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Gaining AGI: An Easier Way[message #35858] Sat, 10 December 2005 21:18 Go to next message
Saros is currently offline Saros
Messages:3
Registered:December 2005
Greets,

I've been reading through this board and noticed no one seems to realize that you can gain AGI through this way.

Go to a nice empty sector with some civillians (preferbly a farm area). And attack one of them. Let them run off your sight and do Done until you go back to real-time mode.

Find that civillian again, when you spot him, go to stealth mode, make sure not to get too close, and simply spend your APs going back and forth in a line (Try to maintain around 6-8 squares away from the civ or he will get up and run away, annoying to chase).

Safe, easy way to raise AGI for those stat freaks among us (I'm one of them).

However, I do have a question: the cows don't seem to respawn in JA2 Gold v1.12? No more STR/DEX for me? T_T

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Civilian
Re: Gaining AGI: An Easier Way[message #35859] Tue, 13 December 2005 18:13 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
Quote:
Originally posted by Saros:
However, I do have a question: the cows don't seem to respawn in JA2 Gold v1.12? No more STR/DEX for me? T_T
Smile Are you sure you're not one of those stat freaks? No, they don't respawn.(factions neither)There are still enough of them to make an IMP with initial 80 dex. go to 85 also gaining some experience. Wink

Oh,and I'm damn sure I tried that agility trick of yours,a long time ago, in 1.12 and Wildfire and it didn't work.OK, maybe I wasn't patient enough.

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First Sergeant
Re: Gaining AGI: An Easier Way[message #35860] Tue, 13 December 2005 23:56 Go to previous messageGo to next message
DNA from the Lowlands is currently offline DNA from the Lowlands

 
Messages:337
Registered:July 2003
You can also punch 'em till critical and then have a low-med-merc waste some bandages on the beefstack.

I haven't returned to a sector afterwards but my guess is that the HealthPoints should regenerate.

Thanks for the tip, low-agIMP here I come. (hope it works on my version)

Below a pic I wanted to post here but not open a new-topic for.
Spotted some guns from mods: Steyr-TMP/Agram2000.

http://www.planet.nl/upload_mm/6/5/2/1994555145_1999998366_vuurwapens337.jpg

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Master Sergeant
Re: Gaining AGI: An Easier Way[message #35861] Wed, 14 December 2005 12:27 Go to previous messageGo to next message
Saros is currently offline Saros
Messages:3
Registered:December 2005
Quote:
Originally posted by DNA from the Lowlands:
You can also punch 'em till critical and then have a low-med-merc waste some bandages on the beefstack.
That's so... wrong, but I'll do it anyways XD

I sent a small vid to you via your hotmail Azazel.

I've always gotten it to work with v1.12 Gold, but it's pretty tedious to set up if you do it for the first few times. Got to "herd" the civillian into a spot where they try to hold position rather than run away.

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Civilian
Re: Gaining AGI: An Easier Way[message #35862] Fri, 16 December 2005 19:10 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
Got it,Saros.
What I usually do, when it comes to agility raising,is running forward and backward in stealth mode,night time,using the last remaining enemy and UV googles plus camo.(using that 2-5 squares distance where you see the enemy and it doesn't see you)
Not sure it's much more tedious than the procedure you describe.

And yes, you're right,the all time easiest way to gain agility is to run in stealth mode around a crepitus larva, that is stationary, if you have a sci-fi game.It doesn't crawl more than 2 squares, doesn't strike back, there's "always" one in the underground of Tixa...
By the time the bug quest is triggered I usually have already hired all the mercenaries I want to keep till the end.
Let me tell you what happened once to me: the 4 rebels were the target for this procedure,Dynamo and Shank.I waiste the other crepitus in that underground, the only thing remaining is that larva.I raise the agility of those 6 to 85+.I retreat,thinking that Grizzly,Lynx,Wolf,Cougar could also benefit from this.They arive from above aand...they find a big female monster,instead of the useful larva. Smile

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First Sergeant
Re: Gaining AGI: An Easier Way[message #35863] Tue, 25 July 2006 08:50 Go to previous messageGo to next message
-CHAZZ- is currently offline -CHAZZ-

 
Messages:83
Registered:August 2003
Location: Croatia, Europe
I know these posts are very old now. But still..
Just for kicks, i started to play JA2 1.12 again, im playing the 8000+ mod with 32-60 enemies per sector.
Since i love to 'RPG' JA2, means i love to make my mercs improve their stats through gaming and not editing, i do that. Its cheating too, yes, but more fun. So i tested a couple ways to increase some of the stats in an...non-orthodox way (blatant cheater lol).
I managed to increase AGI of any of my m ercs by walking around camoed and stealthed in front of the BLOODCATS. Yep. If done properly, you can spot them from afar and they won't spot you. Had to kill (quietly) one or two of them (was not careful enough). No harm done, had another merc nearby with a powerful silenced weapon ( ambidextrous IMP merc with 2x MP10, silenced, ball ammo).
Another way (the one i love most): in Tixa, at night. Creep forward until you spot some of the last enemies in the sector that still are in the main buliding (through the window looking on the courtyard). Make one distant merc fire his long range rifle (shoot the wall in front of the enemy). the enemy will stay pinned near the window lookig at the courtyard but wont see your other camo'ed merc walking back and forth stealthed, camoed with UV-goggles.
And, finally: MED increase the super easy way: i went with Conrad in cambria and started to shoot my own militia. Not AT them, but BEHIND them so they are in my line of fire. Sure enuff, they got shot badly. The blues can be shot for approx 70HP so they dont die, but stay 'critical', and friendly. then use your merc (Conrad) to bandage them. Repeat, and when done, do the same thing with the other city sectors. When Conrad left Cambria, it was a very gloomy city with 80 militia badly shot all in 'critical' conditions, but bandaged. Shot some civilians too, but they have much less HP so not worth it very much.Conrad, the evil painbringer went to Grumm with his MED at 90 now. too bad, he spent almost all my small/large medkits. Wish i hoarded them earlier, insted of dumping them!!
Well, Jake in Estoni is selling some second-handed ones. Time to merge alot of medkits, jump someone in the Helo and collect the ones i left behind around Arulco!!

C.

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Corporal 1st Class
Re: Gaining AGI: An Easier Way[message #35864] Wed, 02 August 2006 16:02 Go to previous messageGo to next message
Deus Ex is currently offline Deus Ex

 
Messages:37
Registered:July 2006
Location: Sarawak, Malaysia
OMG.....Chazz, you're a freak

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Private 1st Class
Re: Gaining AGI: An Easier Way[message #35865] Fri, 04 August 2006 11:10 Go to previous messageGo to next message
-CHAZZ- is currently offline -CHAZZ-

 
Messages:83
Registered:August 2003
Location: Croatia, Europe
Quote:
Originally posted by Deus Ex:
OMG.....Chazz, you're a freak
I always knew that Very Happy

Also, i often used my own militia as targets when raising my merc's markmanship. mostly in the middle SAM sector. Just perch your whole squad on one of the buildings, take steady aim and start whacking the blue guys. when all dead, leave Ira behind to train new targe..ehm..militia Very Happy

p.

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Corporal 1st Class
Re: Gaining AGI: An Easier Way[message #35866] Thu, 10 August 2006 10:44 Go to previous message
Lucas is currently offline Lucas

 
Messages:311
Registered:June 2006
Location: Londrina, PR, Brazil
Long JA2 battle plan explanations, no?

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Master Sergeant
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