Home » MODDING HQ 1.13 » v1.13 Bug Reports » BUG Can't Pick Up Items (Build 8675)
BUG Can't Pick Up Items[message #357594] Wed, 26 June 2019 00:52 Go to next message
fightcancer

 
Messages:213
Registered:February 2005
Location: USA
So many times when I enter tactical view in a sector (Build 8675), several items will be inaccessible under the "Show Items" section of the Strategic view. These inaccessible items are not shown anywhere on the mini map at the bottom right when I hover over the items. That means they're not visible anywhere on the map--even using cheats with Alt + E. These items seem to be lost forever, but still visible in sector inventory.

Any fix?

[Updated on: Wed, 26 June 2019 00:54]

Re: BUG Can't Pick Up Items[message #357596 is a reply to message #357594] Wed, 26 June 2019 11:28 Go to previous messageGo to next message
silversurfer

 
Messages:2555
Registered:May 2009
If I remember correctly there have been reports that this could happen if you drop items in the sector inventory (strategic map view) when the map is not loaded. Workaround is to always load the map first (go to sector screen) before dropping stuff. I always do it like that and never had inaccessible items unless they were in a locked room/container.



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

Re: BUG Can't Pick Up Items[message #357597 is a reply to message #357596] Thu, 27 June 2019 01:36 Go to previous messageGo to next message
fightcancer

 
Messages:213
Registered:February 2005
Location: USA
Thanks very much!
Re: BUG Can't Pick Up Items[message #357600 is a reply to message #357596] Thu, 27 June 2019 12:15 Go to previous messageGo to next message
townltu

 
Messages:361
Registered:December 2017
Location: here
The workaround to 1st load the sector before dropping any stuff in sector inventory has a potential flaw,
imagine you expect an attack in another sector soon so you called the militia into a building and blocked the exit,
but that sector is unloaded when you load another, and the militia is distributed again over the maps default spots.
It happened several times here that there was literally no time left to move the militia back.


Btw that brings up the questions:
1) Am I right that the the game take the scripted soldiers positions from the save game
or will it still load those positions from the genuine map files data
2) are those values stored as coordinates, or as directly as the tiles number?
(the number wee see in game when we hit [F] with cursor over the specific tile)

[Updated on: Thu, 27 June 2019 12:22]

Re: BUG Can't Pick Up Items[message #357634 is a reply to message #357600] Tue, 09 July 2019 12:27 Go to previous message
3iff

 
Messages:66
Registered:July 2001
Location: Birmingham, UK
FYI, I'm the one who discovered the workaround. Always load the sector first before trying to drop stuff into the sector inventory. I now never have 'lost' items when manipulating inventory. It is annoying to do so every time but you can soon get used to it...just as I always save the game before trying to do anything really stupid!

However, I've sometimes had militia/enemy battles where stuff is dropped into inaccessible places (those with different elevation levels, like Drassen mine sector). I can usually use the cheat to teleport a merc to the location and pick up the stuff - usually pistols and ammo - but it's a tad annoying that it happens at all. It would perhaps be better if dropped stuff from automatic battles is placed into tiles near the centre of the map, those guaranteed to be at the right level so they can be picked up.
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