained for quite a while.

As far as being finished... well, it'll take some more time.

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Lieutenant

Re: AIMNAS BigMaps Part 12[message #349915 is a reply to message #349898] Mon, 29 May 2017 12:29 Go to previous messageGo to next message
zipov is currently offline zipov

 
Messages:13
Registered:February 2017
Location: Poland
Can't wait for Grumm.
The updates are steady though.
Y'all keepin us folks entertained!

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Private
icon1.gif  Re: AIMNAS BigMaps Part 12[message #350160 is a reply to message #340244] Sat, 24 June 2017 21:06 Go to previous messageGo to next message
PET is currently offline PET

 
Messages:36
Registered:April 2006
Location: Czech Republic
Alma Please!

ALMA

ALMA

H13 H14 I13 I14

THIS IS ALMAAAAA

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Re: AIMNAS BigMaps Part 12[message #350242 is a reply to message #350160] Mon, 03 July 2017 18:24 Go to previous messageGo to next message
Raccoon is currently offline Raccoon

Messages:4
Registered:October 2015
Hey there,

first of all, thanks for all the work and time you put into this so us plebs can after all these years still enjoy this old gem in a different (and better!) way again and again. Honestly, much appreciated!

Im planning on doing another playthrough. Last one i used Arulco Revisited, which i enjoyed very much, however i really want to use some of the newer 1.13 features and from what my "research" around here told me that only works with either pure 1.13 or ANIMAS.

Now my question is: how far will i get through the campaign until things likley start to break? What ive been reading a lot here and what the FAQ says is that some quests are generally broken, but some of those posts are over a year old. I havent read anything else however so i figured thats still the case. Will i be able to finish the game? From what i undestand all Deidranna sectors are still untouched, but will the game just switch to vanilla maps wherever there is no bigmap or will things go weird?

Thanks in advance and keep up the good work!

[Updated on: Tue, 04 July 2017 20:43]




One mans trash is a Raccoons treasure

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Civilian
Re: AIMNAS BigMaps Part 12[message #351838 is a reply to message #350242] Sat, 30 December 2017 00:20 Go to previous messageGo to next message
Vincent J. Claymore is currently offline Vincent J. Claymore

 
Messages:285
Registered:February 2011
The world map linked here in September 2016 doesn't work anymore. Is there a latest overview of how many maps have been completed by now? I'm so excited for the big maps experience big grin

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Master Sergeant
Re: AIMNAS BigMaps Part 12[message #353598 is a reply to message #346955] Sun, 27 May 2018 19:09 Go to previous messageGo to next message
SuLaR is currently offline SuLaR

 
Messages:12
Registered:July 2015
Location: Ukraine, Dnepropetrovsk
Does anyone still have a working version of the map?
smeagol wrote on Sun, 18 September 2016 16:05
Actually managed to finish a new map today.

For those interested, current world map.

Update available on the github page.

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Private
Re: AIMNAS BigMaps Part 12[message #353600 is a reply to message #353598] Sun, 27 May 2018 19:48 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
http://i.imgur.com/rlIdV1W.png


Chat with us!
#bearpit on IRC
Discord
Get your latest 1.13 Builds
(Pls don't use my forum PMs for general game queries)

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Captain

Re: AIMNAS BigMaps Part 12[message #353604 is a reply to message #353600] Sun, 27 May 2018 22:09 Go to previous messageGo to next message
SuLaR is currently offline SuLaR

 
Messages:12
Registered:July 2015
Location: Ukraine, Dnepropetrovsk
DepressivesBrot wrote on Sun, 27 May 2018 19:48
http://i.imgur.com/rlIdV1W.png

There is a view of such a map, only a newer version..

http://drive.google.com/file/d/1mVEm_VRcXQKCrBnuKZiPjaLzJJ9wnWzp/view?usp=drivesdk

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Private
Re: AIMNAS BigMaps Part 12[message #353605 is a reply to message #353604] Sun, 27 May 2018 22:28 Go to previous messageGo to next message
Zombiehunter is currently offline Zombiehunter

 
Messages:182
Registered:March 2011
Location: Franconia, Germany
SuLaR wrote on Sun, 27 May 2018 19:09
DepressivesBrot wrote on Sun, 27 May 2018 19:48
http://i.imgur.com/rlIdV1W.png

There is a view of such a map, only a newer version..

http://drive.google.com/file/d/1mVEm_VRcXQKCrBnuKZiPjaLzJJ9wnWzp/view?usp=drivesdk


Well if you desire an updated Version of the BigMaps Mosaic Overview Map, you'd be able to update it yourself.
After all, all current BigMaps are downloadable except for the WIP-Maps.

-Zombie

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Staff Sergeant
Re: AIMNAS BigMaps Part 12[message #354578 is a reply to message #353605] Wed, 29 August 2018 06:27 Go to previous messageGo to next message
SabinyAk is currently offline SabinyAk

 
Messages:141
Registered:July 2015
Location: Mexico
quick question, is there any problems with the underground facility in Orta? or is it my computer?
thing is that i just liberated orta and blew up the wall that leads to the stairs down to the underground facility, but the problem is that whenever i try to get down the game crashes.
i haven't had that problem anywhere else so far so it seemed to me that perhaps there's a mod problem, or it's just my computer that is like way too slow, like literally takes me about 5 minutes to load a savegame.

EDIT: i also got the specific error this time

https://imgur.com/Du0Xxy7

[Updated on: Fri, 07 September 2018 05:18]




Oh, God please tie this rope tight, A noose that fits just right, Oh, God please tie this rope tight, Hold my head upright, Take this knife across my throat, And make amends for all my lies.

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Sergeant
Re: AIMNAS BigMaps Part 12[message #355070 is a reply to message #354578] Mon, 24 September 2018 11:00 Go to previous messageGo to next message
Adeline is currently offline Adeline
Messages:1
Registered:September 2018
Since a lot of links died, I'm confused as to what BigMaps is.
From what I understand, AIMNAS uses 1.13-compatible Wildfire maps, and BigMap is a project in which AIMNAS items are strategically placed within those Wildfire maps?

So the 1.13-compatible Wildfire maps found elsewhere is an unrelated project?

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Civilian
Re: AIMNAS BigMaps Part 12[message #355087 is a reply to message #355070] Tue, 25 September 2018 06:30 Go to previous messageGo to next message
theBrain

 
Messages:22
Registered:June 2012
BigMaps is a project to create completely new, much bigger maps for 1.13 and integral part of AIMNAS. But still WIP, making the maps lack items in crates etc.

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Private 1st Class
Re: AIMNAS BigMaps Part 12[message #355088 is a reply to message #355070] Tue, 25 September 2018 06:36 Go to previous messageGo to next message
SabinyAk is currently offline SabinyAk

 
Messages:141
Registered:July 2015
Location: Mexico
as far as i know is kind of a remake based on the wildfire maps or something like that...

stupid question, any can i upgrade my bigmaps version and play my old savegame?



Oh, God please tie this rope tight, A noose that fits just right, Oh, God please tie this rope tight, Hold my head upright, Take this knife across my throat, And make amends for all my lies.

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Sergeant
Re: AIMNAS BigMaps Part 12[message #355639 is a reply to message #355088] Sun, 04 November 2018 15:02 Go to previous messageGo to next message
Vincent J. Claymore is currently offline Vincent J. Claymore

 
Messages:285
Registered:February 2011
How far have things progressed since May? I'm still psyched for this!

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Master Sergeant
Re: AIMNAS BigMaps Part 12[message #355668 is a reply to message #355088] Mon, 05 November 2018 02:25 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
Messages:2414
Registered:October 2005
Location: Australia
Shinobi wrote on Tue, 25 September 2018 13:36
as far as i know is kind of a remake based on the wildfire maps or something like that...

stupid question, any can i upgrade my bigmaps version and play my old savegame?


Yes, your maps will just replace your old ones, there may be some old data left over with things like items, but your saves should be compatible.

[Updated on: Tue, 06 November 2018 00:51]

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Lieutenant

Re: AIMNAS BigMaps Part 12[message #355682 is a reply to message #340244] Tue, 06 November 2018 00:29 Go to previous messageGo to next message
kmoi is currently offline kmoi

 
Messages:39
Registered:September 2013
漫长的等待,什么时候更新???

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Private 1st Class
Re: AIMNAS BigMaps Part 12[message #356382 is a reply to message #340244] Sat, 12 January 2019 00:12 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
First update of 2019 is available on github.



Btw... yes, I'm still alive and might be a bit more motivated to get something done this year. heart

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Lieutenant

Re: AIMNAS BigMaps Part 12[message #356384 is a reply to message #356382] Sat, 12 January 2019 03:37 Go to previous messageGo to next message
buuface is currently offline buuface

 
Messages:165
Registered:October 2011
Quote:
might be a bit more motivated to get something done this year.


We're all filled with confidence by your reassuring words, Smeag big grin

(thanks for the update happy )

[Updated on: Sat, 12 January 2019 04:07]

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Staff Sergeant
Re: AIMNAS BigMaps Part 12[message #356427 is a reply to message #356384] Tue, 15 January 2019 23:30 Go to previous messageGo to next message
Schopenhauer17 is currently offline Schopenhauer17

 
Messages:5
Registered:February 2015
Great news! Cant play without it anymore :/

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Private
Re: AIMNAS BigMaps Part 12[message #356452 is a reply to message #356427] Thu, 17 January 2019 19:07 Go to previous messageGo to next message
VodkaBear is currently offline VodkaBear
Messages:2
Registered:February 2016
Hi, just wanted to thank you for all your work, I know how it sometimes hard to continue without any support. Be sure there a lot ppl still looking for your mod constantly, they just a bit lazy(as myself) to write even a few words. Really waiting for complete version, still playing current one.

[Updated on: Thu, 17 January 2019 19:09]

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Civilian
Re: AIMNAS BigMaps Part 12[message #356453 is a reply to message #356452] Thu, 17 January 2019 19:14 Go to previous messageGo to next message
CareBear is currently offline CareBear

 
Messages:145
Registered:April 2016
AIMNAS is the future of JA2 modding, enough said.

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Sergeant
Re: AIMNAS BigMaps Part 12[message #356458 is a reply to message #356453] Thu, 17 January 2019 21:40 Go to previous messageGo to previous message
Radar is currently offline Radar

 
Messages:21
Registered:August 2016
Location: Czech Republic
True that. I've tried other JA2 mods, but always felt they lack something and in the end I return to AIMNAS even though it's not yet finished.

[Updated on: Thu, 17 January 2019 21:40]

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