Home » MODDING HQ 1.13 » v1.13 General Development Talk » New Briefing Room feature - Where can I find more info!?
New Briefing Room feature - Where can I find more info!?[message #322216] Sun, 30 June 2013 01:44 Go to next message
krux

 
Messages:62
Registered:June 2011
I just checked the SVN and in the change-log I noticed this "small" new feature mentioned, a new mission mode. Now this has been something I've been dreaming about a lot, how incredibly awesome it would be to have a mission mode for ja2, with more interesting objectives than "kill all enemies in sector".

A typical "too-good-will-never-happen" dream, and now I find out it's already been done!? Already available in the SVN?!

Where can I find more info about this mod? What is planned for this feature? How advanced missions can be created? Would Multi- objective missions be possible? This could open up so many new ways to play the game, so I'm surprised there isn't more threads about it here (or I must be blind).

Sorry if there is an official thread about this but I could not find any. If anyone can point me in the right direction it would be appreciated!
Re: New Briefing Room feature - Where can I find more info!?[message #322227] Sun, 30 June 2013 09:45 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3742
Registered:July 2009
There isn't. I'm also wondering why such a seemingly significant feature gets committed in the dark of night without any information.


Re: New Briefing Room feature - Where can I find more info!?[message #322248] Sun, 30 June 2013 18:55 Go to previous messageGo to next message
silversurfer

 
Messages:2680
Registered:May 2009
Check https://ja2svn.no-ip.org/source/ja2_v1.13_data/GameDir/Docs/.

There are two files called "Briefing Room Example 1.zip" and "Briefing Room Example 2.zip". Maybe you find the information that you are looking for in there.

Re: New Briefing Room feature - Where can I find more info!?[message #322251] Sun, 30 June 2013 19:36 Go to previous messageGo to next message
RoWa21

 
Messages:2003
Registered:October 2005
Location: Austria
silversurfer
Check https://ja2svn.no-ip.org/source/ja2_v1.13_data/GameDir/Docs/.

There are two files called "Briefing Room Example 1.zip" and "Briefing Room Example 2.zip". Maybe you find the information that you are looking for in there.


The Briefing room is currently a "work in progress" feature, that s the reason, why it has not been announced official.
Anyway, the "Briefing Room Example 2.zip" is the interesting file . Just extract it in your JA2 folder, and set the ja2.ini to the new briefing room mod. You will also find a Readme.txt file that explains how it works.

BTW, you just need the latest source code from SVN to build the executable file, because it has the briefing room feature enabled. You can find the briefing room bookmarked on the laptop pages.


Re: New Briefing Room feature - Where can I find more info!?[message #322259] Sun, 30 June 2013 21:01 Go to previous messageGo to next message
krux

 
Messages:62
Registered:June 2011
Will try it as soon as I get some time. I already checked the docs but they're pretty vague Smile sounds awesome though.
I would have hoped there would be a thread about the project to know what can be expected from it in the future, but I guess I'll just have to be patient then Wink

Edit: I would love to play a game like UFO: EU (old xcom) in JA2, think about it, many of the mechanics could be copied to the JA2 setting.
You would have some kind of HQ that you manage through the laptop (pretty minimalist), then random missions would appear
(much like terror-missions and alien landing sites do in UFO). Would need to come up with some kind of loose story to tie it together.
One can dream Smile

[Updated on: Mon, 01 July 2013 22:07] by Moderator

Re: New Briefing Room feature - Where can I find more info!?[message #360034 is a reply to message #322251] Thu, 14 May 2020 18:13 Go to previous messageGo to next message
Kitty

 
Messages:156
Registered:October 2017
Location: Germany
RoWa21 wrote on Sun, 30 June 2013 19:36
The Briefing room is currently a "work in progress" feature, that s the reason, why it has not been announced official.
Anyway, the "Briefing Room Example 2.zip" is the interesting file . Just extract it in your JA2 folder, and set the ja2.ini to the new briefing room mod. You will also find a Readme.txt file that explains how it works.
Well, it's seven years, but I still try asking a few things.

The description says: "To build missions, the modders needs files: BriefingRoom.xml, Overhead.lua and also different files LUA".

In Example 2, there are Overhead, Quests, StrateticMap, HourlyUpdate and GameInit.

But there are some lines in those, I don't understand. Like "SetGlobal=True" and "CheckGlobalBool". Where is "global" refering to? Is there a place in code where I can see the values used in example?
In Overhead it says: "SetGlobalTrue (2) -- block". What is blocked?

And some lines refer to new quest numbers, but there are no new quests defined in Quests.lua. Those new quest numbers are also needed in npc-scripts, but where do they come from?

Can the StartingCode be changed and if, would this allow to start a second round in Briefing Room?

In general, is it possible to provide a more detailed description? I got it somehow running, but that has needed a lot of trial and error.
I don't know of any mod that has used this, which is kinda sad, because I think there is a lot of potential in this.

So, if you, or anybody else experienced with this, could give a little advice, that'll be cool.

[Updated on: Thu, 14 May 2020 18:48]




I need more details.

(Didi Hallervorden)
Re: New Briefing Room feature - Where can I find more info!?[message #360037 is a reply to message #360034] Thu, 14 May 2020 22:30 Go to previous messageGo to next message
Vritran

 
Messages:152
Registered:February 2020
Location: North East England
Hey Kitty,

I found this old web page that relates to the briefing room a few months ago when I tried to find out what it was. I think it is in Polish?

https://legionmody.weebly.com/
Re: New Briefing Room feature - Where can I find more info!?[message #360046 is a reply to message #360037] Sat, 16 May 2020 01:45 Go to previous messageGo to next message
Kitty

 
Messages:156
Registered:October 2017
Location: Germany
@ Vritran:

Thanks for the link.

It is indeed polish. As far as I understood, it's refering to a DG (DeadlyGames) being implemented in JA2.
Since some emails and descriptions in BriefingRoom are also in polish, my guess would be that the polish Version
is the origin of the BriefingRoom-feature.

I'll try to instal it and take a look, if it's running on my JA2-Base (I own a german and an english JA2 as Base).
While my polish skills are close to non existing, that might be challenging.




I need more details.

(Didi Hallervorden)
Re: New Briefing Room feature - Where can I find more info!?[message #360058 is a reply to message #360046] Sun, 17 May 2020 01:55 Go to previous message
Vritran

 
Messages:152
Registered:February 2020
Location: North East England
Also found this on another thread in regards to the briefing room:

RoWa21 wrote on Fri, 27 May 2016 11:14
Hi Julix,

here are the examples:

Example #1:
https://ja2svn.mooo.com/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/Briefing%20Room%20Example%201.zip

Example #2
https://ja2svn.mooo.com/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/Briefing%20Room%20Example%202.zip

Info file about Briefung Room:
https://ja2svn.mooo.com/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/Briefing%20Room%20Modding.txt

In general, all the modding examples are located here (in SVN):
https://ja2svn.mooo.com/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples

Greets

I think this may be a translated version of the original polish files?
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