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Kinda screwed up my auto fight icons[message #356774] Wed, 20 February 2019 20:15 Go to next message
eMiKo

 
Messages:7
Registered:October 2014
Hello! So I recently tried to upgrade to a newer version of Jagged Alliance 2 v1.13 (German)
However that went kind of weird suddenly every mercenary had the voice of Barry Unger.
Now smart as I was, I didnt create a backup, and I have no idea where my CD's of Jagged Alliance 2 are. + Im using the german version, and this game actaully has really good german audio.

So I downgraded to 7609 which was the latest german version i could find.

However now the Militia face icons in those auto-fights are crepitus. I have literal monsters fighting for me now, which would be nice but i have a hard time making out which units are blue green or elite. Im not really sure how to fix that, anyone got some ideas?

[Updated on: Wed, 20 February 2019 20:16]

Re: Kinda screwed up my auto fight icons[message #356775 is a reply to message #356774] Wed, 20 February 2019 20:32 Go to previous message
Flugente

 
Messages:3461
Registered:April 2009
Location: Germany
First of, the Barry Unger voices is a result of using the new exe with old data, specifically an old MercProfiles.xml that doesn't have the tag that states which vocie a merc should use.

Second, by the icons you probably mean Interface/SMFACES.sti, which is different. Try to get the old version.

Ultimately, using a new exe with old data does not work well.



You gotta wash your hands before picking up a baby. They can see the bacteria burning into their flesh.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.


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