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Bobby Ray's Shipment Drop Zone[message #357528] Wed, 12 June 2019 21:06 Go to next message

Registered:June 2019
Hello everyone,

I was wondering if the location of Bobby Ray's delivery could be changed to other zones than the two airports.

I have looked through the JA2_Options.ini but it seems there is no option to define another zone.

This seems quite strange to me, because all mercs arrive by helicopter - why shouldn't cargo as well?

Cheers, Avenger

PS: Whoever is responsible for 1.13 and reading this: Thanks a lot for this great mod, I really enjoy it and it makes a great game even more enjoyable!
Re: Bobby Ray's Shipment Drop Zone[message #357542 is a reply to message #357528] Sat, 15 June 2019 00:28 Go to previous messageGo to next message

Registered:June 2019
To answer my own question and for the benefit of others:

To change / create another shipping zone, you simply have to add a zone (call it whatever you wish) in both "deliverymethods.xml" and "shippingdestinations.xml".

The new zone name has to be identical in both files and in the "shippingdestinations.xml" you will have to define the sector's coordinates.

E.g. Omerta (A10): X10 / Y1 for the sector and "sgridno" 7251 for the "eastern" crate in the house above the rebel hideout. Press "F" to see which grid your cursor is aiming at in order to define the drop point.

Re: Bobby Ray's Shipment Drop Zone[message #358799 is a reply to message #357542] Thu, 16 January 2020 08:14 Go to previous message

Registered:January 2018
@ Avenger

Hey, that's really cool info. Thanks very much for adding it in after you discovered it on your own. Thanks much. I may try adding a drop location in future just to push my team to advance farther. So this is really cool, as I tend to be a bit defensive instead. Thanks for going the extra mile with the info and follow-up post.

Does the crate have to pre-exist or will the drop proceed without and also produce a crate with the drop?

[Updated on: Thu, 16 January 2020 08:15]

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