Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » UC/DL 1.13 & AFS » Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--) (Main Arulco Folding Stock (AFS) thread)
Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #356279 is a reply to message #356278] Fri, 28 December 2018 23:23 Go to previous messageGo to next message
LatZee is currently offline LatZee

 
Messages:185
Registered:December 2015
Don't know, with clear latest SCI plus AFS install, I haven't seen anything like that with mortar while spending all the grenades he has. And your sniper IMP has 180 kills with 73% hit rate so far cheeky I'd already call that borderline abuse of NCTH, twisting it into something it was specifically created to prevent cheeky

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Staff Sergeant
Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #357057 is a reply to message #355670] Tue, 26 March 2019 16:38 Go to previous messageGo to next message
netrunner is currently offline netrunner

 
Messages:14
Registered:March 2019
Hey Will, is there any new experimental available? 20181223 is the most recent I could find

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Private
Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #357151 is a reply to message #357057] Fri, 05 April 2019 15:13 Go to previous messageGo to next message
Wil473

 
Messages:2815
Registered:September 2004
Location: Canada
netrunner wrote on Tue, 26 March 2019 09:38
Hey Will, is there any new experimental available? 20181223 is the most recent I could find
Yeah, the December 2018 is still the most current release - haven't found the time to do much with the mod since. I hope to get some work in adding some of the new items from stock v1.13 soon, and I've got a week I booked off in May (with no plans or commitments except for one day) where I should make a major push to release something.



More weapon features and upgrade options, via (mis)use of v1.13 for vanilla Arulco, Dedrianna Lives! and Urban Chaos campaigns.

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Lieutenant

Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #357215 is a reply to message #357151] Sun, 14 April 2019 22:02 Go to previous messageGo to next message
CareBear is currently offline CareBear

 
Messages:145
Registered:April 2016
Hi Will, i see youve planned something with Colt Triggergroup adding autofire to guns, have you found any workaround of adding just triggergroup, instead of merging two items?

Also the newest release dont work with xml editor.
BTW your scope system is genius.
Edit: Can you install newest version on older SCI like 7609, since it works with sevenfm ai?

[Updated on: Sun, 14 April 2019 23:55]

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Sergeant
Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #357336 is a reply to message #357215] Sat, 04 May 2019 00:36 Go to previous messageGo to next message
Wil473

 
Messages:2815
Registered:September 2004
Location: Canada
CareBear wrote on Sun, 14 April 2019 14:02
Hi Will, i see youve planned something with Colt Triggergroup adding autofire to guns, have you found any workaround of adding just triggergroup, instead of merging two items?

Also the newest release dont work with xml editor.
BTW your scope system is genius.
Edit: Can you install newest version on older SCI like 7609, since it works with sevenfm ai?
Yeah, XML Editor support was dropped a few Experimental's ago. It was a pain to have to go though the XML's right before release to fill in tags that the XMLEditor cleared, and the XML Editor no longer being part of the SCI's basically gave me an excuse to go full Notepad++. Also I was doing some work on the mod under Linux for a while where the XMLEditor has never worked.

Speaking of recent SCI's, working on updating AFS and UC-1.13 for SCI_JA2v1.13_Revision_8675_on_GameDir_2475. While I'm not sure if is should be restricting the <fBurstOnlyByFanTheHammer> feature to Single Action revolves, I am sure that concealed hammer revolvers, like the 9 different Rhinos in the mod, should not have this feature.



More weapon features and upgrade options, via (mis)use of v1.13 for vanilla Arulco, Dedrianna Lives! and Urban Chaos campaigns.

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Lieutenant

Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #357358 is a reply to message #357336] Sat, 11 May 2019 05:15 Go to previous messageGo to next message
Wil473

 
Messages:2815
Registered:September 2004
Location: Canada
Double posting to announce:

Experimental:Arulco Folding Stock Full Experimental 14 v4.6x 20190510
  • Built/Tested on SCI: SCI_JA2v1.13_Revision_8675_on_GameDir_2475 (May 1, 2019 SCI) available HERE
  • Full release, substitute for Arulco Folding Stock v4.50 20141222(Full) during standard installation
  • Added v1.13 Features: Bandages, Gunslinger Revolver Hammer Fanning, Barrel Configurations, Bloodbags, and new drop all setting
  • Carbines no longer fit Pistol case pocket (though not sure why this was allowed in the first place...)

[Updated on: Sat, 11 May 2019 05:23]




More weapon features and upgrade options, via (mis)use of v1.13 for vanilla Arulco, Dedrianna Lives! and Urban Chaos campaigns.

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Lieutenant

Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #357411 is a reply to message #357358] Fri, 24 May 2019 17:45 Go to previous messageGo to next message
netrunner is currently offline netrunner

 
Messages:14
Registered:March 2019
Radio set and tripwire roll size are broken, don't fit into vehicle inventory neither any backpack or combat packs.

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Private
Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #357427 is a reply to message #357411] Sun, 26 May 2019 22:16 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

ugprade from rc 13 8633 to rc 14 8675,it is a fresh install[today] no problems,mod runing nicely. thank you for your work



caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7

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Sergeant Major
Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #357706 is a reply to message #357427] Sun, 28 July 2019 10:44 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

looted guns from emenies have 1% condition ,i dont know why this happening using last relase on sci 8675,i find 9x18 tracer ammo but this not sell,tonny or br shop dont have this item,looks like bug for me ...



caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7

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Sergeant Major
Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #357710 is a reply to message #357706] Sun, 28 July 2019 12:09 Go to previous messageGo to next message
silversurfer

 
Messages:2793
Registered:May 2009
wolf00 wrote on Sun, 28 July 2019 09:44
looted guns from emenies have 1% condition ,i dont know why this happening using last relase on sci 8675
If you have DROP_ALL set to 2 then this is how it's supposed to be. Look -> here.



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

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Lieutenant
Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #357725 is a reply to message #357710] Sun, 28 July 2019 23:03 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

ok it is a feature not bug,fine thank you

[Updated on: Sun, 28 July 2019 23:03]




caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7

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Sergeant Major
Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #360351 is a reply to message #357725] Thu, 11 June 2020 22:40 Go to previous messageGo to next message
Parkan is currently offline Parkan

 
Messages:439
Registered:April 2010
Location: Russia,Sevastopol

Hello Will.I understand that xml editor not working anymore with AFS,but at least any chances to fix at least it launch?I wanted to edit some moments of the mod manually but i need a working xml editor to see if my changes worked or not.Last AFS release from 2018 worked but that release 2019 is not work.Any help?I fixed problems with p8items missing when xml editor launch,but another problem crash xml editor and i not understand what went wrong.
6/11/2020 10:09:19 PM - Memory: 57,978,144 - Error:
Source: BackEnd
Base Error Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Stack Trace: at BackEnd.ItemTable.LoadItemData(String fileName, String filePath)
at BackEnd.ItemTable.LoadData()
at BackEnd.XmlDB.LoadData(DataTable table)
at BackEnd.XmlDB.LoadAllData()
at BackEnd.DataManager.LoadData()
at GUI.Main.Main()
Target Site: LoadItemData
Available Physical Memory: 10072518656
Available Virtual Memory: 140732297351168



1.Serve the public trust
2.Protect the innocent
3.Uphold the law(c)Robocop

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Master Sergeant
Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #361863 is a reply to message #360351] Mon, 16 November 2020 16:06 Go to previous messageGo to next message
hrqa is currently offline hrqa

 
Messages:12
Registered:April 2013
How can I install it? I extracted JA 2 1.13 folder. but none of new weapons appeared in XML editor. i'm using 7609 SCI. since r8916 g2579 version does not have XML editor.
Am I done wrong? help me!

[Updated on: Mon, 16 November 2020 16:06]

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Private
Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #361864 is a reply to message #361863] Mon, 16 November 2020 16:33 Go to previous messageGo to next message
Deleted.

 
Messages:2663
Registered:December 2012
Location: Russian Federation
You need to configure XML editor so it can use AFS folder, for example, in my 7609 modpack XMLEditorInit.xml looks like:
<!-- The current Data folder used for the XML-Editor -->
<Data_Directory_1>Data-1.13</Data_Directory_1>
<Data_Directory_2>Data-SDO</Data_Directory_2>
<Data_Directory_3>Data-AFS</Data_Directory_3>
<Data_Directory_4>Data-IoV_Revised</Data_Directory_4>
so you can use XML Editor to view items for all mods.
It's still not recommended to save anything using XML Editor even in 7609.



Left this community.

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Lieutenant

Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #361876 is a reply to message #361864] Tue, 17 November 2020 03:44 Go to previous messageGo to next message
hrqa is currently offline hrqa

 
Messages:12
Registered:April 2013
thanks

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Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #364450 is a reply to message #361876] Fri, 11 March 2022 19:48 Go to previous messageGo to next message
Grumpy

 
Messages:21
Registered:December 2021
Single .223 cartridge, M (i.e. for single-shot rifle caliber handguns) lacks <RangeBonus>110</RangeBonus> in Items.xml, therefore has no range bonus over regular ammo.

20 round mags do have it set properly. It is Item.xml <uiIndex>6665.

Also, it shows "tracer" effect icon in-game in item description, so there might be some other mix-up elsewhere in the XMLs.

AFS FE 14 4.6x 20190510

[Updated on: Fri, 11 March 2022 19:49]

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Private 1st Class
G11 PDW missing properties, zero recoil[message #364521 is a reply to message #355670] Fri, 25 March 2022 16:17 Go to previous message
Grumpy

 
Messages:21
Registered:December 2021
G11 PDW has wrong definition in weapons.xml it's defined as "pistol", while it should probably be a machine pistol. Additionally, it currently allows both burst and full auto (should be just semi & full auto I guess, according to a few speculations on the concept).

Either way, it's also completely missing <bRecoilX>, <bRecoilY> & <ubRecoilDelay> tags (and perhaps others, no idea) resulting in zero recoil in my game. G11 assault rifle proper has X,Y,Delay 1,8,3 respectively. Weapons.xml section:
Toggle Spoiler
It's that way both in latest AFS & latest UC113 Experimental.

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